@ -204,7 +196,7 @@ void VirtualControllerThread::controllerCallback(VIGEM_TARGET Target, UCHAR Larg
XINPUT_VIBRATIONvibration;
ZeroMemory(&vibration,sizeof(XINPUT_VIBRATION));
vibration.wLeftMotorSpeed=LargeMotor*0xff;//Controllers only use 1 byte, XInput-API ises two, ViGEm also only uses one, like the hardware does so we have to multiply
vibration.wLeftMotorSpeed=LargeMotor*0xff;//Controllers only use 1 byte, XInput-API uses two, ViGEm also only uses one, like the hardware does, so we have to multiply