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xplr/src/config.rs

1096 lines
28 KiB
Rust

use crate::app::ExternalMsg;
use crate::app::HelpMenuLine;
use crate::app::NodeFilter;
use crate::app::NodeSorter;
use crate::app::NodeSorterApplicable;
use crate::ui::Border;
use crate::ui::Constraint;
use crate::ui::Layout;
use crate::ui::Style;
use indexmap::IndexMap;
use indexmap::IndexSet;
use serde::{Deserialize, Serialize};
use std::collections::BTreeMap;
use std::collections::HashMap;
#[derive(Debug, Clone, PartialEq, Default, Serialize, Deserialize)]
#[serde(deny_unknown_fields)]
pub struct Action {
#[serde(default)]
help: Option<String>,
#[serde(default)]
messages: Vec<ExternalMsg>,
}
impl Action {
pub fn sanitized(self, read_only: bool) -> Option<Self> {
if self.messages.is_empty() {
None
} else if read_only {
if self.messages.iter().all(|m| m.is_read_only()) {
Some(self)
} else {
None
}
} else {
Some(self)
}
}
/// Get a reference to the action's help.
pub fn help(&self) -> &Option<String> {
&self.help
}
/// Get a reference to the action's messages.
pub fn messages(&self) -> &Vec<ExternalMsg> {
&self.messages
}
}
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
#[serde(deny_unknown_fields)]
pub struct NodeTypeConfig {
#[serde(default)]
style: Style,
#[serde(default)]
meta: HashMap<String, String>,
}
impl NodeTypeConfig {
/// Get a reference to the node type config's style.
pub fn style(&self) -> &Style {
&self.style
}
/// Get a reference to the node type config's meta.
pub fn meta(&self) -> &HashMap<String, String> {
&self.meta
}
}
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
#[serde(deny_unknown_fields)]
pub struct NodeTypesConfig {
#[serde(default)]
directory: NodeTypeConfig,
#[serde(default)]
file: NodeTypeConfig,
#[serde(default)]
symlink: NodeTypeConfig,
#[serde(default)]
mime_essence: HashMap<String, NodeTypeConfig>,
#[serde(default)]
extension: HashMap<String, NodeTypeConfig>,
#[serde(default)]
special: HashMap<String, NodeTypeConfig>,
}
impl NodeTypesConfig {
/// Get a reference to the node types config's directory.
pub fn directory(&self) -> &NodeTypeConfig {
&self.directory
}
/// Get a reference to the node types config's file.
pub fn file(&self) -> &NodeTypeConfig {
&self.file
}
/// Get a reference to the node types config's symlink.
pub fn symlink(&self) -> &NodeTypeConfig {
&self.symlink
}
/// Get a reference to the node types config's mime essence.
pub fn mime_essence(&self) -> &HashMap<String, NodeTypeConfig> {
&self.mime_essence
}
/// Get a reference to the node types config's extension.
pub fn extension(&self) -> &HashMap<String, NodeTypeConfig> {
&self.extension
}
/// Get a reference to the node types config's special.
pub fn special(&self) -> &HashMap<String, NodeTypeConfig> {
&self.special
}
}
#[derive(Debug, Clone, Default, PartialEq, Serialize, Deserialize)]
#[serde(deny_unknown_fields)]
pub struct UiConfig {
#[serde(default)]
pub(crate) prefix: Option<String>,
#[serde(default)]
pub(crate) suffix: Option<String>,
#[serde(default)]
pub(crate) style: Style,
}
impl UiConfig {
/// Get a reference to the ui config's prefix.
pub fn prefix(&self) -> &Option<String> {
&self.prefix
}
/// Get a reference to the ui config's suffix.
pub fn suffix(&self) -> &Option<String> {
&self.suffix
}
/// Get a reference to the ui config's style.
pub fn style(&self) -> &Style {
&self.style
}
}
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
#[serde(deny_unknown_fields)]
pub struct UiElement {
#[serde(default)]
format: Option<String>,
#[serde(default)]
style: Style,
}
impl UiElement {
pub fn extend(mut self, other: Self) -> Self {
self.format = other.format.or(self.format);
self.style = self.style.extend(other.style);
self
}
/// Get a reference to the ui element's format.
pub fn format(&self) -> &Option<String> {
&self.format
}
/// Get a reference to the ui element's style.
pub fn style(&self) -> &Style {
&self.style
}
}
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
#[serde(deny_unknown_fields)]
pub struct TableRowConfig {
#[serde(default)]
cols: Option<Vec<UiElement>>,
#[serde(default)]
style: Style,
#[serde(default)]
height: Option<u16>,
}
impl TableRowConfig {
/// Get a reference to the table row config's cols.
pub fn cols(&self) -> &Option<Vec<UiElement>> {
&self.cols
}
/// Get a reference to the table row config's style.
pub fn style(&self) -> &Style {
&self.style
}
/// Get a reference to the table row config's height.
pub fn height(&self) -> Option<u16> {
self.height
}
}
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
#[serde(deny_unknown_fields)]
pub struct TableConfig {
#[serde(default)]
header: TableRowConfig,
#[serde(default)]
row: TableRowConfig,
#[serde(default)]
style: Style,
#[serde(default)]
tree: Option<(UiElement, UiElement, UiElement)>,
#[serde(default)]
col_spacing: Option<u16>,
#[serde(default)]
col_widths: Option<Vec<Constraint>>,
}
impl TableConfig {
/// Get a reference to the table config's header.
pub fn header(&self) -> &TableRowConfig {
&self.header
}
/// Get a reference to the table config's row.
pub fn row(&self) -> &TableRowConfig {
&self.row
}
/// Get a reference to the table config's style.
pub fn style(&self) -> &Style {
&self.style
}
/// Get a reference to the table config's tree.
pub fn tree(&self) -> &Option<(UiElement, UiElement, UiElement)> {
&self.tree
}
/// Get a reference to the table config's col spacing.
pub fn col_spacing(&self) -> Option<u16> {
self.col_spacing
}
/// Get a reference to the table config's col widths.
pub fn col_widths(&self) -> &Option<Vec<Constraint>> {
&self.col_widths
}
}
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
#[serde(deny_unknown_fields)]
pub struct LogsConfig {
#[serde(default)]
info: UiElement,
#[serde(default)]
success: UiElement,
#[serde(default)]
warning: UiElement,
#[serde(default)]
error: UiElement,
}
impl LogsConfig {
/// Get a reference to the logs config's info.
pub fn info(&self) -> &UiElement {
&self.info
}
/// Get a reference to the logs config's success.
pub fn success(&self) -> &UiElement {
&self.success
}
/// Get a reference to the logs config's error.
pub fn error(&self) -> &UiElement {
&self.error
}
/// Get a reference to the logs config's warning.
pub fn warning(&self) -> &UiElement {
&self.warning
}
}
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
#[serde(deny_unknown_fields)]
pub struct SortDirectionIdentifiersUi {
#[serde(default)]
forward: UiElement,
#[serde(default)]
reverse: UiElement,
}
impl SortDirectionIdentifiersUi {
/// Get a reference to the sort direction identifiers ui's forward.
pub fn forward(&self) -> &UiElement {
&self.forward
}
/// Get a reference to the sort direction identifiers ui's reverse.
pub fn reverse(&self) -> &UiElement {
&self.reverse
}
}
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
#[serde(deny_unknown_fields)]
pub struct SortAndFilterUi {
#[serde(default)]
separator: UiElement,
#[serde(default)]
default_identifier: UiElement,
#[serde(default)]
sort_direction_identifiers: SortDirectionIdentifiersUi,
#[serde(default)]
sorter_identifiers: HashMap<NodeSorter, UiElement>,
#[serde(default)]
filter_identifiers: HashMap<NodeFilter, UiElement>,
}
impl SortAndFilterUi {
/// Get a reference to the sort and filter ui's separator.
pub fn separator(&self) -> &UiElement {
&self.separator
}
/// Get a reference to the sort and filter ui's sort direction identifiers.
pub fn sort_direction_identifiers(&self) -> &SortDirectionIdentifiersUi {
&self.sort_direction_identifiers
}
/// Get a reference to the sort and filter ui's sorter identifiers.
pub fn sorter_identifiers(&self) -> &HashMap<NodeSorter, UiElement> {
&self.sorter_identifiers
}
/// Get a reference to the sort and filter ui's filter identifiers.
pub fn filter_identifiers(&self) -> &HashMap<NodeFilter, UiElement> {
&self.filter_identifiers
}
/// Get a reference to the sort and filter ui's default identifier.
pub fn default_identifier(&self) -> &UiElement {
&self.default_identifier
}
}
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
#[serde(deny_unknown_fields)]
pub struct PanelUi {
#[serde(default)]
default: PanelUiConfig,
#[serde(default)]
table: PanelUiConfig,
#[serde(default)]
sort_and_filter: PanelUiConfig,
#[serde(default)]
selection: PanelUiConfig,
#[serde(default)]
input_and_logs: PanelUiConfig,
#[serde(default)]
help_menu: PanelUiConfig,
}
impl PanelUi {
/// Get a reference to the panel ui's default.
pub fn default(&self) -> &PanelUiConfig {
&self.default
}
/// Get a reference to the panel ui's table.
pub fn table(&self) -> &PanelUiConfig {
&self.table
}
/// Get a reference to the panel ui's sort and filter.
pub fn sort_and_filter(&self) -> &PanelUiConfig {
&self.sort_and_filter
}
/// Get a reference to the panel ui's selection.
pub fn selection(&self) -> &PanelUiConfig {
&self.selection
}
/// Get a reference to the panel ui's input and log.
pub fn input_and_logs(&self) -> &PanelUiConfig {
&self.input_and_logs
}
/// Get a reference to the panel ui's help menu.
pub fn help_menu(&self) -> &PanelUiConfig {
&self.help_menu
}
}
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
#[serde(deny_unknown_fields)]
pub struct GeneralConfig {
#[serde(default)]
show_hidden: Option<bool>,
#[serde(default)]
read_only: Option<bool>,
#[serde(default)]
cursor: UiElement,
#[serde(default)]
prompt: UiElement,
#[serde(default)]
logs: LogsConfig,
#[serde(default)]
table: TableConfig,
#[serde(default)]
default_ui: UiConfig,
#[serde(default)]
focus_ui: UiConfig,
#[serde(default)]
selection_ui: UiConfig,
#[serde(default)]
sort_and_filter_ui: SortAndFilterUi,
#[serde(default)]
panel_ui: PanelUi,
#[serde(default)]
initial_sorting: Option<IndexSet<NodeSorterApplicable>>,
#[serde(default)]
initial_mode: Option<String>,
#[serde(default)]
initial_layout: Option<String>,
}
impl GeneralConfig {
/// Get a reference to the general config's show hidden.
pub fn show_hidden(&self) -> Option<bool> {
self.show_hidden
}
/// Get a reference to the general config's read only.
pub fn read_only(&self) -> Option<bool> {
self.read_only
}
/// Get a reference to the general config's cursor.
pub fn cursor(&self) -> &UiElement {
&self.cursor
}
/// Get a reference to the general config's prompt.
pub fn prompt(&self) -> &UiElement {
&self.prompt
}
/// Get a reference to the general config's logs.
pub fn logs(&self) -> &LogsConfig {
&self.logs
}
/// Get a reference to the general config's table.
pub fn table(&self) -> &TableConfig {
&self.table
}
/// Get a reference to the general config's default ui.
pub fn default_ui(&self) -> &UiConfig {
&self.default_ui
}
/// Get a reference to the general config's focus ui.
pub fn focus_ui(&self) -> &UiConfig {
&self.focus_ui
}
/// Get a reference to the general config's selection ui.
pub fn selection_ui(&self) -> &UiConfig {
&self.selection_ui
}
/// Get a reference to the general config's sort and filter ui.
pub fn sort_and_filter_ui(&self) -> &SortAndFilterUi {
&self.sort_and_filter_ui
}
/// Get a reference to the general config's initial sorting.
pub fn initial_sorting(&self) -> &Option<IndexSet<NodeSorterApplicable>> {
&self.initial_sorting
}
/// Get a reference to the general config's initial mode.
pub fn initial_mode(&self) -> &Option<String> {
&self.initial_mode
}
/// Get a reference to the general config's initial layout.
pub fn initial_layout(&self) -> &Option<String> {
&self.initial_layout
}
/// Get a reference to the general config's panel ui.
pub fn panel_ui(&self) -> &PanelUi {
&self.panel_ui
}
}
#[derive(Debug, Clone, Default, PartialEq, Serialize, Deserialize)]
#[serde(deny_unknown_fields)]
pub struct KeyBindings {
#[serde(default)]
remaps: IndexMap<String, Option<String>>,
#[serde(default)]
on_key: BTreeMap<String, Action>,
#[serde(default)]
on_alphabet: Option<Action>,
#[serde(default)]
on_number: Option<Action>,
#[serde(default)]
on_special_character: Option<Action>,
#[serde(default)]
default: Option<Action>,
}
impl KeyBindings {
pub fn sanitized(mut self, read_only: bool) -> Self {
if read_only {
self.on_key = self
.on_key
.into_iter()
.filter_map(|(k, a)| a.sanitized(read_only).map(|a| (k, a)))
.collect();
self.on_alphabet = self.on_alphabet.and_then(|a| a.sanitized(read_only));
self.on_number = self.on_number.and_then(|a| a.sanitized(read_only));
self.on_special_character = self
.on_special_character
.and_then(|a| a.sanitized(read_only));
self.default = self.default.and_then(|a| a.sanitized(read_only));
};
let mut remaps = IndexMap::new();
for (from, maybe_to) in self.remaps.into_iter() {
if let Some(to) = maybe_to.as_ref() {
let mapped = self.on_key.get(to).cloned();
if let Some(a) = mapped {
self.on_key.insert(from.clone(), a.clone());
remaps.insert(from, maybe_to);
}
} else {
self.on_key.remove(&from);
}
}
self.remaps = remaps;
self
}
/// Get a reference to the key bindings's remaps.
pub fn remaps(&self) -> &IndexMap<String, Option<String>> {
&self.remaps
}
/// Get a reference to the key bindings's on key.
pub fn on_key(&self) -> &BTreeMap<String, Action> {
&self.on_key
}
/// Get a reference to the key bindings's on alphabet.
pub fn on_alphabet(&self) -> &Option<Action> {
&self.on_alphabet
}
/// Get a reference to the key bindings's on number.
pub fn on_number(&self) -> &Option<Action> {
&self.on_number
}
/// Get a reference to the key bindings's on special character.
pub fn on_special_character(&self) -> &Option<Action> {
&self.on_special_character
}
/// Get a reference to the key bindings's default.
pub fn default(&self) -> &Option<Action> {
&self.default
}
}
#[derive(Debug, Clone, Default, PartialEq, Serialize, Deserialize)]
#[serde(deny_unknown_fields)]
pub struct Mode {
#[serde(default)]
name: String,
#[serde(default)]
help: Option<String>,
#[serde(default)]
extra_help: Option<String>,
#[serde(default)]
key_bindings: KeyBindings,
}
impl Mode {
pub fn sanitized(mut self, read_only: bool) -> Self {
self.key_bindings = self.key_bindings.sanitized(read_only);
self
}
pub fn help_menu(&self) -> Vec<HelpMenuLine> {
let extra_help_lines = self.extra_help.clone().map(|e| {
e.lines()
.map(|l| HelpMenuLine::Paragraph(l.into()))
.collect::<Vec<HelpMenuLine>>()
});
self.help
.clone()
.map(|h| {
h.lines()
.map(|l| HelpMenuLine::Paragraph(l.into()))
.collect()
})
.unwrap_or_else(|| {
extra_help_lines
.unwrap_or_default()
.into_iter()
.chain(
self.key_bindings
.on_key
.iter()
.filter(|(k, v)| {
!self
.key_bindings
.remaps
.get(*k)
.and_then(|mt| {
mt.as_ref()
.map(|t| self.key_bindings.on_key.get(t) == Some(v))
})
.unwrap_or(false)
})
.filter_map(|(k, a)| {
a.help.clone().map(|h| HelpMenuLine::KeyMap(k.into(), h))
}),
)
.chain(
self.key_bindings
.on_alphabet
.iter()
.map(|a| ("[a-Z]", a.help.clone()))
.filter_map(|(k, mh)| mh.map(|h| HelpMenuLine::KeyMap(k.into(), h))),
)
.chain(
self.key_bindings
.on_number
.iter()
.map(|a| ("[0-9]", a.help.clone()))
.filter_map(|(k, mh)| mh.map(|h| HelpMenuLine::KeyMap(k.into(), h))),
)
.chain(
self.key_bindings
.on_special_character
.iter()
.map(|a| ("[spcl chars]", a.help.clone()))
.filter_map(|(k, mh)| mh.map(|h| HelpMenuLine::KeyMap(k.into(), h))),
)
.chain(
self.key_bindings
.default
.iter()
.map(|a| ("[default]", a.help.clone()))
.filter_map(|(k, mh)| mh.map(|h| HelpMenuLine::KeyMap(k.into(), h))),
)
.collect()
})
}
/// Get a reference to the mode's name.
pub fn name(&self) -> &String {
&self.name
}
/// Get a reference to the mode's help.
pub fn help(&self) -> &Option<String> {
&self.help
}
/// Get a reference to the mode's extra help.
pub fn extra_help(&self) -> &Option<String> {
&self.extra_help
}
/// Get a reference to the mode's key bindings.
pub fn key_bindings(&self) -> &KeyBindings {
&self.key_bindings
}
}
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
#[serde(deny_unknown_fields)]
pub struct BuiltinModesConfig {
#[serde(default)]
default: Mode,
#[serde(default)]
recover: Mode,
#[serde(default)]
selection_ops: Mode,
#[serde(default)]
create: Mode,
#[serde(default)]
create_directory: Mode,
#[serde(default)]
create_file: Mode,
#[serde(default)]
number: Mode,
#[serde(default)]
go_to: Mode,
#[serde(default)]
rename: Mode,
#[serde(default)]
delete: Mode,
#[serde(default)]
action: Mode,
#[serde(default)]
search: Mode,
#[serde(default)]
filter: Mode,
#[serde(default)]
relative_path_does_contain: Mode,
#[serde(default)]
relative_path_does_not_contain: Mode,
#[serde(default)]
sort: Mode,
#[serde(default)]
switch_layout: Mode,
}
impl BuiltinModesConfig {
pub fn get(&self, name: &str) -> Option<&Mode> {
match name {
"default" => Some(&self.default),
"recover" => Some(&self.recover),
"selection ops" => Some(&self.selection_ops),
"selection_ops" => Some(&self.selection_ops),
"create" => Some(&self.create),
"create file" => Some(&self.create_file),
"create_file" => Some(&self.create_file),
"create directory" => Some(&self.create_directory),
"create_directory" => Some(&self.create_directory),
"number" => Some(&self.number),
"go to" => Some(&self.go_to),
"go_to" => Some(&self.go_to),
"rename" => Some(&self.rename),
"delete" => Some(&self.delete),
"action" => Some(&self.action),
"search" => Some(&self.search),
"sort" => Some(&self.sort),
"filter" => Some(&self.filter),
"relative_path_does_contain" => Some(&self.relative_path_does_contain),
"relative path does contain" => Some(&self.relative_path_does_contain),
"relative_path_does_not_contain" => Some(&self.relative_path_does_not_contain),
"relative path does not contain" => Some(&self.relative_path_does_not_contain),
"switch layout" => Some(&self.switch_layout),
"switch_layout" => Some(&self.switch_layout),
_ => None,
}
}
/// Get a reference to the builtin modes config's default.
pub fn default(&self) -> &Mode {
&self.default
}
/// Get a reference to the builtin modes config's selection ops.
pub fn selection_ops(&self) -> &Mode {
&self.selection_ops
}
/// Get a reference to the builtin modes config's create.
pub fn create(&self) -> &Mode {
&self.create
}
/// Get a reference to the builtin modes config's create directory.
pub fn create_directory(&self) -> &Mode {
&self.create_directory
}
/// Get a reference to the builtin modes config's create file.
pub fn create_file(&self) -> &Mode {
&self.create_file
}
/// Get a reference to the builtin modes config's number.
pub fn number(&self) -> &Mode {
&self.number
}
/// Get a reference to the builtin modes config's go to.
pub fn go_to(&self) -> &Mode {
&self.go_to
}
/// Get a reference to the builtin modes config's rename.
pub fn rename(&self) -> &Mode {
&self.rename
}
/// Get a reference to the builtin modes config's delete.
pub fn delete(&self) -> &Mode {
&self.delete
}
/// Get a reference to the builtin modes config's action.
pub fn action(&self) -> &Mode {
&self.action
}
/// Get a reference to the builtin modes config's search.
pub fn search(&self) -> &Mode {
&self.search
}
/// Get a reference to the builtin modes config's filter.
pub fn filter(&self) -> &Mode {
&self.filter
}
/// Get a reference to the builtin modes config's relative path does contain.
pub fn relative_path_does_contain(&self) -> &Mode {
&self.relative_path_does_contain
}
/// Get a reference to the builtin modes config's relative path does not contain.
pub fn relative_path_does_not_contain(&self) -> &Mode {
&self.relative_path_does_not_contain
}
/// Get a reference to the builtin modes config's sort.
pub fn sort(&self) -> &Mode {
&self.sort
}
/// Get a reference to the builtin modes config's switch layout.
pub fn switch_layout(&self) -> &Mode {
&self.switch_layout
}
/// Get a reference to the builtin modes config's recover.
pub fn recover(&self) -> &Mode {
&self.recover
}
}
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
#[serde(deny_unknown_fields)]
pub struct ModesConfig {
#[serde(default)]
builtin: BuiltinModesConfig,
#[serde(default)]
custom: HashMap<String, Mode>,
}
impl ModesConfig {
pub fn get_builtin(&self, name: &str) -> Option<&Mode> {
self.builtin.get(name)
}
pub fn get_custom(&self, name: &str) -> Option<&Mode> {
self.custom.get(name)
}
pub fn get(&self, name: &str) -> Option<&Mode> {
self.get_builtin(name).or_else(|| self.get_custom(name))
}
/// Get a reference to the modes config's builtin.
pub fn builtin(&self) -> &BuiltinModesConfig {
&self.builtin
}
/// Get a reference to the modes config's custom.
pub fn custom(&self) -> &HashMap<String, Mode> {
&self.custom
}
}
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
#[serde(deny_unknown_fields)]
pub struct PanelUiConfig {
#[serde(default)]
title: UiElement,
#[serde(default)]
borders: Option<IndexSet<Border>>,
#[serde(default)]
style: Style,
}
impl PanelUiConfig {
pub fn extend(mut self, other: Self) -> Self {
self.title = self.title.extend(other.title);
self.borders = other.borders.or(self.borders);
self.style = self.style.extend(other.style);
self
}
/// Get a reference to the block config's borders.
pub fn borders(&self) -> &Option<IndexSet<Border>> {
&self.borders
}
/// Get a reference to the block config's title.
pub fn title(&self) -> &UiElement {
&self.title
}
/// Get a reference to the block config's style.
pub fn style(&self) -> &Style {
&self.style
}
}
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
#[serde(deny_unknown_fields)]
pub struct BuiltinLayoutsConfig {
#[serde(default)]
default: Layout,
#[serde(default)]
no_help: Layout,
#[serde(default)]
no_selection: Layout,
#[serde(default)]
no_help_no_selection: Layout,
}
impl BuiltinLayoutsConfig {
pub fn get(&self, name: &str) -> Option<&Layout> {
match name {
"default" => Some(&self.default),
"no_help" => Some(&self.no_help),
"no help" => Some(&self.no_help),
"no_selection" => Some(&self.no_selection),
"no selection" => Some(&self.no_selection),
"no_help_no_selection" => Some(&self.no_help_no_selection),
"no help no selection" => Some(&self.no_help_no_selection),
_ => None,
}
}
/// Get a reference to the builtin layouts config's default.
pub fn default(&self) -> &Layout {
&self.default
}
}
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
#[serde(deny_unknown_fields)]
pub struct LayoutsConfig {
#[serde(default)]
builtin: BuiltinLayoutsConfig,
#[serde(default)]
custom: HashMap<String, Layout>,
}
impl LayoutsConfig {
pub fn get_builtin(&self, name: &str) -> Option<&Layout> {
self.builtin.get(name)
}
pub fn get_custom(&self, name: &str) -> Option<&Layout> {
self.custom.get(name)
}
pub fn get(&self, name: &str) -> Option<&Layout> {
self.get_builtin(name).or_else(|| self.get_custom(name))
}
/// Get a reference to the layouts config's builtin.
pub fn builtin(&self) -> &BuiltinLayoutsConfig {
&self.builtin
}
/// Get a reference to the layouts config's custom.
pub fn custom(&self) -> &HashMap<String, Layout> {
&self.custom
}
}
#[derive(Debug, Default, Clone, Serialize, Deserialize)]
#[serde(deny_unknown_fields)]
pub struct Config {
#[serde(default)]
layouts: LayoutsConfig,
#[serde(default)]
general: GeneralConfig,
#[serde(default)]
node_types: NodeTypesConfig,
#[serde(default)]
modes: ModesConfig,
}
impl Config {
/// Get a reference to the config's layouts.
pub fn layouts(&self) -> &LayoutsConfig {
&self.layouts
}
/// Get a reference to the config's general.
pub fn general(&self) -> &GeneralConfig {
&self.general
}
/// Get a reference to the config's node types.
pub fn node_types(&self) -> &NodeTypesConfig {
&self.node_types
}
/// Get a reference to the config's modes.
pub fn modes(&self) -> &ModesConfig {
&self.modes
}
3 years ago
}