experimental
Peter Repukat 8 years ago
parent 95eb87e183
commit 0be26dce37

@ -64,7 +64,7 @@ void VirtualControllerThread::controllerLoop()
{ {
DWORD result; DWORD result;
DWORD result2; DWORD result2;
sf::Clock testTimer; sf::Clock waitForHookTimer;
while (bShouldRun) while (bShouldRun)
{ {
sfClock.restart(); sfClock.restart();
@ -73,7 +73,7 @@ void VirtualControllerThread::controllerLoop()
// otherwise the M$ compiler calls to a jumptable, jumping to the real function // otherwise the M$ compiler calls to a jumptable, jumping to the real function
// We can't have this if we wan't to dynamically unpatch and repatch Valve's XInput hook // We can't have this if we wan't to dynamically unpatch and repatch Valve's XInput hook
// Also wait a second, jut to be sure Steam has done it's hooking thing... // Also wait a second, jut to be sure Steam has done it's hooking thing...
if (XGetState == nullptr && testTimer.getElapsedTime().asSeconds() > 1) if (XGetState == nullptr && waitForHookTimer.getElapsedTime().asSeconds() > 1)
{ {
HMODULE xinputmod = nullptr; HMODULE xinputmod = nullptr;

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