SteamTarget: Move launchApp.bat / LogFile to appdata

experimental
Peter Repukat 7 years ago
parent 1283fdbfc4
commit aa4c9a91b6

@ -37,10 +37,7 @@ limitations under the License.
#include <Windows.h> #include <Windows.h>
#include <atlbase.h> #include <atlbase.h>
#include <Shobjidl.h> #include <Shobjidl.h>
#include <qstandardpaths.h>
SteamTarget::SteamTarget(int& argc, char** argv) : QApplication(argc, argv) SteamTarget::SteamTarget(int& argc, char** argv) : QApplication(argc, argv)
@ -50,7 +47,8 @@ SteamTarget::SteamTarget(int& argc, char** argv) : QApplication(argc, argv)
void SteamTarget::init() void SteamTarget::init()
{ {
loguru::add_file("last.log", loguru::Truncate, loguru::Verbosity_INFO); loguru::add_file(QString(QStandardPaths::standardLocations(QStandardPaths::AppDataLocation).at(0) + "/last.log").toStdString().c_str(),
loguru::Truncate, loguru::Verbosity_INFO);
connect(this, SIGNAL(aboutToQuit()), this, SLOT(onAboutToQuit())); connect(this, SIGNAL(aboutToQuit()), this, SLOT(onAboutToQuit()));
SetConsoleCtrlHandler(reinterpret_cast<PHANDLER_ROUTINE>(ConsoleCtrlCallback), true); SetConsoleCtrlHandler(reinterpret_cast<PHANDLER_ROUTINE>(ConsoleCtrlCallback), true);
SetPriorityClass(GetCurrentProcess(), HIGH_PRIORITY_CLASS); SetPriorityClass(GetCurrentProcess(), HIGH_PRIORITY_CLASS);
@ -220,6 +218,7 @@ void SteamTarget::launchApplication()
+ '\"' + " " + QString::fromStdString(launch_app_args_); + '\"' + " " + QString::fromStdString(launch_app_args_);
QFile file("launchApp.bat"); QFile file("launchApp.bat");
QFile file(QString(QStandardPaths::standardLocations(QStandardPaths::AppDataLocation).at(0) + "/launchApp.bat"));
if (file.open(QIODevice::ReadWrite | QIODevice::Text | QIODevice::Truncate)) { if (file.open(QIODevice::ReadWrite | QIODevice::Text | QIODevice::Truncate)) {
QTextStream stream(&file); QTextStream stream(&file);
stream << "@Echo off\n" << batchContents; stream << "@Echo off\n" << batchContents;

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