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@ -869,7 +869,7 @@ void HudElements::gamescope_frame_timing(){
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HUDElements.gamescope_debug_app.end());
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right_aligned_text(HUDElements.colors.text, HUDElements.ralign_width * 1.3, "min: %.1fms, max: %.1fms", min[0], max[0]);
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ImGui::PopFont();
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ImguiNextColumnOrNewRow();
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ImguiNextColumnFirstItem();
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char hash[40];
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snprintf(hash, sizeof(hash), "##%s", overlay_param_names[OVERLAY_PARAM_ENABLED_frame_timing]);
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HUDElements.sw_stats->stat_selector = OVERLAY_PLOTS_frame_timing;
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@ -899,8 +899,7 @@ void HudElements::gamescope_frame_timing(){
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HUDElements.gamescope_debug_latency.end());
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right_aligned_text(HUDElements.colors.text, HUDElements.ralign_width * 1.3, "min: %.1fms, max: %.1fms", min[0], max[0]);
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ImGui::PopFont();
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ImguiNextColumnOrNewRow();
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ImguiNextColumnFirstItem();
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ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(0.0f, 0.0f, 0.0f, 0.0f));
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ImGui::PushStyleColor(ImGuiCol_PlotLines, ImVec4(0,0,1,1));
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if (ImGui::BeginChild("gamescope_latency_window", ImVec2(ImGui::GetWindowContentRegionWidth(), 50))) {
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