Peter Repukat
fa4a6a439d
setting to close GloSC-SteamTarget when launched game closes
2016-11-19 06:30:48 +01:00
Peter Repukat
6eda0595e3
make sure we stay in game bindings
...
also removed the userwindow and always show the console (for now?)
2016-11-19 04:41:04 +01:00
Peter Repukat
6cf0397902
remove testing code
2016-11-19 02:29:21 +01:00
Peter Repukat
9a435b39f2
decouple input from framerate by moving it to own thread
...
this significantly reduces input-lag while keeping cpu usage at a minimum
also removed any of the vsync / framerate options as we now always render the overlay with 60fps
this reduces cpu usage and unnecessary overhead if playing with the default option of vsync on high refresh rate displays
2016-11-19 02:24:49 +01:00
Peter Repukat
524cde67cc
fix: file copying in release builds
2016-11-18 04:29:45 +01:00
Peter Repukat
7c77129a06
Add program icons
2016-11-18 02:46:31 +01:00
Peter Repukat
38cf868d56
add license
2016-11-18 01:40:14 +01:00
Peter Repukat
24e49fda7b
remove Qt GeneratedFiles
2016-11-18 01:26:08 +01:00
Peter Repukat
98603a3068
initial GloSC implementation
2016-11-18 01:22:07 +01:00
Peter Repukat
46281174d9
Projektdateien hinzufügen.
2016-11-16 14:31:35 +01:00