package tview import ( "strings" "github.com/gdamore/tcell" ) // Form is a Box which contains multiple input fields, one per row. type Form struct { Box // The items of the form (one row per item). items []*InputField // The buttons of the form. buttons []*Button // The number of empty rows between items. itemPadding int // The index of the item or button which has focus. (Items are counted first, // buttons are counted last.) focusedElement int // The label color. labelColor tcell.Color // The background color of the input area. fieldBackgroundColor tcell.Color // The text color of the input area. fieldTextColor tcell.Color } // NewForm returns a new form. func NewForm() *Form { return &Form{ Box: *NewBox(), itemPadding: 1, labelColor: tcell.ColorYellow, fieldBackgroundColor: tcell.ColorBlue, fieldTextColor: tcell.ColorWhite, } } // SetItemPadding sets the number of empty rows between form items. func (f *Form) SetItemPadding(padding int) *Form { f.itemPadding = padding return f } // SetLabelColor sets the color of the labels. func (f *Form) SetLabelColor(color tcell.Color) *Form { f.labelColor = color return f } // SetFieldBackgroundColor sets the background color of the input areas. func (f *Form) SetFieldBackgroundColor(color tcell.Color) *Form { f.fieldBackgroundColor = color return f } // SetFieldTextColor sets the text color of the input areas. func (f *Form) SetFieldTextColor(color tcell.Color) *Form { f.fieldTextColor = color return f } // AddItem adds a new item to the form. It has a label, an optional initial // value, a field length (a value of 0 extends it as far as possible), and // an optional accept function to validate the item's value (set to nil to // accept any text). func (f *Form) AddItem(label, value string, fieldLength int, accept func(textToCheck string, lastChar rune) bool) *Form { f.items = append(f.items, NewInputField(). SetLabel(label). SetText(value). SetFieldLength(fieldLength). SetAcceptanceFunc(accept)) return f } // AddButton adds a new button to the form. The "selected" function is called // when the user selects this button. It may be nil. func (f *Form) AddButton(label string, selected func()) *Form { f.buttons = append(f.buttons, NewButton(label).SetSelectedFunc(selected)) return f } // Draw draws this primitive onto the screen. func (f *Form) Draw(screen tcell.Screen) { f.Box.Draw(screen) // Determine the dimensions. x := f.x y := f.y width := f.width bottomLimit := f.y + f.height if f.border { x++ y++ width -= 2 bottomLimit -= 2 } rightLimit := x + width // Find the longest label. var labelLength int for _, inputField := range f.items { label := strings.TrimSpace(inputField.GetLabel()) if len([]rune(label)) > labelLength { labelLength = len([]rune(label)) } } labelLength++ // Add one space. // Set up and draw the input fields. for _, inputField := range f.items { if y >= bottomLimit { return // Stop here. } label := strings.TrimSpace(inputField.GetLabel()) inputField.SetLabelColor(f.labelColor). SetFieldBackgroundColor(f.fieldBackgroundColor). SetFieldTextColor(f.fieldTextColor). SetLabel(label+strings.Repeat(" ", labelLength-len([]rune(label)))). SetBackgroundColor(f.backgroundColor). SetRect(x, y, width, 1) inputField.Draw(screen) y += 1 + f.itemPadding } // Draw the buttons. if f.itemPadding == 0 { y++ } if y >= bottomLimit { return // Stop here. } for _, button := range f.buttons { space := rightLimit - x if space < 1 { return // No space for this button anymore. } buttonWidth := len([]rune(button.GetLabel())) + 4 if buttonWidth > space { buttonWidth = space } button.SetRect(x, y, buttonWidth, 1) button.Draw(screen) x += buttonWidth + 2 } } // Focus is called by the application when the primitive receives focus. func (f *Form) Focus(app *Application) { f.Box.Focus(app) if len(f.items)+len(f.buttons) == 0 { return } // Hand on the focus to one of our child elements. if f.focusedElement < 0 || f.focusedElement >= len(f.items)+len(f.buttons) { f.focusedElement = 0 } f.hasFocus = false handler := func(key tcell.Key) { switch key { case tcell.KeyTab: f.focusedElement++ case tcell.KeyBacktab: f.focusedElement-- if f.focusedElement < 0 { f.focusedElement = len(f.items) + len(f.buttons) - 1 } case tcell.KeyEscape: f.focusedElement = 0 } f.Focus(app) } if f.focusedElement < len(f.items) { // We're selecting an item. inputField := f.items[f.focusedElement] inputField.SetDoneFunc(handler) app.SetFocus(inputField) } else { // We're selecting a button. button := f.buttons[f.focusedElement-len(f.items)] button.SetBlurFunc(handler) app.SetFocus(button) } } // InputHandler returns the handler for this primitive. func (f *Form) InputHandler() func(event *tcell.EventKey) { return func(event *tcell.EventKey) {} }