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95 lines
4.0 KiB
Markdown
95 lines
4.0 KiB
Markdown
[![Build status](https://ci.appveyor.com/api/projects/status/ph7g8xcct9hab6fp?svg=true)](https://ci.appveyor.com/project/Alia5/glosc) [![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://opensource.org/licenses/Apache-2.0)
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![GloSC logo](https://github.com/Alia5/GloSC/blob/master/GloSC_Icon_small.png?raw=true "GloSC logo")
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# GloSC
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GloSC or Global SteamController is a small set of tools that allows you to use your SteamController as a system wide XInput-controller alongside a system wide (borderless window) Steam overlay
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All complete with **per application bindings and working rumble emulation.**
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GloSC can also launch any of your favorite Games and directly add them to Steam, be it Win32 or UWP!
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It is **the tool** to enjoy any Game that has trouble with Steam and/or *add extra functionality* to your SteamController
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Play *UWP-Games*, use *Reshade / SweetFX*, *Origin* and *Uplay*-Games with **no hassle**
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```
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```
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## FAQ / Troubleshooting
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* **Q: The overlay isn't showing up!**
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A: The overlay only works for windowed or borderless windowed mode applications. Nothing much I can do here.
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This is even true for UWP-Games! While it's true that UWP doesn't run exclusive fullscreen, they don't run, strictly speaking, classical borderless window either
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Try running your games as borderless window
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* **Q: GloSC always creates four controllers**
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A: Enable Xbox360 controller rebinding in Steam! It's in the "Controller" section in the Steam Settings.
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* **Q: Some games (Gears of War 4, Forza Horizons 3) have odd double inputs with the bumper buttons and sticks**
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A: Enable Xbox360 controller rebinding in Steam! It's in the "Controller" section in the Steam Settings.
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* **Q: Multiple different controllers are not working**
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A: Will probably be fixed in the long run, for now we have to wait for a new ViGEm release.
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* **Q: Hitting the Steam Button + RT to take a screenshot doesn't work**
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A: Another limitation that most likely won't be fixed, even if Steam would take a screenshot, you'd most likely get just a blank image
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* **Q: UWP Games don't launch in foreground**
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A: For some reason trying to launch them in foreground stops them from launching entirely
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For now use alt+tab via Steam-chords
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This is currently being investigated
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```
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```
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It is built using [Qt 5.9](https://www.qt.io/) and uses [SFML](http://www.sfml-dev.org/) for drawing the overlay
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The system wide Xbox-Controller works via [ViGEm](https://github.com/nefarius/ViGEm)
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---
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**GloSC consists of:**
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* A main application ("GloSC") allowing you to create and configure new shortcuts or "SteamTargets" and automatically add them to Steam
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* The "GloSC-GameLauncher" which can launch Win32 and UWP games and mainly exists to work around dual overlays
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* The "SteamTarget" which does most of the magic - Showing the overlay to the user as well as talking to the ViGEm-driver for system wide Controller emulation
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---
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Like my stuff? Hit me up [on twitter](https://twitter.com/Flatspotpics) or consider donating to my [PayPal](https://www.paypal.me/Flatspotpics)
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GloSC got mentioned from Valve in the [Steam client beta change log on the 9. of January](https://twitter.com/flatspotpics/status/818697837055770624)
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You can learn more about how GloSC works [here](https://behind.flatspot.pictures/third-party-steam-controller-software-part2-my-take-on-it/)
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For Building / Manual installation refer to the [build guide](https://github.com/Alia5/GloSC/blob/master/Build_Install.md)
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## License
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```
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Copyright 2016 Peter Repukat - FlatspotSoftware
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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```
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