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Added support for zero-width joiners. Resolves #161
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parent
fed6446838
commit
29458dad3e
14
textview.go
14
textview.go
@ -883,8 +883,12 @@ func (t *TextView) Draw(screen tcell.Screen) {
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comb = make([]rune, len(runeSequence)-1)
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copy(comb, runeSequence[1:])
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}
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for offset := 0; offset < runeSeqWidth; offset++ {
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screen.SetContent(x+posX+offset, y+line-t.lineOffset, runeSequence[0], comb, style)
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for offset := runeSeqWidth - 1; offset >= 0; offset-- {
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if offset == 0 {
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screen.SetContent(x+posX+offset, y+line-t.lineOffset, runeSequence[0], comb, style)
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} else {
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screen.SetContent(x+posX+offset, y+line-t.lineOffset, ' ', nil, style)
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}
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}
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// Advance.
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@ -926,14 +930,18 @@ func (t *TextView) Draw(screen tcell.Screen) {
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// Determine the width of this rune.
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chWidth := runewidth.RuneWidth(ch)
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if chWidth == 0 {
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// If this is not a modifier, we treat it as a space character.
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if len(runeSequence) == 0 {
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// If this is not a modifier, we treat it as a space character.
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ch = ' '
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chWidth = 1
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} else {
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runeSequence = append(runeSequence, ch)
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continue
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}
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} else if runeSequence[len(runeSequence)-1] == '\u200d' {
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// Keep collecting if the previous character was a zero-width joiner.
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runeSequence = append(runeSequence, ch)
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continue
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}
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// Skip to the right.
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15
util.go
15
util.go
@ -321,7 +321,7 @@ func printWithStyle(screen tcell.Screen, text string, x, y, maxWidth, align int,
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colorPos, escapePos int
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foregroundColor, backgroundColor, attributes string
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)
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runeSequence := make([]rune, 0, 10)
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runeSequence := make([]rune, 0, 20)
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runeSeqWidth := 0
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flush := func() {
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if len(runeSequence) == 0 {
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@ -339,9 +339,13 @@ func printWithStyle(screen tcell.Screen, text string, x, y, maxWidth, align int,
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comb = make([]rune, len(runeSequence)-1)
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copy(comb, runeSequence[1:])
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}
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for offset := 0; offset < runeSeqWidth; offset++ {
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for offset := runeSeqWidth - 1; offset >= 0; offset-- {
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// To avoid undesired effects, we place the same character in all cells.
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screen.SetContent(finalX+offset, y, runeSequence[0], comb, finalStyle)
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if offset == 0 {
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screen.SetContent(finalX+offset, y, runeSequence[0], comb, finalStyle)
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} else {
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screen.SetContent(finalX+offset, y, ' ', nil, finalStyle)
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}
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}
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// Advance and reset.
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@ -384,8 +388,9 @@ func printWithStyle(screen tcell.Screen, text string, x, y, maxWidth, align int,
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ch = ' '
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chWidth = 1
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}
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} else {
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// We have a character. Flush all previous runes.
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} else if len(runeSequence) > 0 && runeSequence[len(runeSequence)-1] != '\u200d' {
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// We have a character that doesn't follow a zero-width joiner. Flush all
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// previous runes.
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flush()
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}
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runeSequence = append(runeSequence, ch)
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