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GlosSI-fork/Readme.md
2017-09-29 19:52:20 +02:00

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[![Build status](https://ci.appveyor.com/api/projects/status/ph7g8xcct9hab6fp?svg=true)](https://ci.appveyor.com/project/Alia5/glosc) [![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://opensource.org/licenses/Apache-2.0)
![GloSC logo](https://github.com/Alia5/GloSC/blob/master/GloSC_Icon_small.png?raw=true "GloSC logo")
# GloSC
GloSC or Global SteamController is a small set of tools that allows you to use your SteamController as a system wide XInput-controller alongside a system wide (borderless window) Steam overlay
All complete with **per application bindings and working rumble emulation.**
GloSC can also launch any of your favorite Games and directly add them to Steam, be it Win32 or UWP!
It is **the tool** to enjoy any Game that has trouble with Steam and/or *add extra functionality* to your SteamController
Play *UWP-Games*, use *Reshade / SweetFX*, *Origin* and *Uplay*-Games with **no hassle**
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## FAQ / Troubleshooting
* **Q: The overlay isn't showing up!**
A: The overlay only works for windowed or borderless windowed mode applications. Nothing much I can do here.
This is even true for UWP-Games! While it's true that UWP doesn't run exclusive fullscreen, they don't run, strictly speaking, classical borderless window either
Try running your games as borderless window
* **Q: GloSC always creates four controllers**
A: Enable Xbox360 controller rebinding in Steam! It's in the "Controller" section in the Steam Settings.
* **Q: Some games (Gears of War 4, Forza Horizons 3) have odd double inputs with the bumper buttons and sticks**
A: Enable Xbox360 controller rebinding in Steam! It's in the "Controller" section in the Steam Settings.
* **Q: Multiple different controllers are not working**
A: Will probably be fixed in the long run, for now we have to wait for a new ViGEm release.
* **Q: Hitting the Steam Button + RT to take a screenshot doesn't work**
A: Another limitation that most likely won't be fixed, even if Steam would take a screenshot, you'd most likely get just a blank image
* **Q: UWP Games don't launch in foreground**
A: For some reason trying to launch them in foreground stops them from launching entirely
For now use alt+tab via Steam-chords
This is currently being investigated
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It is built using [Qt 5.9](https://www.qt.io/) and uses [SFML](http://www.sfml-dev.org/) for drawing the overlay
The system wide Xbox-Controller works via [ViGEm](https://github.com/nefarius/ViGEm)
---
**GloSC consists of:**
* A main application ("GloSC") allowing you to create and configure new shortcuts or "SteamTargets" and automatically add them to Steam
* The "GloSC-GameLauncher" which can launch Win32 and UWP games and mainly exists to work around dual overlays
* The "SteamTarget" which does most of the magic - Showing the overlay to the user as well as talking to the ViGEm-driver for system wide Controller emulation
---
Like my stuff? Hit me up [on twitter](https://twitter.com/Flatspotpics) or consider donating to my [PayPal](https://www.paypal.me/Flatspotpics)
GloSC got mentioned from Valve in the [Steam client beta change log on the 9. of January](https://twitter.com/flatspotpics/status/818697837055770624)
You can learn more about how GloSC works [here](https://behind.flatspot.pictures/third-party-steam-controller-software-part2-my-take-on-it/)
For Building / Manual installation refer to the [build guide](https://github.com/Alia5/GloSC/blob/master/Build_Install.md)
## License
```
Copyright 2016 Peter Repukat - FlatspotSoftware
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
```