2
0
mirror of https://github.com/Thracky/GlosSI.git synced 2024-11-07 03:20:40 +00:00
Commit Graph

12 Commits

Author SHA1 Message Date
Peter Repukat
a90d1f2802 Add x86 (32bit) support 2016-11-20 09:19:58 +01:00
Peter Repukat
d9fdb3f929 completely kick TargetUserWindow 2016-11-19 06:35:52 +01:00
Peter Repukat
fa4a6a439d setting to close GloSC-SteamTarget when launched game closes 2016-11-19 06:30:48 +01:00
Peter Repukat
6eda0595e3 make sure we stay in game bindings
also removed the userwindow and always show the console (for now?)
2016-11-19 04:41:04 +01:00
Peter Repukat
6cf0397902 remove testing code 2016-11-19 02:29:21 +01:00
Peter Repukat
9a435b39f2 decouple input from framerate by moving it to own thread
this significantly reduces input-lag while keeping cpu usage at a minimum

also removed any of the vsync / framerate options as we now always render the overlay with 60fps
this reduces cpu usage and unnecessary overhead if playing with the default option of vsync on high refresh rate displays
2016-11-19 02:24:49 +01:00
Peter Repukat
524cde67cc fix: file copying in release builds 2016-11-18 04:29:45 +01:00
Peter Repukat
7c77129a06 Add program icons 2016-11-18 02:46:31 +01:00
Peter Repukat
38cf868d56 add license 2016-11-18 01:40:14 +01:00
Peter Repukat
24e49fda7b remove Qt GeneratedFiles 2016-11-18 01:26:08 +01:00
Peter Repukat
98603a3068 initial GloSC implementation 2016-11-18 01:22:07 +01:00
Peter Repukat
46281174d9 Projektdateien hinzufügen. 2016-11-16 14:31:35 +01:00