SteamTarget: Force 60FPS lock

UWP_Overlay
Peter Repukat 8 years ago
parent 19445c3ad3
commit f3aa9b2d67

@ -48,8 +48,7 @@ SteamTargetRenderer::SteamTargetRenderer()
sf::VideoMode mode = sf::VideoMode::getDesktopMode();
sfWindow.create(sf::VideoMode(mode.width-16, mode.height-32), "GloSC_OverlayWindow"); //Window is too large ; always 16 and 32 pixels? - sf::Style::None breaks transparency!
sfWindow.setVerticalSyncEnabled(bVsync);
if (!bVsync)
sfWindow.setFramerateLimit(iRefreshRate);
sfWindow.setFramerateLimit(iRefreshRate);
sfWindow.setPosition(sf::Vector2i(0, 0));
makeSfWindowTransparent(sfWindow);

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