2004-08-09 17:04:08 +00:00
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#include "stdafx.h"
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#include "ttd.h"
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2004-11-25 10:47:30 +00:00
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#include "table/strings.h"
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2004-12-15 22:18:54 +00:00
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#include "map.h"
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2004-08-09 17:04:08 +00:00
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#include "vehicle.h"
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#include "viewport.h"
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#include "command.h"
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#include "town.h"
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2004-09-03 17:57:27 +00:00
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#include "news.h"
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2004-11-05 23:12:33 +00:00
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#include "sound.h"
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2004-09-03 17:57:27 +00:00
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static void FloodVehicle(Vehicle *v);
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2004-08-09 17:04:08 +00:00
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bool IsShipDepotTile(TileIndex tile)
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{
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2005-01-16 11:24:58 +00:00
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return IsTileType(tile, MP_WATER) && (_map5[tile] & ~3) == 0x80;
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2004-08-09 17:04:08 +00:00
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}
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2004-11-14 19:44:06 +00:00
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static bool IsClearWaterTile(uint tile)
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2004-08-09 17:04:08 +00:00
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{
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TileInfo ti;
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FindLandscapeHeightByTile(&ti, tile);
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return (ti.type == MP_WATER && ti.tileh == 0 && ti.map5 == 0);
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}
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/* Build a ship depot
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* p1 - direction
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*/
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int32 CmdBuildShipDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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uint tile, tile2;
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2004-09-10 19:02:27 +00:00
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2004-08-09 17:04:08 +00:00
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int32 cost, ret;
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Depot *dep;
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SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
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tile = TILE_FROM_XY(x,y);
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if (!EnsureNoVehicle(tile))
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return CMD_ERROR;
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tile2 = tile + (p1 ? TILE_XY(0,1) : TILE_XY(1,0));
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if (!EnsureNoVehicle(tile2))
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return CMD_ERROR;
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if (!IsClearWaterTile(tile) || !IsClearWaterTile(tile2))
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return_cmd_error(STR_3801_MUST_BE_BUILT_ON_WATER);
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ret = DoCommandByTile(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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if (ret == CMD_ERROR) return CMD_ERROR;
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ret = DoCommandByTile(tile2, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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if (ret == CMD_ERROR)
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return CMD_ERROR;
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2004-09-10 19:02:27 +00:00
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2004-08-09 17:04:08 +00:00
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// pretend that we're not making land from the water even though we actually are.
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cost = 0;
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dep = AllocateDepot();
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if (dep == NULL)
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return CMD_ERROR;
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if (flags & DC_EXEC) {
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dep->xy = tile;
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_last_built_ship_depot_tile = tile;
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dep->town_index = ClosestTownFromTile(tile, (uint)-1)->index;
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2004-09-10 19:02:27 +00:00
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ModifyTile(tile,
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2004-08-09 17:04:08 +00:00
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MP_SETTYPE(MP_WATER) | MP_MAPOWNER_CURRENT | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR,
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(0x80 + p1*2)
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);
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2004-09-10 19:02:27 +00:00
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ModifyTile(tile2,
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2004-08-09 17:04:08 +00:00
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MP_SETTYPE(MP_WATER) | MP_MAPOWNER_CURRENT | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR,
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(0x81 + p1*2)
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);
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}
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return cost + _price.build_ship_depot;
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}
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static int32 RemoveShipDepot(uint tile, uint32 flags)
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{
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uint tile2;
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if (!CheckTileOwnership(tile))
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return CMD_ERROR;
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if (!EnsureNoVehicle(tile))
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return CMD_ERROR;
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tile2 = tile + ((_map5[tile] & 2) ? TILE_XY(0,1) : TILE_XY(1,0));
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if (!EnsureNoVehicle(tile2))
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return CMD_ERROR;
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if (flags & DC_EXEC) {
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Depot *d;
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// convert the cleared tiles to water
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ModifyTile(tile, MP_SETTYPE(MP_WATER) | MP_MAPOWNER | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR, OWNER_WATER, 0);
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ModifyTile(tile2, MP_SETTYPE(MP_WATER) | MP_MAPOWNER | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR, OWNER_WATER, 0);
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// Kill the entry from the depot table
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for(d=_depots; d->xy != tile; d++) {}
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d->xy = 0;
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2004-09-10 19:02:27 +00:00
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DeleteWindowById(WC_VEHICLE_DEPOT, tile);
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2004-08-09 17:04:08 +00:00
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}
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return _price.remove_ship_depot;
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}
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// build a shiplift
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static int32 DoBuildShiplift(uint tile, int dir, uint32 flags)
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{
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int32 ret;
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int delta;
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// middle tile
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ret = DoCommandByTile(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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if (ret == CMD_ERROR) return CMD_ERROR;
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2004-09-10 19:02:27 +00:00
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2005-01-05 13:32:03 +00:00
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delta = TileOffsByDir(dir);
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2004-08-09 17:04:08 +00:00
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// lower tile
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ret = DoCommandByTile(tile - delta, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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if (ret == CMD_ERROR) return CMD_ERROR;
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if (GetTileSlope(tile - delta, NULL)) return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);
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// upper tile
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ret = DoCommandByTile(tile + delta, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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if (ret == CMD_ERROR) return CMD_ERROR;
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if (GetTileSlope(tile + delta, NULL)) return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);
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if (flags & DC_EXEC) {
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ModifyTile(tile, MP_SETTYPE(MP_WATER) | MP_MAPOWNER | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR, OWNER_WATER, 0x10 + dir);
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ModifyTile(tile - delta, MP_SETTYPE(MP_WATER) | MP_MAPOWNER | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR, OWNER_WATER, 0x14 + dir);
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ModifyTile(tile + delta, MP_SETTYPE(MP_WATER) | MP_MAPOWNER | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR, OWNER_WATER, 0x18 + dir);
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}
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return _price.clear_water * 22 >> 3;
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}
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static int32 RemoveShiplift(uint tile, uint32 flags)
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{
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2005-01-06 11:39:00 +00:00
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TileIndexDiff delta = TileOffsByDir(_map5[tile] & 3);
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2004-08-09 17:04:08 +00:00
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// make sure no vehicle is on the tile.
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if (!EnsureNoVehicle(tile) || !EnsureNoVehicle(tile + delta) || !EnsureNoVehicle(tile - delta))
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return CMD_ERROR;
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if (flags & DC_EXEC) {
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DoClearSquare(tile);
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DoClearSquare(tile + delta);
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DoClearSquare(tile - delta);
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}
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2004-09-10 19:02:27 +00:00
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2004-08-09 17:04:08 +00:00
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return _price.clear_water * 2;
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}
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static void MarkTilesAroundDirty(uint tile)
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{
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MarkTileDirtyByTile(TILE_ADDXY(tile, 0, 1));
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MarkTileDirtyByTile(TILE_ADDXY(tile, 0, -1));
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MarkTileDirtyByTile(TILE_ADDXY(tile, 1, 0));
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MarkTileDirtyByTile(TILE_ADDXY(tile, -1, 0));
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}
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int32 CmdBuildLock(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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uint tile = TILE_FROM_XY(x,y);
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int32 ret;
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uint th;
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2005-01-04 17:11:03 +00:00
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SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
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2004-09-10 19:02:27 +00:00
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th = GetTileSlope(tile, NULL);
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2004-08-09 17:04:08 +00:00
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if (th==3 || th==6 || th==9 || th==12) {
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static const byte _shiplift_dirs[16] = {0,0,0,2,0,0,1,0,0,3,0,0,0};
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ret = DoBuildShiplift(tile, _shiplift_dirs[th], flags);
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return ret;
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}
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else
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return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);
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}
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int32 CmdBuildCanal(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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uint tile = TILE_FROM_XY(x,y);
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int32 ret;
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uint th;
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uint endtile = (uint)p1;
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int delta;
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int32 cost;
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SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
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// move in which direction?
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2005-01-07 17:02:43 +00:00
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delta = (TileX(tile) == TileX(endtile)) ? TILE_XY(0,1) : TILE_XY(1,0);
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2004-08-09 17:04:08 +00:00
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if (endtile < tile) delta = -delta;
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2004-09-10 19:02:27 +00:00
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2004-08-09 17:04:08 +00:00
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cost = 0;
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for(;;) {
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ret = 0;
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th = GetTileSlope(tile, NULL);
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if(th!=0)
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2004-12-19 22:17:27 +00:00
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return_cmd_error(STR_0007_FLAT_LAND_REQUIRED);
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2004-08-09 17:04:08 +00:00
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// can't make water of water!
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2005-01-16 11:24:58 +00:00
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if (IsTileType(tile, MP_WATER)) {
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2004-08-09 17:04:08 +00:00
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_error_message = STR_1007_ALREADY_BUILT;
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} else {
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/* is middle piece of a bridge? */
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2005-01-16 11:24:58 +00:00
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if (IsTileType(tile, MP_TUNNELBRIDGE) && _map5[tile] & 0x40) { /* build under bridge */
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2004-08-09 17:04:08 +00:00
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if(_map5[tile] & 0x20) { // transport route under bridge
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_error_message = STR_5800_OBJECT_IN_THE_WAY;
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ret = CMD_ERROR;
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}
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else if (_map5[tile] & 0x18) { // already water under bridge
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_error_message = STR_1007_ALREADY_BUILT;
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ret = CMD_ERROR;
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}
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/* no bridge? then try to clear it. */
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} else {
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ret = DoCommandByTile(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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}
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if (ret == CMD_ERROR) return ret;
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cost += ret;
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/* execute modifications */
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if (flags & DC_EXEC) {
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2005-01-16 11:24:58 +00:00
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if (IsTileType(tile, MP_TUNNELBRIDGE)) {
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2004-08-09 17:04:08 +00:00
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// change owner to OWNER_WATER and set land under bridge bit to water
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ModifyTile(tile, MP_MAP5 | MP_MAPOWNER, OWNER_WATER, _map5[tile] | 0x08);
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} else {
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ModifyTile(tile, MP_SETTYPE(MP_WATER) | MP_MAPOWNER | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR, OWNER_WATER, 0);
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}
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// mark the tiles around dirty too
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MarkTilesAroundDirty(tile);
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}
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cost += _price.clear_water;
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}
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if (tile == endtile)
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break;
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tile += delta;
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}
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if (cost == 0) return CMD_ERROR;
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return cost;
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}
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static int32 ClearTile_Water(uint tile, byte flags) {
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byte m5 = _map5[tile];
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uint slope;
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if (m5 <= 1) { // water and shore
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// Allow building on water? It's ok to build on shores.
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if (flags & DC_NO_WATER && m5 != 1)
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return_cmd_error(STR_3807_CAN_T_BUILD_ON_WATER);
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// Make sure no vehicle is on the tile
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if (!EnsureNoVehicle(tile))
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return CMD_ERROR;
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// Make sure it's not an edge tile.
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2005-01-07 17:02:43 +00:00
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if (!(IS_INT_INSIDE(TileX(tile), 1, MapMaxX() - 1) &&
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IS_INT_INSIDE(TileY(tile), 1, MapMaxY() - 1)))
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2004-08-09 17:04:08 +00:00
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return_cmd_error(STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP);
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if (m5 == 0) {
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if (flags & DC_EXEC)
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DoClearSquare(tile);
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return _price.clear_water;
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} else if (m5 == 1) {
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slope = GetTileSlope(tile,NULL);
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if (slope == 8 || slope == 4 || slope == 2 || slope == 1) {
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if (flags & DC_EXEC)
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DoClearSquare(tile);
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return _price.clear_water;
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}
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2004-09-10 19:02:27 +00:00
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if (flags & DC_EXEC)
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2004-08-09 17:04:08 +00:00
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DoClearSquare(tile);
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return _price.purchase_land;
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} else
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return CMD_ERROR;
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} else if ((m5 & 0x10) == 0x10) {
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// shiplift
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2005-01-06 11:39:00 +00:00
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static const TileIndexDiffC _shiplift_tomiddle_offs[] = {
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{ 0, 0}, {0, 0}, { 0, 0}, {0, 0}, // middle
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{-1, 0}, {0, 1}, { 1, 0}, {0, -1}, // lower
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{ 1, 0}, {0, -1}, {-1, 0}, {0, 1}, // upper
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2004-08-09 17:04:08 +00:00
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};
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2004-09-10 19:02:27 +00:00
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2004-08-09 17:04:08 +00:00
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if (flags & DC_AUTO) return_cmd_error(STR_2004_BUILDING_MUST_BE_DEMOLISHED);
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// don't allow water to delete it.
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if (_current_player == OWNER_WATER) return CMD_ERROR;
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// move to the middle tile..
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2005-01-06 11:39:00 +00:00
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return RemoveShiplift(tile + ToTileIndexDiff(_shiplift_tomiddle_offs[m5 & 0xF]), flags);
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2004-08-09 17:04:08 +00:00
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} else {
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// ship depot
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if (flags & DC_AUTO)
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return_cmd_error(STR_2004_BUILDING_MUST_BE_DEMOLISHED);
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if (m5 == 0x80 || m5 == 0x82) {}
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else if (m5 == 0x81) { tile -= TILE_XY(1,0); }
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else if (m5 == 0x83) { tile -= TILE_XY(0,1); }
|
|
|
|
else
|
|
|
|
return CMD_ERROR;
|
|
|
|
|
|
|
|
return RemoveShipDepot(tile,flags);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// return true if a tile is a water tile.
|
2005-01-17 09:41:46 +00:00
|
|
|
static bool IsWateredTile(TileIndex tile)
|
2004-08-09 17:04:08 +00:00
|
|
|
{
|
|
|
|
byte m5 = _map5[tile];
|
2005-01-17 09:41:46 +00:00
|
|
|
|
|
|
|
switch (TileType(tile)) {
|
|
|
|
case MP_WATER:
|
|
|
|
// true, if not coast/riverbank
|
|
|
|
return m5 != 1;
|
|
|
|
|
|
|
|
case MP_STATION:
|
|
|
|
// returns true if it is a dock-station
|
|
|
|
// m5 inside values is m5 < 75 all stations, 83 <= m5 <= 114 new airports
|
|
|
|
return !(m5 < 75 || (m5 >= 83 && m5 <= 114));
|
|
|
|
|
|
|
|
case MP_TUNNELBRIDGE:
|
|
|
|
// true, if tile is middle part of bridge with water underneath
|
|
|
|
return (m5 & 0xF8) == 0xC8;
|
|
|
|
|
|
|
|
default:
|
|
|
|
return false;
|
|
|
|
}
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// draw a canal styled water tile with dikes around
|
|
|
|
void DrawCanalWater(uint tile)
|
|
|
|
{
|
|
|
|
uint wa;
|
2004-09-10 19:02:27 +00:00
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
// determine the edges around with water.
|
|
|
|
wa = IsWateredTile(TILE_ADDXY(tile, -1, 0)) << 0;
|
|
|
|
wa += IsWateredTile(TILE_ADDXY(tile, 0, 1)) << 1;
|
|
|
|
wa += IsWateredTile(TILE_ADDXY(tile, 1, 0)) << 2;
|
|
|
|
wa += IsWateredTile(TILE_ADDXY(tile, 0, -1)) << 3;
|
2004-09-10 19:02:27 +00:00
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
if (!(wa & 1)) DrawGroundSprite(SPR_CANALS_BASE + 57);
|
|
|
|
if (!(wa & 2)) DrawGroundSprite(SPR_CANALS_BASE + 58);
|
|
|
|
if (!(wa & 4)) DrawGroundSprite(SPR_CANALS_BASE + 59);
|
|
|
|
if (!(wa & 8)) DrawGroundSprite(SPR_CANALS_BASE + 60);
|
|
|
|
|
|
|
|
// right corner
|
|
|
|
if ((wa & 3) == 0) DrawGroundSprite(SPR_CANALS_BASE + 57 + 4);
|
|
|
|
else if ((wa & 3) == 3 && !IsWateredTile(TILE_ADDXY(tile, -1, 1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 8);
|
|
|
|
|
|
|
|
// bottom corner
|
|
|
|
if ((wa & 6) == 0) DrawGroundSprite(SPR_CANALS_BASE + 57 + 5);
|
|
|
|
else if ((wa & 6) == 6 && !IsWateredTile(TILE_ADDXY(tile, 1, 1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 9);
|
|
|
|
|
|
|
|
// left corner
|
|
|
|
if ((wa & 12) == 0) DrawGroundSprite(SPR_CANALS_BASE + 57 + 6);
|
|
|
|
else if ((wa & 12) == 12 && !IsWateredTile(TILE_ADDXY(tile, 1, -1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 10);
|
|
|
|
|
|
|
|
// upper corner
|
|
|
|
if ((wa & 9) == 0) DrawGroundSprite(SPR_CANALS_BASE + 57 + 7);
|
|
|
|
else if ((wa & 9) == 9 && !IsWateredTile(TILE_ADDXY(tile, -1, -1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 11);
|
|
|
|
}
|
|
|
|
|
|
|
|
typedef struct WaterDrawTileStruct {
|
|
|
|
int8 delta_x;
|
|
|
|
int8 delta_y;
|
|
|
|
int8 delta_z;
|
|
|
|
byte width;
|
|
|
|
byte height;
|
|
|
|
byte unk;
|
|
|
|
SpriteID image;
|
|
|
|
} WaterDrawTileStruct;
|
|
|
|
|
|
|
|
typedef struct LocksDrawTileStruct {
|
|
|
|
int8 delta_x, delta_y, delta_z;
|
|
|
|
byte width, height, depth;
|
|
|
|
SpriteID image;
|
|
|
|
} LocksDrawTileStruct;
|
|
|
|
|
|
|
|
#include "table/water_land.h"
|
|
|
|
|
|
|
|
static void DrawWaterStuff(TileInfo *ti, const byte *t, uint32 palette, uint base)
|
|
|
|
{
|
|
|
|
const WaterDrawTileStruct *wdts;
|
|
|
|
uint32 image;
|
|
|
|
|
2004-09-12 21:49:38 +00:00
|
|
|
DrawGroundSprite(*(const uint16*)t);
|
2004-08-09 17:04:08 +00:00
|
|
|
t += sizeof(uint16);
|
2004-09-10 19:02:27 +00:00
|
|
|
|
2004-09-12 21:49:38 +00:00
|
|
|
for(wdts = (const WaterDrawTileStruct *)t; (byte)wdts->delta_x != 0x80; wdts++) {
|
2004-08-09 17:04:08 +00:00
|
|
|
image = wdts->image + base;
|
|
|
|
if (_display_opt & DO_TRANS_BUILDINGS) {
|
|
|
|
image = (image & 0x3FFF) | 0x03224000;
|
2004-11-23 22:36:11 +00:00
|
|
|
} else {
|
|
|
|
image |= palette;
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
|
|
|
AddSortableSpriteToDraw(image, ti->x + wdts->delta_x, ti->y + wdts->delta_y, wdts->width, wdts->height, wdts->unk, ti->z + wdts->delta_z);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void DrawTile_Water(TileInfo *ti)
|
|
|
|
{
|
|
|
|
// draw water tile
|
|
|
|
if (ti->map5 == 0) {
|
|
|
|
DrawGroundSprite(0xFDD);
|
|
|
|
if (ti->z != 0) DrawCanalWater(ti->tile);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// draw shore
|
|
|
|
if (ti->map5 == 1) {
|
|
|
|
assert(ti->tileh < 16);
|
|
|
|
DrawGroundSprite(_water_shore_sprites[ti->tileh]);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// draw shiplift
|
|
|
|
if ((ti->map5 & 0xF0) == 0x10) {
|
|
|
|
const byte *t = _shiplift_display_seq[ti->map5 & 0xF];
|
|
|
|
DrawWaterStuff(ti, t, 0, ti->z > t[19] ? 24 : 0);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
DrawWaterStuff(ti, _shipdepot_display_seq[ti->map5 & 0x7F], PLAYER_SPRITE_COLOR(_map_owner[ti->tile]), 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
void DrawShipDepotSprite(int x, int y, int image)
|
|
|
|
{
|
|
|
|
const byte *t;
|
|
|
|
const WaterDrawTileStruct *wdts;
|
|
|
|
|
|
|
|
t = _shipdepot_display_seq[image];
|
2004-09-12 21:49:38 +00:00
|
|
|
DrawSprite(*(const uint16*)t, x, y);
|
2004-08-09 17:04:08 +00:00
|
|
|
t += sizeof(uint16);
|
2004-09-10 19:02:27 +00:00
|
|
|
|
2004-09-12 21:49:38 +00:00
|
|
|
for(wdts = (const WaterDrawTileStruct *)t; (byte)wdts->delta_x != 0x80; wdts++) {
|
2004-08-09 17:04:08 +00:00
|
|
|
Point pt = RemapCoords(wdts->delta_x, wdts->delta_y, wdts->delta_z);
|
|
|
|
DrawSprite(wdts->image + PLAYER_SPRITE_COLOR(_local_player), x + pt.x, y + pt.y);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2004-11-14 19:44:06 +00:00
|
|
|
static uint GetSlopeZ_Water(TileInfo *ti)
|
2004-09-10 19:02:27 +00:00
|
|
|
{
|
2004-08-09 17:04:08 +00:00
|
|
|
return GetPartialZ(ti->x&0xF, ti->y&0xF, ti->tileh) + ti->z;
|
|
|
|
}
|
|
|
|
|
2004-11-14 19:44:06 +00:00
|
|
|
static uint GetSlopeTileh_Water(TileInfo *ti)
|
2004-09-10 19:02:27 +00:00
|
|
|
{
|
2004-08-13 18:27:33 +00:00
|
|
|
return ti->tileh;
|
|
|
|
}
|
|
|
|
|
2004-11-21 10:49:40 +00:00
|
|
|
static void GetAcceptedCargo_Water(uint tile, AcceptedCargo ac)
|
2004-08-09 17:04:08 +00:00
|
|
|
{
|
|
|
|
/* not used */
|
|
|
|
}
|
|
|
|
|
|
|
|
static void GetTileDesc_Water(uint tile, TileDesc *td)
|
|
|
|
{
|
2005-01-16 14:06:22 +00:00
|
|
|
if (_map5[tile] == 0 && TilePixelHeight(tile) == 0)
|
2004-08-09 17:04:08 +00:00
|
|
|
td->str = STR_3804_WATER;
|
|
|
|
else if (_map5[tile] == 0)
|
|
|
|
td->str = STR_LANDINFO_CANAL;
|
|
|
|
else if (_map5[tile] == 1)
|
|
|
|
td->str = STR_3805_COAST_OR_RIVERBANK;
|
|
|
|
else if ((_map5[tile]&0xF0) == 0x10)
|
|
|
|
td->str = STR_LANDINFO_LOCK;
|
|
|
|
else
|
|
|
|
td->str = STR_3806_SHIP_DEPOT;
|
|
|
|
|
|
|
|
td->owner = _map_owner[tile];
|
|
|
|
}
|
|
|
|
|
|
|
|
static void AnimateTile_Water(uint tile)
|
|
|
|
{
|
|
|
|
/* not used */
|
|
|
|
}
|
|
|
|
|
2005-01-20 18:18:32 +00:00
|
|
|
static void TileLoopWaterHelper(TileIndex tile, const TileIndexDiffC *offs)
|
2004-08-09 17:04:08 +00:00
|
|
|
{
|
2005-01-20 18:18:32 +00:00
|
|
|
TileIndex target = TILE_ADD(tile, ToTileIndexDiff(offs[0]));
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
|
|
// type of this tile mustn't be water already.
|
2005-01-20 18:18:32 +00:00
|
|
|
if (IsTileType(target, MP_WATER))
|
2004-08-09 17:04:08 +00:00
|
|
|
return;
|
|
|
|
|
2005-01-20 18:18:32 +00:00
|
|
|
if (TileHeight(TILE_ADD(tile, ToTileIndexDiff(offs[1]))) != 0 ||
|
|
|
|
TileHeight(TILE_ADD(tile, ToTileIndexDiff(offs[2]))) != 0)
|
2004-08-09 17:04:08 +00:00
|
|
|
return;
|
|
|
|
|
2005-01-20 18:18:32 +00:00
|
|
|
if (TileHeight(TILE_ADD(tile, ToTileIndexDiff(offs[3]))) != 0 ||
|
|
|
|
TileHeight(TILE_ADD(tile, ToTileIndexDiff(offs[4]))) != 0) {
|
2004-08-09 17:04:08 +00:00
|
|
|
// make coast..
|
2005-01-20 18:18:32 +00:00
|
|
|
switch (TileType(target)) {
|
2005-01-20 18:19:37 +00:00
|
|
|
case MP_RAILWAY: {
|
|
|
|
uint slope = GetTileSlope(target, NULL);
|
|
|
|
byte tracks = _map5[target] & 0x3F;
|
|
|
|
if (!(
|
|
|
|
(slope == 1 && tracks == 0x20) ||
|
|
|
|
(slope == 2 && tracks == 0x04) ||
|
|
|
|
(slope == 4 && tracks == 0x10) ||
|
|
|
|
(slope == 8 && tracks == 0x08)))
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
/* FALLTHROUGH */
|
|
|
|
|
2005-01-20 18:18:32 +00:00
|
|
|
case MP_CLEAR:
|
|
|
|
case MP_TREES:
|
|
|
|
_current_player = OWNER_WATER;
|
|
|
|
if (DoCommandByTile(target, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR) != CMD_ERROR) {
|
|
|
|
ModifyTile(
|
|
|
|
target,
|
|
|
|
MP_SETTYPE(MP_WATER) | MP_MAPOWNER | MP_MAP5 | MP_MAP2_CLEAR |
|
|
|
|
MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR,
|
|
|
|
OWNER_WATER, 1
|
|
|
|
);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
2005-01-22 19:05:30 +00:00
|
|
|
case MP_TUNNELBRIDGE:
|
|
|
|
// Middle part of bridge with clear land below?
|
|
|
|
if ((_map5[target] & 0xF8) == 0xC0) {
|
|
|
|
_map5[target] |= 0x08;
|
|
|
|
MarkTileDirtyByTile(tile);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
2005-01-20 18:18:32 +00:00
|
|
|
default:
|
|
|
|
break;
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
|
|
|
} else {
|
2005-01-20 18:18:32 +00:00
|
|
|
if (IsTileType(target, MP_TUNNELBRIDGE)) {
|
|
|
|
byte m5 = _map5[target];
|
|
|
|
if ((m5 & 0xF8) == 0xC8 || (m5 & 0xF8) == 0xF0)
|
2004-08-09 17:04:08 +00:00
|
|
|
return;
|
|
|
|
|
2005-01-20 18:18:32 +00:00
|
|
|
if ((m5 & 0xC0) == 0xC0) {
|
|
|
|
ModifyTile(target, MP_MAPOWNER | MP_MAP5, OWNER_WATER, (m5 & ~0x38) | 0x8);
|
2004-08-09 17:04:08 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
_current_player = OWNER_WATER;
|
2004-09-03 17:57:27 +00:00
|
|
|
{
|
2005-01-20 18:18:32 +00:00
|
|
|
Vehicle *v = FindVehicleBetween(target, target, 0);
|
|
|
|
if (v != NULL) FloodVehicle(v);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (DoCommandByTile(target, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR) != CMD_ERROR) {
|
|
|
|
ModifyTile(
|
|
|
|
target,
|
|
|
|
MP_SETTYPE(MP_WATER) | MP_MAPOWNER | MP_MAP5 | MP_MAP2_CLEAR |
|
|
|
|
MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR,
|
|
|
|
OWNER_WATER,
|
|
|
|
0
|
|
|
|
);
|
2004-09-03 17:57:27 +00:00
|
|
|
}
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2004-09-03 17:57:27 +00:00
|
|
|
static void FloodVehicle(Vehicle *v)
|
|
|
|
{
|
|
|
|
Vehicle *u;
|
|
|
|
if (!(v->vehstatus & VS_CRASHED)) {
|
2004-09-06 21:20:01 +00:00
|
|
|
uint16 pass = 0;
|
2004-09-03 17:57:27 +00:00
|
|
|
|
|
|
|
if (v->type == VEH_Road) { // flood bus/truck
|
|
|
|
pass = 1; // driver
|
|
|
|
if (v->cargo_type == CT_PASSENGERS)
|
|
|
|
pass += v->cargo_count;
|
|
|
|
|
|
|
|
v->vehstatus |= VS_CRASHED;
|
|
|
|
v->u.road.crashed_ctr = 2000; // max 2220, disappear pretty fast
|
2004-12-10 18:16:08 +00:00
|
|
|
RebuildVehicleLists();
|
2004-09-03 17:57:27 +00:00
|
|
|
}
|
2004-09-10 19:02:27 +00:00
|
|
|
|
2004-09-03 17:57:27 +00:00
|
|
|
else if (v->type == VEH_Train) {
|
|
|
|
v = GetFirstVehicleInChain(v);
|
|
|
|
u = v;
|
2005-01-24 00:36:22 +00:00
|
|
|
if (v->subtype == TS_Front_Engine) pass = 4; // driver
|
2004-09-03 17:57:27 +00:00
|
|
|
|
|
|
|
// crash all wagons, and count passangers
|
|
|
|
BEGIN_ENUM_WAGONS(v)
|
|
|
|
if (v->cargo_type == CT_PASSENGERS) pass += v->cargo_count;
|
|
|
|
v->vehstatus |= VS_CRASHED;
|
|
|
|
END_ENUM_WAGONS(v)
|
|
|
|
|
|
|
|
v = u;
|
|
|
|
v->u.rail.crash_anim_pos = 4000; // max 4440, disappear pretty fast
|
2004-12-10 18:16:08 +00:00
|
|
|
RebuildVehicleLists();
|
2004-09-06 21:20:01 +00:00
|
|
|
} else
|
|
|
|
return;
|
2004-09-03 17:57:27 +00:00
|
|
|
|
2004-12-21 23:27:58 +00:00
|
|
|
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
|
2004-09-03 17:57:27 +00:00
|
|
|
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
|
2004-09-10 19:02:27 +00:00
|
|
|
|
2004-12-02 22:53:07 +00:00
|
|
|
SetDParam(0, pass);
|
2004-09-03 17:57:27 +00:00
|
|
|
AddNewsItem(STR_B006_FLOOD_VEHICLE_DESTROYED,
|
|
|
|
NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_VEHICLE, NT_ACCIDENT, 0),
|
|
|
|
v->index,
|
|
|
|
0);
|
|
|
|
CreateEffectVehicleRel(v,4,4,8,EV_CRASHED_SMOKE); // show cool destruction effects
|
2004-12-04 09:26:39 +00:00
|
|
|
SndPlayVehicleFx(SND_12_EXPLOSION, v); // create sound
|
2004-12-19 09:33:02 +00:00
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}
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2004-09-03 17:57:27 +00:00
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}
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2004-08-09 17:04:08 +00:00
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|
// called from tunnelbridge_cmd
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|
|
void TileLoop_Water(uint tile)
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|
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|
{
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|
|
|
int i;
|
2005-01-06 11:39:00 +00:00
|
|
|
static const TileIndexDiffC _tile_loop_offs_array[][5] = {
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2004-08-09 17:04:08 +00:00
|
|
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// tile to mod shore? shore?
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2005-01-06 11:39:00 +00:00
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{{-1, 0}, {0, 0}, {0, 1}, {-1, 0}, {-1, 1}},
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{{ 0, 1}, {0, 1}, {1, 1}, { 0, 2}, { 1, 2}},
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|
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{{ 1, 0}, {1, 0}, {1, 1}, { 2, 0}, { 2, 1}},
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{{ 0, -1}, {0, 0}, {1, 0}, { 0, -1}, { 1, -1}}
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2004-08-09 17:04:08 +00:00
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|
};
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|
|
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|
2005-01-07 17:02:43 +00:00
|
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if (IS_INT_INSIDE(TileX(tile), 1, MapSizeX() - 3 + 1) &&
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|
|
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IS_INT_INSIDE(TileY(tile), 1, MapSizeY() - 3 + 1)) {
|
2004-08-09 17:04:08 +00:00
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|
for(i=0; i!=4; i++)
|
|
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|
TileLoopWaterHelper(tile, _tile_loop_offs_array[i]);
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|
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|
}
|
2004-09-25 17:37:32 +00:00
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|
// _current_player can be changed by TileLoopWaterHelper.. reset it back
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// here
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_current_player = OWNER_NONE;
|
2004-08-13 19:52:45 +00:00
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|
|
|
// edges
|
2005-01-07 17:02:43 +00:00
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if (TileX(tile) == 0 && IS_INT_INSIDE(TileY(tile), 1, MapSizeY() - 3 + 1)) //NE
|
2004-08-13 19:52:45 +00:00
|
|
|
TileLoopWaterHelper(tile, _tile_loop_offs_array[2]);
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|
|
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|
2005-01-07 17:02:43 +00:00
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|
if (TileX(tile) == (MapSizeX() - 2) && IS_INT_INSIDE(TileY(tile), 1, MapSizeY() - 3 + 1)) //SW
|
2004-08-13 19:52:45 +00:00
|
|
|
TileLoopWaterHelper(tile, _tile_loop_offs_array[0]);
|
|
|
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|
2005-01-07 17:02:43 +00:00
|
|
|
if (TileY(tile) == 0 && IS_INT_INSIDE(TileX(tile), 1, MapSizeX() - 3 + 1)) //NW
|
2004-08-13 19:52:45 +00:00
|
|
|
TileLoopWaterHelper(tile, _tile_loop_offs_array[1]);
|
|
|
|
|
2005-01-07 17:02:43 +00:00
|
|
|
if (TileY(tile) == (MapSizeY() - 2) && IS_INT_INSIDE(TileX(tile), 1, MapSizeX() - 3 + 1)) //SE
|
2004-08-13 19:52:45 +00:00
|
|
|
TileLoopWaterHelper(tile, _tile_loop_offs_array[3]);
|
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static const byte _coast_tracks[16] = {0, 32, 4, 0, 16, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0};
|
|
|
|
static const byte _shipdepot_tracks[4] = {1,1,2,2};
|
|
|
|
static const byte _shiplift_tracks[12] = {1,2,1,2,1,2,1,2,1,2,1,2};
|
2004-09-05 16:15:22 +00:00
|
|
|
static uint32 GetTileTrackStatus_Water(uint tile, TransportType mode)
|
2004-08-09 17:04:08 +00:00
|
|
|
{
|
|
|
|
uint m5;
|
|
|
|
uint b;
|
|
|
|
|
2004-09-05 16:15:22 +00:00
|
|
|
if (mode != TRANSPORT_WATER)
|
2004-08-09 17:04:08 +00:00
|
|
|
return 0;
|
|
|
|
|
|
|
|
m5 = _map5[tile];
|
|
|
|
if (m5 == 0)
|
|
|
|
return 0x3F3F;
|
|
|
|
|
|
|
|
if (m5 == 1) {
|
|
|
|
b = _coast_tracks[GetTileSlope(tile, NULL)&0xF];
|
|
|
|
return b + (b<<8);
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( (m5 & 0x10) == 0x10) {
|
2004-09-10 19:02:27 +00:00
|
|
|
//
|
2004-08-09 17:04:08 +00:00
|
|
|
b = _shiplift_tracks[m5 & 0xF];
|
|
|
|
return b + (b<<8);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!(m5 & 0x80))
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
b = _shipdepot_tracks[m5 & 0x7F];
|
|
|
|
return b + (b<<8);
|
|
|
|
}
|
|
|
|
|
|
|
|
extern void ShowShipDepotWindow(uint tile);
|
|
|
|
|
|
|
|
static void ClickTile_Water(uint tile)
|
|
|
|
{
|
|
|
|
byte m5 = _map5[tile] - 0x80;
|
2004-09-10 19:02:27 +00:00
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
if (IS_BYTE_INSIDE(m5, 0, 3+1)) {
|
|
|
|
if (m5 & 1)
|
|
|
|
tile += (m5==1) ? TILE_XY(-1,0) : TILE_XY(0,-1);
|
|
|
|
ShowShipDepotWindow(tile);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void ChangeTileOwner_Water(uint tile, byte old_player, byte new_player)
|
|
|
|
{
|
|
|
|
if (_map_owner[tile] != old_player)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (new_player != 255) {
|
|
|
|
_map_owner[tile] = new_player;
|
|
|
|
} else {
|
|
|
|
DoCommandByTile(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static uint32 VehicleEnter_Water(Vehicle *v, uint tile, int x, int y)
|
|
|
|
{
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2005-01-22 20:23:18 +00:00
|
|
|
void InitializeDock(void)
|
2004-08-09 17:04:08 +00:00
|
|
|
{
|
|
|
|
_last_built_ship_depot_tile = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
const TileTypeProcs _tile_type_water_procs = {
|
|
|
|
DrawTile_Water, /* draw_tile_proc */
|
|
|
|
GetSlopeZ_Water, /* get_slope_z_proc */
|
|
|
|
ClearTile_Water, /* clear_tile_proc */
|
|
|
|
GetAcceptedCargo_Water, /* get_accepted_cargo_proc */
|
|
|
|
GetTileDesc_Water, /* get_tile_desc_proc */
|
|
|
|
GetTileTrackStatus_Water, /* get_tile_track_status_proc */
|
|
|
|
ClickTile_Water, /* click_tile_proc */
|
|
|
|
AnimateTile_Water, /* animate_tile_proc */
|
|
|
|
TileLoop_Water, /* tile_loop_clear */
|
|
|
|
ChangeTileOwner_Water, /* change_tile_owner_clear */
|
|
|
|
NULL, /* get_produced_cargo_proc */
|
|
|
|
VehicleEnter_Water, /* vehicle_enter_tile_proc */
|
|
|
|
NULL, /* vehicle_leave_tile_proc */
|
2004-08-13 18:27:33 +00:00
|
|
|
GetSlopeTileh_Water, /* get_slope_tileh_proc */
|
2004-08-09 17:04:08 +00:00
|
|
|
};
|
|
|
|
|