/* Package tview implements rich widgets for terminal based user interfaces. The widgets provided with this package are useful for data exploration and data entry. Widgets The package implements the following widgets: - TextView: A scrollable window that display multi-colored text. Text may also be highlighted. - Table: A scrollable display of tabular data. Table cells, rows, or columns may also be highlighted. - TreeView: A scrollable display for hierarchical data. Tree nodes can be highlighted, collapsed, expanded, and more. - List: A navigable text list with optional keyboard shortcuts. - InputField: One-line input fields to enter text. - DropDown: Drop-down selection fields. - Checkbox: Selectable checkbox for boolean values. - Button: Buttons which get activated when the user selects them. - Form: Forms composed of input fields, drop down selections, checkboxes, and buttons. - Modal: A centered window with a text message and one or more buttons. - Grid: A grid based layout manager. - Flex: A Flexbox based layout manager. - Pages: A page based layout manager. The package also provides Application which is used to poll the event queue and draw widgets on screen. Hello World The following is a very basic example showing a box with the title "Hello, world!": package main import ( "github.com/rivo/tview" ) func main() { box := tview.NewBox().SetBorder(true).SetTitle("Hello, world!") if err := tview.NewApplication().SetRoot(box, true).Run(); err != nil { panic(err) } } First, we create a box primitive with a border and a title. Then we create an application, set the box as its root primitive, and run the event loop. The application exits when the application's Stop() function is called or when Ctrl-C is pressed. If we have a primitive which consumes key presses, we call the application's SetFocus() function to redirect all key presses to that primitive. Most primitives then offer ways to install handlers that allow you to react to any actions performed on them. More Demos You will find more demos in the "demos" subdirectory. It also contains a presentation (written using tview) which gives an overview of the different widgets and how they can be used. Colors Throughout this package, colors are specified using the tcell.Color type. Functions such as tcell.GetColor(), tcell.NewHexColor(), and tcell.NewRGBColor() can be used to create colors from W3C color names or RGB values. Almost all strings which are displayed can contain color tags. Color tags are W3C color names or six hexadecimal digits following a hash tag, wrapped in square brackets. Examples: This is a [red]warning[white]! The sky is [#8080ff]blue[#ffffff]. A color tag changes the color of the characters following that color tag. This applies to almost everything from box titles, list text, form item labels, to table cells. In a TextView, this functionality has to be switched on explicitly. See the TextView documentation for more information. Color tags may contain not just the foreground (text) color but also the background color and additional flags. In fact, the full definition of a color tag is as follows: [::] Each of the three fields can be left blank and trailing fields can be omitted. (Empty square brackets "[]", however, are not considered color tags.) Colors that are not specified will be left unchanged. A field with just a dash ("-") means "reset to default". You can specify the following flags (some flags may not be supported by your terminal): l: blink b: bold d: dim r: reverse (switch foreground and background color) u: underline Examples: [yellow]Yellow text [yellow:red]Yellow text on red background [:red]Red background, text color unchanged [yellow::u]Yellow text underlined [::bl]Bold, blinking text [::-]Colors unchanged, flags reset [-]Reset foreground color [-:-:-]Reset everything [:]No effect []Not a valid color tag, will print square brackets as they are In the rare event that you want to display a string such as "[red]" or "[#00ff1a]" without applying its effect, you need to put an opening square bracket before the closing square bracket. Note that the text inside the brackets will be matched less strictly than region or colors tags. I.e. any character that may be used in color or region tags will be recognized. Examples: [red[] will be output as [red] ["123"[] will be output as ["123"] [#6aff00[[] will be output as [#6aff00[] [a#"[[[] will be output as [a#"[[] [] will be output as [] (see color tags above) [[] will be output as [[] (not an escaped tag) You can use the Escape() function to insert brackets automatically where needed. Styles When primitives are instantiated, they are initialized with colors taken from the global Styles variable. You may change this variable to adapt the look and feel of the primitives to your preferred style. Unicode Support This package supports unicode characters including wide characters. Concurrency Many functions in this package are not thread-safe. For many applications, this may not be an issue: If your code makes changes in response to key events, it will execute in the main goroutine and thus will not cause any race conditions. If you access your primitives from other goroutines, however, you will need to synchronize execution. The easiest way to do this is to call Application.QueueUpdate() or Application.QueueUpdateDraw() (see the function documentation for details): go func() { app.QueueUpdateDraw(func() { table.SetCellSimple(0, 0, "Foo bar") }) }() One exception to this is the io.Writer interface implemented by TextView. You can safely write to a TextView from any goroutine. See the TextView documentation for details. You can also call Application.Draw() from any goroutine without having to wrap it in QueueUpdate(). And, as mentioned above, key event callbacks are executed in the main goroutine and thus should not use QueueUpdate() as that may lead to deadlocks. Type Hierarchy All widgets listed above contain the Box type. All of Box's functions are therefore available for all widgets, too. All widgets also implement the Primitive interface. There is also the Focusable interface which is used to override functions in subclassing types. The tview package is based on https://github.com/gdamore/tcell. It uses types and constants from that package (e.g. colors and keyboard values). This package does not process mouse input (yet). */ package tview