To install 32-bit build on 64-bit distro, specify proper `libdir`: `lib32` for Arch, `lib/i386-linux-gnu` on Debian-based distros. RPM-based distros usually install 32-bit libraries to `/usr/lib` and 64-bit to `/usr/lib64`.
- XNVCtrl (libxnvctrl-dev), optional, use `-Dwith_xnvctrl=disabled` option with `meson` to disable
- D-Bus (libdbus-1-dev), optional, use `-Dwith_dbus=disabled` option with `meson` to disable
Python 3 libraries:
- Mako (python3-mako or install with `pip`)
If distro's packaged `meson` is too old and gives build errors, install newer version with `pip` (`python3-pip`).
### Building with build script
You can also use `build.sh` script to do some things automatically like install dependencies, if distro is supported but it usually assumes you are running on x86_64 architecture.
__NOTE: If you are running an Ubuntu-based, Arch-based, Fedora-based, or openSUSE-based distro, the build script will automatically detect and prompt you to install missing build dependencies. If you run into any issues with this please report them!__
If you do not wish to compile anything, simply download the file under [Releases](https://github.com/flightlessmango/MangoHud/releases), extract it, and from within the extracted folder in terminal, execute:
If you are using an Arch-based distribution, install [`mangohud`](https://archlinux.org/packages/extra/x86_64/mangohud/) and [`lib32-mangohud`](https://archlinux.org/packages/multilib/x86_64/lib32-mangohud/) from the `extra`/`multilib` repository. [`mangohud-git`](https://aur.archlinux.org/packages/mangohud-git/) and [`lib32-mangohud-git`](https://aur.archlinux.org/packages/lib32-mangohud-git/) are available on the AUR to be installed via your favourite AUR helper. These can help fix issues with the hud not activating when using stable releases from pacman!
If you are using Debian 11 (Bullseye) or later, Ubuntu 21.10 (Impish) or later, or distro derived from them, to install the [MangoHud](https://tracker.debian.org/pkg/mangohud) package, execute:
If you run openSUSE Leap or Tumbleweed you can get Mangohud from the official repositories.
There are two packages, [mangohud](https://software.opensuse.org/package/mangohud) for 64bit and [mangohud-32bit](https://software.opensuse.org/package/mangohud-32bit) for 32bit application support.
To have Mangohud working for both 32bit and 64bit applications you need to install both packages even on a 64bit operating system.
If you are using Flatpaks, you will have to add the [Flathub repository](https://flatpak.org/setup/) for your specific distribution, and then, to install it, execute:
Some Linux native OpenGL games overrides LD_PRELOAD and stops MangoHud from working. You can sometimes fix this by editing LD_PRELOAD in the start script
MangoHud comes with a config file which can be used to set configuration options globally or per application. Usually it is installed as `/usr/share/doc/mangohud/MangoHud.conf.example` or [get a copy from here](https://raw.githubusercontent.com/flightlessmango/MangoHud/master/data/MangoHud.conf).
1.`~/.config/MangoHud/<application_name>.conf` for native applications, where `<application_name>` is the case sensitive name of the executable
2.`~/.config/MangoHud/wine-<application_name>.conf` for wine/proton apps, where `<application_name>` is the case sensitive name of the executable without the `.exe` ending
3.`~/.config/MangoHud/MangoHud.conf`
Example: For Overwatch, this would be `wine-Overwatch.conf` (even though the executable you run from Lutris is `Battle.net.exe`, the actual game executable name is `Overwatch.exe`).
If you start the game from the terminal with MangoHud enabled (for example by starting Lutris from the terminal), MangoHud will print the config file names it is looking for.
You can also customize the hud by using the `MANGOHUD_CONFIG` environment variable while separating different options with a comma. This takes priority over any config file.
Parameters that are enabled by default have to be explicitly disabled. These (currently) are `fps`, `frame_timing`, `cpu_stats` (cpu load), `gpu_stats` (gpu load), and each can be disabled by setting the corresponding variable to 0 (e.g., fps=0).
| `exec` | Display output of bash command in next column, e.g `custom_text=/home` , `exec=df -h /home \| tail -n 1`. Only works with `legacy_layout=0` |
| `font_file` | Change default font (set location to .TTF/.OTF file) |
| `font_glyph_ranges` | Specify extra font glyph ranges, comma separated: `korean`, `chinese`, `chinese_simplified`, `japanese`, `cyrillic`, `thai`, `vietnamese`, `latin_ext_a`, `latin_ext_b`. If you experience crashes or text is just squares, reduce font size or glyph ranges |
| `font_scale=` | Set global font scale. Default is `1.0` |
| `font_scale_media_player` | Change size of media player text relative to `font_size` |
| `font_size=` | Customizeable font size. Default is `24` |
| `font_size_text=` | Customizeable font size for other text like media metadata. Default is `24` |
| `fps_limit_method` | If FPS limiter should wait before or after presenting a frame. Choose `late` (default) for the lowest latency or `early` for the smoothest frametimes |
| `media_player_format` | Format media player metadata. Add extra text etc. Semi-colon breaks to new line. Defaults to `{title};{artist};{album}` |
| `media_player_name` | Force media player DBus service name without the `org.mpris.MediaPlayer2` part, like `spotify`, `vlc`, `audacious` or `cantata`. If none is set, MangoHud tries to switch between currently playing players |
| `preset=` | Set a pre-defined preset to be used, default is `-1`. Available presets:<br>`0` (No Hud)<br>`1` (FPS Only)<br>`2` (Horizontal)<br>`3` (Extended)<br>`4` (Detailed)<br>Own presets can be defined by creating a [presets.conf](data/presets.conf) file in `~/.config/MangoHud/`. |
| `throttling_status` | Show if GPU is throttling based on Power, current, temp or "other" (Only shows if throttling is currently happening). Currently disabled by default for Nvidia as it causes lag on 3000 series |
| `time`<br>`time_format=%T` | Display local time. See [std::put_time](https://en.cppreference.com/w/cpp/io/manip/put_time) for formatting help. NOTE: Sometimes apps may set `TZ` (timezone) environment variable to UTC/GMT |
Because comma is also used as option delimiter and needs to be escaped for values with a backslash, you can use `+` like `MANGOHUD_CONFIG=fps_limit=60+30+0` instead.
*Note: Width and Height are set automatically based on the font_size, but can be overridden.*
*Note: RAPL is currently used for Intel CPUs to show power draw with `cpu_power` which may be unreadable for non-root users due to [vulnerability](https://platypusattack.com/). The corresponding `energy_uj` file has to be readable by corresponding user, e.g. by running `chmod o+r /sys/class/powercap/intel-rapl\:0/energy_uj` as root, else the power shown will be **0 W**, though having the file readable may potentially be a security vulnerability persisting until system reboots.*
Not all vulkan vsync options may be supported on your device, you can check what your device supports here [vulkan.gpuinfo.org](https://vulkan.gpuinfo.org/listsurfacepresentmodes.php?platform=linux)
-`gl_size_query = viewport` : Specify what to use for getting display size. Options are "viewport", "scissorbox" or disabled. Defaults to using glXQueryDrawable.
-`gl_bind_framebuffer = 0..N` : (Re)bind given framebuffer before MangoHud gets drawn. Helps with Crusader Kings III.
-`gl_dont_flip = 1` : Don't swap origin if using GL_UPPER_LEFT. Helps with Ryujinx.
Log files can be (batch) uploaded to [FlightlessMango.com](https://flightlessmango.com/games/user_benchmarks), which will then take care of creating a frametime graph and a summary with 1% min / average framerate / 97th percentile in a table form and a horizontal bar chart form.
`mangoplot` is a plotting script that is shipped with `MangoHud`: on a given folder, it takes each log file, makes a 1D heatmap of its framerates, then stacks the heats maps vertically to form a 2D graph for easy visual comparison between benchmarks.