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tui-rs/src/style.rs

160 lines
4.1 KiB
Rust

//! `style` contains the primitives used to control how your user interface will look.
use bitflags::bitflags;
#[derive(Debug, Clone, Copy, PartialEq)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub enum Color {
Reset,
Black,
Red,
Green,
Yellow,
Blue,
Magenta,
Cyan,
Gray,
DarkGray,
LightRed,
LightGreen,
LightYellow,
LightBlue,
LightMagenta,
LightCyan,
White,
Rgb(u8, u8, u8),
Indexed(u8),
}
bitflags! {
/// Modifier changes the way a piece of text is displayed.
///
/// They are bitflags so they can easily be composed.
///
/// ## Examples
///
/// ```rust
/// # use tui::style::Modifier;
///
/// let m = Modifier::BOLD | Modifier::ITALIC;
/// ```
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub struct Modifier: u16 {
const BOLD = 0b0000_0000_0001;
const DIM = 0b0000_0000_0010;
const ITALIC = 0b0000_0000_0100;
const UNDERLINED = 0b0000_0000_1000;
const SLOW_BLINK = 0b0000_0001_0000;
const RAPID_BLINK = 0b0000_0010_0000;
const REVERSED = 0b0000_0100_0000;
const HIDDEN = 0b0000_1000_0000;
const CROSSED_OUT = 0b0001_0000_0000;
}
}
/// Style let you control the main characteristics of the displayed elements.
///
/// ## Examples
///
/// ```rust
/// # use tui::style::{Color, Modifier, Style};
/// // Using the raw struct initialization:
/// let s = Style {
/// fg: Color::Black,
/// bg: Color::Green,
/// modifier: Modifier::ITALIC | Modifier::BOLD
/// };
/// // Using the provided builder pattern:
/// let s = Style::default()
/// .fg(Color::Black)
/// .bg(Color::Green)
/// .modifier(Modifier::ITALIC | Modifier::BOLD);
/// ```
#[derive(Debug, Clone, Copy, PartialEq)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub struct Style {
/// The foreground color.
pub fg: Color,
/// The background color.
pub bg: Color,
/// The emphasis applied to the text graphemes.
pub modifier: Modifier,
}
impl Default for Style {
fn default() -> Style {
Style::new()
}
}
impl Style {
pub const fn new() -> Self {
Style {
fg: Color::Reset,
bg: Color::Reset,
modifier: Modifier::empty(),
}
}
/// Reinitializes the style properties. Both colors are put back to `Color::Reset` while
/// all modifiers are cleared.
///
/// ## Examples
///
/// ```rust
/// # use tui::style::{Color, Modifier, Style};
/// let mut s = Style::default().fg(Color::Red).bg(Color::Green).modifier(Modifier::BOLD);
/// s.reset();
/// assert_eq!(s.fg, Color::Reset);
/// assert_eq!(s.bg, Color::Reset);
/// assert_eq!(s.modifier, Modifier::empty());
/// ```
pub fn reset(&mut self) {
self.fg = Color::Reset;
self.bg = Color::Reset;
self.modifier = Modifier::empty();
}
/// Changes the foreground color.
///
/// ## Examples
///
/// ```rust
/// # use tui::style::{Color, Style};
/// let s = Style::default().fg(Color::Red);
/// assert_eq!(s.fg, Color::Red);
/// ```
pub const fn fg(mut self, color: Color) -> Style {
self.fg = color;
self
}
/// Changes the background color.
///
/// ## Examples
///
/// ```rust
/// # use tui::style::{Color, Style};
/// let s = Style::default().bg(Color::Red);
/// assert_eq!(s.bg, Color::Red);
/// ```
pub const fn bg(mut self, color: Color) -> Style {
self.bg = color;
self
}
/// Changes the emphasis.
///
/// ## Examples
///
/// ```rust
/// # use tui::style::{Modifier, Style};
/// let s = Style::default().modifier(Modifier::BOLD | Modifier::ITALIC);
/// assert_eq!(s.modifier, Modifier::BOLD | Modifier::ITALIC);
/// ```
pub const fn modifier(mut self, modifier: Modifier) -> Style {
self.modifier = modifier;
self
}
}