fix headers (#2039)

searx
Harrison Chase 1 year ago committed by GitHub
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"id": "46196aa3",
"metadata": {},
"source": [
"## ConversationBufferMemory\n",
"# ConversationBufferMemory\n",
"\n",
"This notebook shows how to use `ConversationBufferMemory`. This memory allows for storing of messages and then extracts the messages in a variable.\n",
"\n",

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"id": "a20c4e38",
"metadata": {},
"source": [
"## ConversationBufferWindowMemory\n",
"# ConversationBufferWindowMemory\n",
"\n",
"`ConversationBufferWindowMemory` keeps a list of the interactions of the conversation over time. It only uses the last K interactions. This can be useful for keeping a sliding window of the most recent interactions, so the buffer does not get too large\n",
"\n",

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"id": "44c9933a",
"metadata": {},
"source": [
"## Conversation Knowledge Graph Memory\n",
"# Conversation Knowledge Graph Memory\n",
"\n",
"This type of memory uses a knowledge graph to recreate memory.\n",
"\n",

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"id": "1674bfd6",
"metadata": {},
"source": [
"## ConversationSummaryMemory\n",
"# ConversationSummaryMemory\n",
"Now let's take a look at using a slightly more complex type of memory - `ConversationSummaryMemory`. This type of memory creates a summary of the conversation over time. This can be useful for condensing information from the conversation over time.\n",
"\n",
"Let's first explore the basic functionality of this type of memory."

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"id": "ff4be5f3",
"metadata": {},
"source": [
"## ConversationSummaryBufferMemory\n",
"# ConversationSummaryBufferMemory\n",
"\n",
"`ConversationSummaryBufferMemory` combines the last two ideas. It keeps a buffer of recent interactions in memory, but rather than just completely flushing old interactions it compiles them into a summary and uses both. Unlike the previous implementation though, it uses token length rather than number of interactions to determine when to flush interactions.\n",
"\n",

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"id": "ff4be5f3",
"metadata": {},
"source": [
"## ConversationTokenBufferMemory\n",
"# ConversationTokenBufferMemory\n",
"\n",
"`ConversationTokenBufferMemory` keeps a buffer of recent interactions in memory, and uses token length rather than number of interactions to determine when to flush interactions.\n",
"\n",

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