From 7ad390eb5ead1c9842cb3d8567b7e84e277753ac Mon Sep 17 00:00:00 2001 From: Benjamin Weidig Date: Sat, 9 Jun 2018 09:36:34 +0200 Subject: [PATCH] Removed deprecated funcs/const related to semigraphic changes --- grid.go | 16 +++---- semigraphics.go | 113 +++++++++++++++++++++++------------------------- util.go | 23 ---------- 3 files changed, 62 insertions(+), 90 deletions(-) diff --git a/grid.go b/grid.go index c69148b..9c3fb79 100644 --- a/grid.go +++ b/grid.go @@ -590,11 +590,11 @@ func (g *Grid) Draw(screen tcell.Screen) { } by := item.y - 1 if by >= 0 && by < height { - PrintJoinedBorder(screen, x+bx, y+by, Borders.Horizontal, g.bordersColor) + PrintJoinedSemigraphics(screen, x+bx, y+by, Borders.Horizontal, g.bordersColor) } by = item.y + item.h if by >= 0 && by < height { - PrintJoinedBorder(screen, x+bx, y+by, Borders.Horizontal, g.bordersColor) + PrintJoinedSemigraphics(screen, x+bx, y+by, Borders.Horizontal, g.bordersColor) } } for by := item.y; by < item.y+item.h; by++ { // Left/right lines. @@ -603,28 +603,28 @@ func (g *Grid) Draw(screen tcell.Screen) { } bx := item.x - 1 if bx >= 0 && bx < width { - PrintJoinedBorder(screen, x+bx, y+by, Borders.Vertical, g.bordersColor) + PrintJoinedSemigraphics(screen, x+bx, y+by, Borders.Vertical, g.bordersColor) } bx = item.x + item.w if bx >= 0 && bx < width { - PrintJoinedBorder(screen, x+bx, y+by, Borders.Vertical, g.bordersColor) + PrintJoinedSemigraphics(screen, x+bx, y+by, Borders.Vertical, g.bordersColor) } } bx, by := item.x-1, item.y-1 // Top-left corner. if bx >= 0 && bx < width && by >= 0 && by < height { - PrintJoinedBorder(screen, x+bx, y+by, Borders.TopLeft, g.bordersColor) + PrintJoinedSemigraphics(screen, x+bx, y+by, Borders.TopLeft, g.bordersColor) } bx, by = item.x+item.w, item.y-1 // Top-right corner. if bx >= 0 && bx < width && by >= 0 && by < height { - PrintJoinedBorder(screen, x+bx, y+by, Borders.TopRight, g.bordersColor) + PrintJoinedSemigraphics(screen, x+bx, y+by, Borders.TopRight, g.bordersColor) } bx, by = item.x-1, item.y+item.h // Bottom-left corner. if bx >= 0 && bx < width && by >= 0 && by < height { - PrintJoinedBorder(screen, x+bx, y+by, Borders.BottomLeft, g.bordersColor) + PrintJoinedSemigraphics(screen, x+bx, y+by, Borders.BottomLeft, g.bordersColor) } bx, by = item.x+item.w, item.y+item.h // Bottom-right corner. if bx >= 0 && bx < width && by >= 0 && by < height { - PrintJoinedBorder(screen, x+bx, y+by, Borders.BottomRight, g.bordersColor) + PrintJoinedSemigraphics(screen, x+bx, y+by, Borders.BottomRight, g.bordersColor) } } } diff --git a/semigraphics.go b/semigraphics.go index d5f52d4..3b66c5f 100644 --- a/semigraphics.go +++ b/semigraphics.go @@ -149,124 +149,124 @@ const ( // e.g. (─) + (│) = (┼) will also match (│) + (─) = (┼) var SemigraphicJoints = map[string]rune{ // (─) + (│) = (┼) - string([]rune{BoxDrawingsLightHorizontal, BoxDrawingsLightVertical}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightHorizontal, BoxDrawingsLightVertical}): BoxDrawingsLightVerticalAndHorizontal, // (─) + (┌) = (┬) - string([]rune{BoxDrawingsLightHorizontal, BoxDrawingsLightDownAndRight}): BoxDrawingsLightDownAndHorizontal, + string([]rune{BoxDrawingsLightHorizontal, BoxDrawingsLightDownAndRight}): BoxDrawingsLightDownAndHorizontal, // (─) + (┐) = (┬) - string([]rune{BoxDrawingsLightHorizontal, BoxDrawingsLightDownAndLeft}): BoxDrawingsLightDownAndHorizontal, + string([]rune{BoxDrawingsLightHorizontal, BoxDrawingsLightDownAndLeft}): BoxDrawingsLightDownAndHorizontal, // (─) + (└) = (┴) - string([]rune{BoxDrawingsLightHorizontal, BoxDrawingsLightUpAndRight}): BoxDrawingsLightUpAndHorizontal, + string([]rune{BoxDrawingsLightHorizontal, BoxDrawingsLightUpAndRight}): BoxDrawingsLightUpAndHorizontal, // (─) + (┘) = (┴) - string([]rune{BoxDrawingsLightHorizontal, BoxDrawingsLightUpAndLeft}): BoxDrawingsLightUpAndHorizontal, + string([]rune{BoxDrawingsLightHorizontal, BoxDrawingsLightUpAndLeft}): BoxDrawingsLightUpAndHorizontal, // (─) + (├) = (┼) - string([]rune{BoxDrawingsLightHorizontal, BoxDrawingsLightVerticalAndRight}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightHorizontal, BoxDrawingsLightVerticalAndRight}): BoxDrawingsLightVerticalAndHorizontal, // (─) + (┤) = (┼) - string([]rune{BoxDrawingsLightHorizontal, BoxDrawingsLightVerticalAndLeft}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightHorizontal, BoxDrawingsLightVerticalAndLeft}): BoxDrawingsLightVerticalAndHorizontal, // (─) + (┬) = (┬) - string([]rune{BoxDrawingsLightHorizontal, BoxDrawingsLightDownAndHorizontal}): BoxDrawingsLightDownAndHorizontal, + string([]rune{BoxDrawingsLightHorizontal, BoxDrawingsLightDownAndHorizontal}): BoxDrawingsLightDownAndHorizontal, // (─) + (┴) = (┴) - string([]rune{BoxDrawingsLightHorizontal, BoxDrawingsLightUpAndHorizontal}): BoxDrawingsLightUpAndHorizontal, + string([]rune{BoxDrawingsLightHorizontal, BoxDrawingsLightUpAndHorizontal}): BoxDrawingsLightUpAndHorizontal, // (─) + (┼) = (┼) - string([]rune{BoxDrawingsLightHorizontal, BoxDrawingsLightVerticalAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightHorizontal, BoxDrawingsLightVerticalAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, // (│) + (┌) = (├) - string([]rune{BoxDrawingsLightVertical, BoxDrawingsLightDownAndRight}): BoxDrawingsLightVerticalAndRight, + string([]rune{BoxDrawingsLightVertical, BoxDrawingsLightDownAndRight}): BoxDrawingsLightVerticalAndRight, // (│) + (┐) = (┤) - string([]rune{BoxDrawingsLightVertical, BoxDrawingsLightDownAndLeft}): BoxDrawingsLightVerticalAndLeft, + string([]rune{BoxDrawingsLightVertical, BoxDrawingsLightDownAndLeft}): BoxDrawingsLightVerticalAndLeft, // (│) + (└) = (├) - string([]rune{BoxDrawingsLightVertical, BoxDrawingsLightUpAndRight}): BoxDrawingsLightVerticalAndRight, + string([]rune{BoxDrawingsLightVertical, BoxDrawingsLightUpAndRight}): BoxDrawingsLightVerticalAndRight, // (│) + (┘) = (┤) - string([]rune{BoxDrawingsLightVertical, BoxDrawingsLightUpAndLeft}): BoxDrawingsLightVerticalAndLeft, + string([]rune{BoxDrawingsLightVertical, BoxDrawingsLightUpAndLeft}): BoxDrawingsLightVerticalAndLeft, // (│) + (├) = (├) - string([]rune{BoxDrawingsLightVertical, BoxDrawingsLightVerticalAndRight}): BoxDrawingsLightVerticalAndRight, + string([]rune{BoxDrawingsLightVertical, BoxDrawingsLightVerticalAndRight}): BoxDrawingsLightVerticalAndRight, // (│) + (┤) = (┤) - string([]rune{BoxDrawingsLightVertical, BoxDrawingsLightVerticalAndLeft}): BoxDrawingsLightVerticalAndLeft, + string([]rune{BoxDrawingsLightVertical, BoxDrawingsLightVerticalAndLeft}): BoxDrawingsLightVerticalAndLeft, // (│) + (┬) = (┼) - string([]rune{BoxDrawingsLightVertical, BoxDrawingsLightDownAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightVertical, BoxDrawingsLightDownAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, // (│) + (┴) = (┼) - string([]rune{BoxDrawingsLightVertical, BoxDrawingsLightUpAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightVertical, BoxDrawingsLightUpAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, // (│) + (┼) = (┼) - string([]rune{BoxDrawingsLightVertical, BoxDrawingsLightVerticalAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightVertical, BoxDrawingsLightVerticalAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, // (┌) + (┐) = (┬) - string([]rune{BoxDrawingsLightDownAndRight, BoxDrawingsLightDownAndLeft}): BoxDrawingsLightDownAndHorizontal, + string([]rune{BoxDrawingsLightDownAndRight, BoxDrawingsLightDownAndLeft}): BoxDrawingsLightDownAndHorizontal, // (┌) + (└) = (├) - string([]rune{BoxDrawingsLightDownAndRight, BoxDrawingsLightUpAndRight}): BoxDrawingsLightVerticalAndRight, + string([]rune{BoxDrawingsLightDownAndRight, BoxDrawingsLightUpAndRight}): BoxDrawingsLightVerticalAndRight, // (┌) + (┘) = (┼) - string([]rune{BoxDrawingsLightDownAndRight, BoxDrawingsLightUpAndLeft}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightDownAndRight, BoxDrawingsLightUpAndLeft}): BoxDrawingsLightVerticalAndHorizontal, // (┌) + (├) = (├) - string([]rune{BoxDrawingsLightDownAndRight, BoxDrawingsLightVerticalAndRight}): BoxDrawingsLightVerticalAndRight, + string([]rune{BoxDrawingsLightDownAndRight, BoxDrawingsLightVerticalAndRight}): BoxDrawingsLightVerticalAndRight, // (┌) + (┤) = (┼) - string([]rune{BoxDrawingsLightDownAndRight, BoxDrawingsLightVerticalAndLeft}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightDownAndRight, BoxDrawingsLightVerticalAndLeft}): BoxDrawingsLightVerticalAndHorizontal, // (┌) + (┬) = (┬) - string([]rune{BoxDrawingsLightDownAndRight, BoxDrawingsLightDownAndHorizontal}): BoxDrawingsLightDownAndHorizontal, + string([]rune{BoxDrawingsLightDownAndRight, BoxDrawingsLightDownAndHorizontal}): BoxDrawingsLightDownAndHorizontal, // (┌) + (┴) = (┼) - string([]rune{BoxDrawingsLightDownAndRight, BoxDrawingsLightUpAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightDownAndRight, BoxDrawingsLightUpAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, // (┌) + (┴) = (┼) - string([]rune{BoxDrawingsLightDownAndRight, BoxDrawingsLightVerticalAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightDownAndRight, BoxDrawingsLightVerticalAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, // (┐) + (└) = (┼) - string([]rune{BoxDrawingsLightDownAndLeft, BoxDrawingsLightUpAndRight}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightDownAndLeft, BoxDrawingsLightUpAndRight}): BoxDrawingsLightVerticalAndHorizontal, // (┐) + (┘) = (┤) - string([]rune{BoxDrawingsLightDownAndLeft, BoxDrawingsLightUpAndLeft}): BoxDrawingsLightVerticalAndLeft, + string([]rune{BoxDrawingsLightDownAndLeft, BoxDrawingsLightUpAndLeft}): BoxDrawingsLightVerticalAndLeft, // (┐) + (├) = (┼) - string([]rune{BoxDrawingsLightDownAndLeft, BoxDrawingsLightVerticalAndRight}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightDownAndLeft, BoxDrawingsLightVerticalAndRight}): BoxDrawingsLightVerticalAndHorizontal, // (┐) + (┤) = (┤) - string([]rune{BoxDrawingsLightDownAndLeft, BoxDrawingsLightVerticalAndLeft}): BoxDrawingsLightVerticalAndLeft, + string([]rune{BoxDrawingsLightDownAndLeft, BoxDrawingsLightVerticalAndLeft}): BoxDrawingsLightVerticalAndLeft, // (┐) + (┬) = (┬) - string([]rune{BoxDrawingsLightDownAndLeft, BoxDrawingsLightDownAndHorizontal}): BoxDrawingsLightDownAndHorizontal, + string([]rune{BoxDrawingsLightDownAndLeft, BoxDrawingsLightDownAndHorizontal}): BoxDrawingsLightDownAndHorizontal, // (┐) + (┴) = (┼) - string([]rune{BoxDrawingsLightDownAndLeft, BoxDrawingsLightUpAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightDownAndLeft, BoxDrawingsLightUpAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, // (┐) + (┼) = (┼) - string([]rune{BoxDrawingsLightDownAndLeft, BoxDrawingsLightVerticalAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightDownAndLeft, BoxDrawingsLightVerticalAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, // (└) + (┘) = (┴) - string([]rune{BoxDrawingsLightUpAndRight, BoxDrawingsLightUpAndLeft}): BoxDrawingsLightUpAndHorizontal, + string([]rune{BoxDrawingsLightUpAndRight, BoxDrawingsLightUpAndLeft}): BoxDrawingsLightUpAndHorizontal, // (└) + (├) = (├) - string([]rune{BoxDrawingsLightUpAndRight, BoxDrawingsLightVerticalAndRight}): BoxDrawingsLightVerticalAndRight, + string([]rune{BoxDrawingsLightUpAndRight, BoxDrawingsLightVerticalAndRight}): BoxDrawingsLightVerticalAndRight, // (└) + (┤) = (┼) - string([]rune{BoxDrawingsLightUpAndRight, BoxDrawingsLightVerticalAndLeft}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightUpAndRight, BoxDrawingsLightVerticalAndLeft}): BoxDrawingsLightVerticalAndHorizontal, // (└) + (┬) = (┼) - string([]rune{BoxDrawingsLightUpAndRight, BoxDrawingsLightDownAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightUpAndRight, BoxDrawingsLightDownAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, // (└) + (┴) = (┴) - string([]rune{BoxDrawingsLightUpAndRight, BoxDrawingsLightUpAndHorizontal}): BoxDrawingsLightUpAndHorizontal, + string([]rune{BoxDrawingsLightUpAndRight, BoxDrawingsLightUpAndHorizontal}): BoxDrawingsLightUpAndHorizontal, // (└) + (┼) = (┼) - string([]rune{BoxDrawingsLightUpAndRight, BoxDrawingsLightVerticalAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightUpAndRight, BoxDrawingsLightVerticalAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, // (┘) + (├) = (┼) - string([]rune{BoxDrawingsLightUpAndLeft, BoxDrawingsLightVerticalAndRight}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightUpAndLeft, BoxDrawingsLightVerticalAndRight}): BoxDrawingsLightVerticalAndHorizontal, // (┘) + (┤) = (┤) - string([]rune{BoxDrawingsLightUpAndLeft, BoxDrawingsLightVerticalAndLeft}): BoxDrawingsLightVerticalAndLeft, + string([]rune{BoxDrawingsLightUpAndLeft, BoxDrawingsLightVerticalAndLeft}): BoxDrawingsLightVerticalAndLeft, // (┘) + (┬) = (┼) - string([]rune{BoxDrawingsLightUpAndLeft, BoxDrawingsLightDownAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightUpAndLeft, BoxDrawingsLightDownAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, // (┘) + (┴) = (┴) - string([]rune{BoxDrawingsLightUpAndLeft, BoxDrawingsLightUpAndHorizontal}): BoxDrawingsLightUpAndHorizontal, + string([]rune{BoxDrawingsLightUpAndLeft, BoxDrawingsLightUpAndHorizontal}): BoxDrawingsLightUpAndHorizontal, // (┘) + (┼) = (┼) - string([]rune{BoxDrawingsLightUpAndLeft, BoxDrawingsLightVerticalAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightUpAndLeft, BoxDrawingsLightVerticalAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, // (├) + (┤) = (┼) - string([]rune{BoxDrawingsLightVerticalAndRight, BoxDrawingsLightVerticalAndLeft}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightVerticalAndRight, BoxDrawingsLightVerticalAndLeft}): BoxDrawingsLightVerticalAndHorizontal, // (├) + (┬) = (┼) - string([]rune{BoxDrawingsLightVerticalAndRight, BoxDrawingsLightDownAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightVerticalAndRight, BoxDrawingsLightDownAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, // (├) + (┴) = (┼) - string([]rune{BoxDrawingsLightVerticalAndRight, BoxDrawingsLightUpAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightVerticalAndRight, BoxDrawingsLightUpAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, // (├) + (┼) = (┼) - string([]rune{BoxDrawingsLightVerticalAndRight, BoxDrawingsLightVerticalAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightVerticalAndRight, BoxDrawingsLightVerticalAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, // (┤) + (┬) = (┼) - string([]rune{BoxDrawingsLightVerticalAndLeft, BoxDrawingsLightDownAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightVerticalAndLeft, BoxDrawingsLightDownAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, // (┤) + (┴) = (┼) - string([]rune{BoxDrawingsLightVerticalAndLeft, BoxDrawingsLightUpAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightVerticalAndLeft, BoxDrawingsLightUpAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, // (┤) + (┼) = (┼) - string([]rune{BoxDrawingsLightVerticalAndLeft, BoxDrawingsLightVerticalAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightVerticalAndLeft, BoxDrawingsLightVerticalAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, // (┬) + (┴) = (┼) - string([]rune{BoxDrawingsLightDownAndHorizontal, BoxDrawingsLightUpAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightDownAndHorizontal, BoxDrawingsLightUpAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, // (┬) + (┼) = (┼) string([]rune{BoxDrawingsLightDownAndHorizontal, BoxDrawingsLightVerticalAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, // (┴) + (┼) = (┼) - string([]rune{BoxDrawingsLightUpAndHorizontal, BoxDrawingsLightVerticalAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, + string([]rune{BoxDrawingsLightUpAndHorizontal, BoxDrawingsLightVerticalAndHorizontal}): BoxDrawingsLightVerticalAndHorizontal, } // PrintJoinedSemigraphics prints a semigraphics rune into the screen at the given @@ -294,8 +294,3 @@ func PrintJoinedSemigraphics(screen tcell.Screen, x, y int, ch rune, color tcell // We only print something if we have something. screen.SetContent(x, y, result, nil, style) } - -// PrintJoinedBorder is the backwards-compatible wrapper for the new PrintJoinedSemigraphics. -func PrintJoinedBorder(screen tcell.Screen, x, y int, ch rune, color tcell.Color) { - PrintJoinedSemigraphics(screen, x, y, ch, color) -} diff --git a/util.go b/util.go index 3fe2e0f..7ac8f74 100644 --- a/util.go +++ b/util.go @@ -19,29 +19,6 @@ const ( AlignRight ) -// Deprecated semigraphical runes. -// You should use the runes provided by semigraphical.go or Borders directly. -const ( - GraphicsHoriBar = BoxDrawingsLightHorizontal - GraphicsVertBar = BoxDrawingsLightVertical - GraphicsTopLeftCorner = BoxDrawingsLightDownAndRight - GraphicsTopRightCorner = BoxDrawingsLightDownAndLeft - GraphicsBottomLeftCorner = BoxDrawingsLightUpAndRight - GraphicsBottomRightCorner = BoxDrawingsLightUpAndLeft - GraphicsLeftT = BoxDrawingsLightVerticalAndRight - GraphicsRightT = BoxDrawingsLightVerticalAndLeft - GraphicsTopT = BoxDrawingsLightDownAndHorizontal - GraphicsBottomT = BoxDrawingsLightUpAndHorizontal - GraphicsCross = BoxDrawingsLightVerticalAndHorizontal - GraphicsDbHorBar = BoxDrawingsDoubleHorizontal - GraphicsDbVertBar = BoxDrawingsDoubleVertical - GraphicsDbTopLeftCorner = BoxDrawingsDoubleDownAndRight - GraphicsDbTopRightCorner = BoxDrawingsDoubleDownAndLeft - GraphicsDbBottomRightCorner = BoxDrawingsDoubleUpAndLeft - GraphicsDbBottomLeftCorner = BoxDrawingsDoubleUpAndRight - GraphicsEllipsis = SemigraphicsHorizontalEllipsis -) - // Common regular expressions. var ( colorPattern = regexp.MustCompile(`\[([a-zA-Z]+|#[0-9a-zA-Z]{6}|\-)?(:([a-zA-Z]+|#[0-9a-zA-Z]{6}|\-)?(:([lbdru]+|\-)?)?)?\]`)