.circleci | ||
gui | ||
lib | ||
.goreleaser.yml | ||
go.mod | ||
go.sum | ||
LICENSE | ||
main.go | ||
README.md | ||
test.json |
This repository is no longer to develop.
tson
tson
is JSON viewer and editor written in Go.
This tool displays JSON as a tree and you can search and edit key or values.
Support OS
- Mac
- Linux
Installation
$ git clone https://github.com/skanehira/tson
$ cd tson && go install
Usage
# from file
$ tson < test.json
# from pipe
$ curl -X POST http://gorilla/likes/regist | tson
# from url(only can use http get mthod)
$ tson -url http://gorilla/likes/json
Use tson
as a library in your application
You can use tson in your application as following.
package main
import (
"fmt"
tson "github.com/skanehira/tson/lib"
)
func main() {
j := []byte(`{"name":"gorilla"}`)
// tson.Edit([]byte) will return []byte, error
res, err := tson.Edit(j)
if err != nil {
fmt.Println(err)
return
}
fmt.Println(string(res))
}
Keybinding
JSON tree
key | description |
---|---|
j | move down |
k | move up |
g | move to the top |
G | move to the bottom |
ctrl-f | page up |
ctrl-b | page down |
h | hide current node |
H | collaspe value nodes |
l | expand current node |
L | expand all nodes |
r | read from file |
s | save to file |
a | add new node |
A | add new value |
d | clear children nodes |
e | edit json with $EDITOR |
q | quit tson |
Enter | edit node |
/ or f | search nodes |
? | show helps |
space | expand/collaspe children nodes |
ctrl-j | move to next parent node |
ctrk-k | move to next previous node |
ctrl-c | quit tson |
help
key | description |
---|---|
j | move down |
k | move up |
g | move to the top |
G | move to the bottom |
ctrl-f | page up |
ctrl-b | page down |
q | close help |
About editing nodes
When editing a node value, the JSON value type is determined based on the value.
For example, after inputed 10.5
and saving the JSON to a file, it will be output as a float type 10.5
.
If the value sorround with "
, it will be output as string type always.
The following is a list of conversion rules.
input value | json type |
---|---|
gorilla |
string |
10.5 |
float |
5 |
int |
true or false |
boolean |
null |
null |
"10" or "true" |
string |
About adding new node
You can use a
to add new node with raw json string.
For expample, you have following tree.
{array} <- your cursor in there
├──a
├──b
└──c
If you input {"name":"gorilla"}
and press add button,
then you will get new tree as following.
{array} <- your cursor in there
├──a
├──b
├──c
└──{object}
└──name
└──gorilla
Also, You can use A
to add new value to current node.
For example, you have following tree.
{object} <- your cursor in there
└──name
└──gorilla
If you input {"age": 26}
and press add button,
then you will get new tree as following.
{object} <- your cursor in there
├──name
│ └──gorilla
└──age
└──26
Author
skanehira