FlightlessMango
f9cfdeb080
Add gpu throttling status
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Co-authored-by: Martin Roukala <martin.roukala@mupuf.org>
2022-05-03 11:00:05 +02:00
FlightlessMango
ae85730448
Improve amdgpu polling
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Co-authored-by: Martin Roukala <martin.roukala@mupuf.org>
2022-05-02 11:45:05 +02:00
FlightlessMango
350dca5d21
Dynamic width when fps_only
2022-04-26 18:57:37 +02:00
jackun
e4b23c937e
Deal with disappearing cpus
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Reinit if cpu is brought offline/online, e.g. `echo 0 > /sys/devices/system/cpu/cpu1/online`
Fix #737
2022-04-25 10:29:15 +03:00
FlightlessMango
5349226fa5
amdgpu: average load over .5s
2022-04-23 16:34:35 +02:00
Alessandro Toia
06e3e9f663
Remove frametime when using fps_only param
2022-04-20 17:30:32 -07:00
FlightlessMango
4f9d870c72
fan: add some checks
2022-04-04 07:59:21 +02:00
FlightlessMango
66876b79f5
fix typo in fan element
2022-04-04 07:40:22 +02:00
FlightlessMango
65e70c9cfb
fan param
2022-04-04 07:07:31 +02:00
jackun
425b98ae9a
[dbus] Fix trying to deinit non-active service(s)
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Also, don't log with spdlog. It's already dead by then probably.
2022-04-02 00:52:45 +03:00
jackun
1f90b0b2aa
Revert "overlay: remove HUDElements.params setter"
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This reverts commit 14ddc9563f
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HUDElements.params gets stale. Needs a proper fix though.
2022-04-01 21:51:18 +03:00
jackun
3ee1048acf
Check if amdgpu gpu_metrics can be read and do some sanity-checks
2022-03-31 09:04:11 +03:00
William Pettersson
f4081d46f5
Detail option disabling in README
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Make it more clear/explicit in the README exactly how to disable the default options
2022-03-30 10:27:17 +03:00
jackun
c66d4514a2
Merge pull request #707 from evelikov/mangoapp-fixes
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Various mangoapp fixes, et al
2022-03-30 10:21:39 +03:00
Emil Velikov
e50a969586
hud_elements: one assignment per line
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Stay consistent with the rest of the project.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-30 10:20:29 +03:00
Emil Velikov
14ddc9563f
overlay: remove HUDElements.params setter
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HUDElements.params is already set in the parse_overlay_config() call
before we even get here.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-30 10:20:29 +03:00
Emil Velikov
1dfb14da47
overlay_params: make parse_overlay_env() static
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Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-30 10:20:29 +03:00
Emil Velikov
6f85e388e5
overlay_params: mutate log_interval just after parsing
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Currently we mutate the log_interval (if mangoapp is built), within the
logger itself. Move that to parse_overlay_config() where the actual
value is being parsed/set.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-30 10:20:29 +03:00
Emil Velikov
2b7db32f54
Const annotate overlay_params& across the board
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Most of the API does not modify it, so annotate it as const.
This makes it earlier to reason what's happening.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-30 10:20:27 +03:00
Emil Velikov
f8e9ecb9fe
overlay: remove unused calculate_benchmark_data() declaration
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Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-30 10:18:46 +03:00
Emil Velikov
9639377694
overlay: annotate render_benchmark() as static
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Function is used solely within the compilation unit.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-30 10:18:46 +03:00
Emil Velikov
5a53ad010f
overlay: position_layer() takes an immutable window_size
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Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-30 10:18:43 +03:00
Emil Velikov
1e840f286b
mangohud: initialize the window_size
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This one seems janky - other frontends (glx/egl LD_PRELOAD, Vulkan)
init their own global window_size.
Although in reality we use the initial data solely to set the imgui
"window" position and we immediatelly overwrite it, with the follow-up
call render_imgui().
Odds are this won't fix the glitchy (re)sizes but it's a step in the
right direction.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-30 10:17:45 +03:00
Emil Velikov
74e83c0bba
mangoapp: iconify/restore the window, don't destroy it
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Currently we're destroying the window, from under the glfw's framework
feet.
Basically we do a use-after-free, as glfwWindowShouldClose() is called
and due to some miracle we don't crash out.
Since we suspend all rendering, there's no need to actually destroy the
window - just iconify/restore it. A simple show/hide was attempted but
empirically did not work.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-30 10:17:45 +03:00
Emil Velikov
40a1758518
mangoapp: reuse shutdown() helper
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Use the helper across the board, instead of open-coding it.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-30 10:17:45 +03:00
Emil Velikov
fc7a426d67
mangoapp: explicitly handle 0 over the protocol
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Receiving 0 indicates no-op/keep as-is. Add a trivial self-describing
two-liner.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-30 10:17:45 +03:00
Emil Velikov
f2b991cccd
mangoapp: make internal function static
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Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-30 10:17:45 +03:00
Emil Velikov
8482ca00fa
mangoapp: make mangoapp_paused, msgid static
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Both variables are used within the app alone - make them static to that
unit.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-30 10:17:45 +03:00
Emil Velikov
403b0f2154
mangoapp: remove unused ctrl_msgid
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Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-30 10:17:45 +03:00
Emil Velikov
5400332d5a
mangoapp: whitespace fixes
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Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-30 10:17:45 +03:00
Emil Velikov
5e53342f6c
mangohudctl: rework argv handling, always send valid data
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Currently, if the user sets attribute we send dummy data to mangohud.
Avoid that by pulling the attrib handling into main and avoiding the
duplicate attribute name checking.
Kill off the no-longer relevant TODO while we're here.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-30 10:17:44 +03:00
jackun
f4ea65429e
No frame time for first frame
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We don't know when it started to render, so...
2022-03-29 13:04:18 +03:00
jackun
a13b041d1d
Fps limit: simplify converting frame time back to fps
2022-03-29 13:00:44 +03:00
jackun
d2d6787568
Cleanup some header inclusions
2022-03-29 09:33:26 +03:00
jackun
45113bb7d2
Specify fileChanged
argument type
2022-03-29 09:33:25 +03:00
jackun
73da29d4ad
Try to init spdlog a bit earlier
2022-03-29 09:33:21 +03:00
jackun
2f5efc320a
Move FpsLimiter to overlay.cpp
2022-03-24 12:32:51 +02:00
jackun
a26e6325cc
[dbus] Use GameMode portal inside flatpak
2022-03-24 12:06:40 +02:00
jackun
906542f587
Add frame count param
2022-03-24 08:41:01 +02:00
jackun
bac50e42d5
Add frame count
2022-03-23 09:33:40 +02:00
FlightlessMango
3f92e10c14
mangoapp: fix broken fsr sharpness
2022-03-20 08:00:11 +01:00
FlightlessMango
e6adae8489
mangoapp: fixing some warnings
2022-03-19 22:23:59 +01:00
FlightlessMango
284ae0da2c
mangoapp: layer: remove unused functions
2022-03-17 00:47:12 +01:00
FlightlessMango
529afdddf8
pkgbuild: don't prepend of append libdir
2022-03-15 23:53:11 +01:00
FlightlessMango
e556762890
pkgbuild: add nlohmann_json
2022-03-15 23:20:35 +01:00
FlightlessMango
4341843117
nlohmann_json wrap
2022-03-15 22:56:36 +01:00
FlightlessMango
0e680f8f7d
Add PKGBUILD
2022-03-15 22:30:10 +01:00
FlightlessMango
7df8918c42
mangoapp: layer: append libdir to json
2022-03-15 22:29:51 +01:00
jackun
11142b5b2c
Merge pull request #703 from evelikov/misc-mixes
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Remove libdrm_amdgpu and other unnecessary code
2022-03-15 19:47:48 +02:00
FlightlessMango
d4064bf6b7
mangoapp: layer: remove unused stuff
2022-03-14 20:44:46 +01:00