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160 lines
4.1 KiB
Rust
160 lines
4.1 KiB
Rust
//! `style` contains the primitives used to control how your user interface will look.
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use bitflags::bitflags;
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#[derive(Debug, Clone, Copy, PartialEq)]
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#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
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pub enum Color {
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Reset,
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Black,
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Red,
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Green,
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Yellow,
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Blue,
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Magenta,
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Cyan,
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Gray,
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DarkGray,
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LightRed,
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LightGreen,
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LightYellow,
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LightBlue,
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LightMagenta,
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LightCyan,
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White,
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Rgb(u8, u8, u8),
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Indexed(u8),
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}
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bitflags! {
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/// Modifier changes the way a piece of text is displayed.
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///
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/// They are bitflags so they can easily be composed.
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///
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/// ## Examples
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///
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/// ```rust
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/// # use tui::style::Modifier;
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///
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/// let m = Modifier::BOLD | Modifier::ITALIC;
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/// ```
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#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
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pub struct Modifier: u16 {
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const BOLD = 0b0000_0000_0001;
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const DIM = 0b0000_0000_0010;
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const ITALIC = 0b0000_0000_0100;
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const UNDERLINED = 0b0000_0000_1000;
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const SLOW_BLINK = 0b0000_0001_0000;
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const RAPID_BLINK = 0b0000_0010_0000;
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const REVERSED = 0b0000_0100_0000;
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const HIDDEN = 0b0000_1000_0000;
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const CROSSED_OUT = 0b0001_0000_0000;
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}
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}
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/// Style let you control the main characteristics of the displayed elements.
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///
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/// ## Examples
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///
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/// ```rust
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/// # use tui::style::{Color, Modifier, Style};
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/// // Using the raw struct initialization:
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/// let s = Style {
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/// fg: Color::Black,
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/// bg: Color::Green,
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/// modifier: Modifier::ITALIC | Modifier::BOLD
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/// };
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/// // Using the provided builder pattern:
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/// let s = Style::default()
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/// .fg(Color::Black)
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/// .bg(Color::Green)
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/// .modifier(Modifier::ITALIC | Modifier::BOLD);
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/// ```
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#[derive(Debug, Clone, Copy, PartialEq)]
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#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
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pub struct Style {
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/// The foreground color.
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pub fg: Color,
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/// The background color.
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pub bg: Color,
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/// The emphasis applied to the text graphemes.
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pub modifier: Modifier,
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}
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impl Default for Style {
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fn default() -> Style {
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Style::new()
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}
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}
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impl Style {
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pub const fn new() -> Self {
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Style {
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fg: Color::Reset,
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bg: Color::Reset,
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modifier: Modifier::empty(),
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}
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}
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/// Reinitializes the style properties. Both colors are put back to `Color::Reset` while
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/// all modifiers are cleared.
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///
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/// ## Examples
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///
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/// ```rust
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/// # use tui::style::{Color, Modifier, Style};
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/// let mut s = Style::default().fg(Color::Red).bg(Color::Green).modifier(Modifier::BOLD);
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/// s.reset();
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/// assert_eq!(s.fg, Color::Reset);
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/// assert_eq!(s.bg, Color::Reset);
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/// assert_eq!(s.modifier, Modifier::empty());
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/// ```
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pub fn reset(&mut self) {
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self.fg = Color::Reset;
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self.bg = Color::Reset;
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self.modifier = Modifier::empty();
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}
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/// Changes the foreground color.
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///
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/// ## Examples
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///
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/// ```rust
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/// # use tui::style::{Color, Style};
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/// let s = Style::default().fg(Color::Red);
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/// assert_eq!(s.fg, Color::Red);
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/// ```
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pub const fn fg(mut self, color: Color) -> Style {
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self.fg = color;
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self
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}
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/// Changes the background color.
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///
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/// ## Examples
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///
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/// ```rust
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/// # use tui::style::{Color, Style};
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/// let s = Style::default().bg(Color::Red);
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/// assert_eq!(s.bg, Color::Red);
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/// ```
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pub const fn bg(mut self, color: Color) -> Style {
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self.bg = color;
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self
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}
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/// Changes the emphasis.
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///
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/// ## Examples
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///
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/// ```rust
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/// # use tui::style::{Modifier, Style};
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/// let s = Style::default().modifier(Modifier::BOLD | Modifier::ITALIC);
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/// assert_eq!(s.modifier, Modifier::BOLD | Modifier::ITALIC);
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/// ```
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pub const fn modifier(mut self, modifier: Modifier) -> Style {
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self.modifier = modifier;
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self
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}
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}
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