tui-rs/src/widgets/list.rs
2016-11-07 22:57:13 +01:00

201 lines
5.4 KiB
Rust

use std::iter;
use std::cmp::min;
use unicode_width::UnicodeWidthStr;
use buffer::Buffer;
use widgets::{Widget, Block};
use layout::Rect;
use style::Style;
pub struct List<'a, T>
where T: AsRef<str> + 'a
{
block: Option<Block<'a>>,
items: &'a [(T, &'a Style)],
style: Style,
}
impl<'a, T> Default for List<'a, T>
where T: AsRef<str> + 'a
{
fn default() -> List<'a, T> {
List {
block: None,
items: &[],
style: Default::default(),
}
}
}
impl<'a, T> List<'a, T>
where T: AsRef<str> + 'a
{
pub fn block(&'a mut self, block: Block<'a>) -> &mut List<'a, T> {
self.block = Some(block);
self
}
pub fn items(&'a mut self, items: &'a [(T, &'a Style)]) -> &mut List<'a, T> {
self.items = items;
self
}
pub fn style(&'a mut self, style: Style) -> &mut List<'a, T> {
self.style = style;
self
}
}
impl<'a, T> Widget for List<'a, T>
where T: AsRef<str> + 'a
{
fn draw(&self, area: &Rect, buf: &mut Buffer) {
let list_area = match self.block {
Some(ref b) => {
b.draw(area, buf);
b.inner(area)
}
None => *area,
};
if list_area.width < 1 || list_area.height < 1 {
return;
}
self.background(&list_area, buf, self.style.bg);
let max_index = min(self.items.len(), list_area.height as usize);
for (i, &(ref item, style)) in self.items.iter().enumerate().take(max_index) {
buf.set_stringn(list_area.left(),
list_area.top() + i as u16,
item.as_ref(),
list_area.width as usize,
style);
}
}
}
/// A widget to display several items among which one can be selected (optional)
///
/// # Examples
///
/// ```
/// # extern crate tui;
/// # use tui::widgets::{Block, border, SelectableList};
/// # use tui::style::{Style, Color, Modifier};
/// # fn main() {
/// SelectableList::default()
/// .block(Block::default().title("SelectableList").borders(border::ALL))
/// .items(&["Item 1", "Item 2", "Item 3"])
/// .select(1)
/// .style(Style::default().fg(Color::White))
/// .highlight_style(Style::default().modifier(Modifier::Italic))
/// .highlight_symbol(">>");
/// # }
/// ```
pub struct SelectableList<'a> {
block: Option<Block<'a>>,
/// Items to be displayed
items: &'a [&'a str],
/// Index of the one selected
selected: Option<usize>,
/// Base style of the widget
style: Style,
/// Style used to render selected item
highlight_style: Style,
/// Symbol in front of the selected item (Shift all items to the right)
highlight_symbol: Option<&'a str>,
}
impl<'a> Default for SelectableList<'a> {
fn default() -> SelectableList<'a> {
SelectableList {
block: None,
items: &[],
selected: None,
style: Default::default(),
highlight_style: Default::default(),
highlight_symbol: None,
}
}
}
impl<'a> SelectableList<'a> {
pub fn block(&'a mut self, block: Block<'a>) -> &mut SelectableList<'a> {
self.block = Some(block);
self
}
pub fn items(&'a mut self, items: &'a [&'a str]) -> &mut SelectableList<'a> {
self.items = items;
self
}
pub fn style(&'a mut self, style: Style) -> &mut SelectableList<'a> {
self.style = style;
self
}
pub fn highlight_symbol(&'a mut self, highlight_symbol: &'a str) -> &mut SelectableList<'a> {
self.highlight_symbol = Some(highlight_symbol);
self
}
pub fn highlight_style(&'a mut self, highlight_style: Style) -> &mut SelectableList<'a> {
self.highlight_style = highlight_style;
self
}
pub fn select(&'a mut self, index: usize) -> &'a mut SelectableList<'a> {
self.selected = Some(index);
self
}
}
impl<'a> Widget for SelectableList<'a> {
fn draw(&self, area: &Rect, buf: &mut Buffer) {
let list_area = match self.block {
Some(ref b) => b.inner(area),
None => *area,
};
let list_height = list_area.height as usize;
// Use highlight_style only if something is selected
let (selected, highlight_style) = match self.selected {
Some(i) => (i, &self.highlight_style),
None => (0, &self.style),
};
let highlight_symbol = self.highlight_symbol.unwrap_or("");
let blank_symbol = iter::repeat(" ").take(highlight_symbol.width()).collect::<String>();
// Make sure the list show the selected item
let offset = if selected >= list_height {
selected - list_height + 1
} else {
0
};
let items = self.items
.iter()
.cloned()
.enumerate()
.map(|(i, item)| if i == selected {
(format!("{} {}", highlight_symbol, item), highlight_style)
} else {
(format!("{} {}", blank_symbol, item), &self.style)
})
.skip(offset as usize)
.collect::<Vec<(String, &Style)>>();
// Render items
List::default()
.block(self.block.unwrap_or_default())
.items(&items)
.draw(area, buf);
}
}