FlightlessMango
e39513cfa4
still check PengineName if engine OpenGL
2021-06-24 17:03:55 +02:00
FlightlessMango
7bddec9397
bump to v0.6.4
2021-06-24 12:25:57 +02:00
FlightlessMango
3f120b1fc5
don't set engine to vulkan if already set
2021-06-23 19:53:07 +02:00
Alessandro Toia
0bc6d33a24
Fix frame spikes when using battery parameter
2021-06-19 19:57:07 -07:00
Alessandro Toia
570bef468b
Cosmetic changes to engine detection
2021-06-19 15:58:01 -07:00
FlightlessMango
5330573c8c
don't rely on std in engine detection
2021-06-17 00:49:46 +02:00
jackun
5f54a9cfe6
Bump to v0.6.3
2021-06-11 23:10:52 +03:00
jackun
ea898ded45
Update workflows
2021-06-11 23:10:30 +03:00
jackun
f529a8a53f
Update build-source workflow
2021-06-11 22:40:36 +03:00
FlightlessMango
94dda243a5
Battery: header include filesystem.h
2021-06-11 21:06:53 +02:00
jackun
d2a594e002
Update build-source workflow
2021-06-11 21:49:02 +03:00
FlightlessMango
b8ca0e377b
README: Add vkbasalt, gamemode and battery
2021-06-11 20:48:32 +02:00
FlightlessMango
226330c0d7
Battery: assume unknown status is charging
2021-06-11 20:38:30 +02:00
jackun
9da427d093
Include u2019 (RIGHT SINGLE QUOTATION MARK) glyph by default
2021-06-11 20:22:21 +03:00
jackun
0ee101e0ac
Fix MPRIS ticker, microseconds to nanoseconds
2021-06-11 20:14:03 +03:00
FlightlessMango
a50bbbac22
add battery, fps_limit and resolution to legacy layout
2021-06-11 18:58:11 +02:00
jackun
37d8c75c78
Skip calculating IO stats for first sample
...
Or you get high read/write speeds averaged over process' whole lifetime.
2021-06-11 17:55:09 +02:00
flightlessmango
428ddf4e8a
Merge pull request #536 from flightlessmango/battery_test
...
Battery info and font awesome icons
2021-06-10 20:52:58 +00:00
FlightlessMango
2e5fc31711
use vulkan to determine if zink
2021-06-10 22:41:06 +02:00
FlightlessMango
92282bcec2
convert frametime from ns to us
2021-06-10 19:40:15 +02:00
Joshua Ashton
815097718e
Use nanoseconds to calculate fps
...
No need to round this earlier on.
Removes an unnecessary implicit float -> double conversion in the calculation also
2021-06-10 19:40:15 +02:00
Joshua Ashton
1f0119bc91
Use raw clocks if available
...
Avoids NTP synchronization having impact on frametime pacing.
2021-06-10 19:40:15 +02:00
Brisse89
9a5d63cbf1
Update README.md ( #513 )
...
* Update README.md
Add Debian install instructions.
2021-06-10 19:40:15 +02:00
medusalix
560930214a
Fix CPU power calculations
2021-06-10 19:40:15 +02:00
Alessandro Toia
5c48b4729c
Change param to battery, add param for icon, hide power when plugged in
2021-06-08 16:04:33 -07:00
FlightlessMango
370a2d5da6
Only use MANGOHUD=1 in script
2021-06-08 18:28:54 +02:00
jackun
a0a57038c1
Fix redefinition of 'open'
...
musl pulls in fcntl.h from somewhere
2021-06-03 09:55:33 +03:00
Alessandro Toia
105ad9c2be
Check for batteries only once
2021-05-27 15:40:33 -07:00
Alessandro Toia
500a65dd52
Only display battery stats if a battery is present
2021-05-27 15:40:33 -07:00
Alessandro Toia
a533883a39
Check if there are battieres before attempting to retrieve stats
2021-05-27 15:40:33 -07:00
Alessandro Toia
8960a54813
Change battery path list to array
2021-05-27 15:40:33 -07:00
Alessandro Toia
6833ee3593
Check if battery(s) are fully charged
2021-05-27 15:40:33 -07:00
Alessandro Toia
6c69f68f7f
Iterate over n batteries to find energy consumption
2021-05-27 15:40:33 -07:00
Alessandro Toia
e63a5bd472
Iterate over n batteries to find percent
2021-05-27 15:40:33 -07:00
Alessandro Toia
62db1495d6
Scale down icons if font is small
2021-05-27 15:40:33 -07:00
Alessandro Toia
5656001639
Add forkawesome from compressed Base85 TTF
2021-05-27 15:40:33 -07:00
Alessandro Toia
552a85aaaa
Only update battery stats if a battery is present
2021-05-27 15:40:33 -07:00
Alessandro Toia
c6074b0f4d
Check if there are batteries before checking if they are charging
2021-05-27 15:40:33 -07:00
Alessandro Toia
8980ff46bc
When plugged in change battery icon according to percent
2021-05-27 15:40:33 -07:00
Alessandro Toia
5adb4500c7
Install forkawesome font file
2021-05-27 15:40:33 -07:00
Alessandro Toia
b89b9b8109
Add ForkAwesome Icons
2021-05-27 15:40:33 -07:00
Alessandro Toia
1ab25220c6
Add param to check battery power and percent
2021-05-27 15:40:33 -07:00
FlightlessMango
a90c897feb
Check battery info
2021-05-27 15:40:33 -07:00
Alessandro Toia
d556e8e357
Improve Zink detection
2021-05-27 15:38:44 -07:00
Kira Bruneau
d8a1ddf253
meson: Add vulkan_datadir option ( #522 )
...
This option enables using system Vulkan headers when it doesn't share
the same datadir as MangoHud. This is specifically an issue in NixOS
where packages are built into their own isolated directories in
/nix/store.
For example:
/nix/store/9g28nz6zh484144mzw670bx82y1ka49a-vulkan-headers-1.2.162.0/share/vulkan/registry/vk.xml
This is currently worked around in the Nix package, by symlinking the
vulkan-headers into MangoHud's install directory:
5debc57760/pkgs/tools/graphics/mangohud/default.nix (L66-L70)
Although, this hack causes the vulkan-headers to be included as a
runtime dependency when they're only needed at build time.
I tried to figure out a way to resolve the datadir automatically, but
found that just adding a new option is probably the best solution for
the following reasons:
- The vulkan.pc file used to resolve dep_vulkan doesn't contain any
information about the datadir.
- The share directory could be resolved relative to the vulkan include
directory and that would solve the specific issue for Nix, but the
datadir could be installed anywhere and that wouldn't be a general
solution.
- I couldn't find a way to resolve the data dir using the XDG Base
Directory Specification because meson doesn't provide a way to access
the necessary environment variables.
https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
2021-05-11 18:44:25 +03:00
Alessandro Toia
36ec9ef41a
Add round_corners param
2021-04-29 21:06:22 -07:00
jackun
47865573a8
Add option to prepend libdir to library's path in vulkan manifest
...
"\$LIB" technically breaks json but on the other hand vulkan loader
currently doesn't handle "\\$LIB"
Help with issue #468
2021-04-18 23:03:24 +03:00
jackun
765024227c
[OpenGL] Framerate limit in eglSwapBuffers
2021-04-17 22:29:22 +03:00
Alessandro Toia
ddfcb01c30
Add detection of Zink
2021-04-15 15:40:12 -07:00
jackun
a724e5e294
Fix engine name not showing with engine_version
without fps
also enabled
2021-04-12 22:42:38 +03:00