You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
tui-rs/src/terminal.rs

325 lines
9.7 KiB
Rust

use crate::{
backend::Backend,
buffer::Buffer,
layout::Rect,
widgets::{StatefulWidget, Widget},
};
use std::io;
#[derive(Debug, Clone, PartialEq)]
/// UNSTABLE
enum ResizeBehavior {
Fixed,
Auto,
}
#[derive(Debug, Clone, PartialEq)]
/// UNSTABLE
pub struct Viewport {
area: Rect,
resize_behavior: ResizeBehavior,
}
impl Viewport {
/// UNSTABLE
pub fn fixed(area: Rect) -> Viewport {
Viewport {
area,
resize_behavior: ResizeBehavior::Fixed,
}
}
}
#[derive(Debug, Clone, PartialEq)]
/// Options to pass to [`Terminal::with_options`]
pub struct TerminalOptions {
/// Viewport used to draw to the terminal
pub viewport: Viewport,
}
/// Interface to the terminal backed by Termion
#[derive(Debug)]
pub struct Terminal<B>
where
B: Backend,
{
backend: B,
/// Holds the results of the current and previous draw calls. The two are compared at the end
/// of each draw pass to output the necessary updates to the terminal
buffers: [Buffer; 2],
/// Index of the current buffer in the previous array
current: usize,
/// Whether the cursor is currently hidden
hidden_cursor: bool,
/// Viewport
viewport: Viewport,
}
/// Represents a consistent terminal interface for rendering.
pub struct Frame<'a, B: 'a>
where
B: Backend,
{
terminal: &'a mut Terminal<B>,
/// Where should the cursor be after drawing this frame?
///
/// If `None`, the cursor is hidden and its position is controlled by the backend. If `Some((x,
/// y))`, the cursor is shown and placed at `(x, y)` after the call to `Terminal::draw()`.
cursor_position: Option<(u16, u16)>,
}
impl<'a, B> Frame<'a, B>
where
B: Backend,
{
/// Terminal size, guaranteed not to change when rendering.
pub fn size(&self) -> Rect {
self.terminal.viewport.area
}
/// Render a [`Widget`] to the current buffer using [`Widget::render`].
///
/// # Examples
///
/// ```rust
/// # use tui::Terminal;
/// # use tui::backend::TestBackend;
/// # use tui::layout::Rect;
/// # use tui::widgets::Block;
/// # let backend = TestBackend::new(5, 5);
/// # let mut terminal = Terminal::new(backend).unwrap();
/// let block = Block::default();
/// let area = Rect::new(0, 0, 5, 5);
/// let mut frame = terminal.get_frame();
/// frame.render_widget(block, area);
/// ```
pub fn render_widget<W>(&mut self, widget: W, area: Rect)
where
W: Widget,
{
widget.render(area, self.terminal.current_buffer_mut());
}
/// Render a [`StatefulWidget`] to the current buffer using [`StatefulWidget::render`].
///
/// The last argument should be an instance of the [`StatefulWidget::State`] associated to the
/// given [`StatefulWidget`].
///
/// # Examples
///
/// ```rust
/// # use tui::Terminal;
/// # use tui::backend::TestBackend;
/// # use tui::layout::Rect;
/// # use tui::widgets::{List, ListItem, ListState};
/// # let backend = TestBackend::new(5, 5);
/// # let mut terminal = Terminal::new(backend).unwrap();
/// let mut state = ListState::default();
/// state.select(Some(1));
/// let items = vec![
/// ListItem::new("Item 1"),
/// ListItem::new("Item 2"),
/// ];
/// let list = List::new(items);
/// let area = Rect::new(0, 0, 5, 5);
/// let mut frame = terminal.get_frame();
/// frame.render_stateful_widget(list, area, &mut state);
/// ```
pub fn render_stateful_widget<W>(&mut self, widget: W, area: Rect, state: &mut W::State)
where
W: StatefulWidget,
{
widget.render(area, self.terminal.current_buffer_mut(), state);
}
/// After drawing this frame, make the cursor visible and put it at the specified (x, y)
/// coordinates. If this method is not called, the cursor will be hidden.
///
/// Note that this will interfere with calls to `Terminal::hide_cursor()`,
/// `Terminal::show_cursor()`, and `Terminal::set_cursor()`. Pick one of the APIs and stick
/// with it.
pub fn set_cursor(&mut self, x: u16, y: u16) {
self.cursor_position = Some((x, y));
}
}
/// CompletedFrame represents the state of the terminal after all changes performed in the last
/// [`Terminal::draw`] call have been applied. Therefore, it is only valid until the next call to
/// [`Terminal::draw`].
pub struct CompletedFrame<'a> {
pub buffer: &'a Buffer,
pub area: Rect,
}
impl<B> Drop for Terminal<B>
where
B: Backend,
{
fn drop(&mut self) {
// Attempt to restore the cursor state
if self.hidden_cursor {
if let Err(err) = self.show_cursor() {
eprintln!("Failed to show the cursor: {}", err);
}
}
}
}
impl<B> Terminal<B>
where
B: Backend,
{
/// Wrapper around Terminal initialization. Each buffer is initialized with a blank string and
/// default colors for the foreground and the background
pub fn new(backend: B) -> io::Result<Terminal<B>> {
let size = backend.size()?;
Terminal::with_options(
backend,
TerminalOptions {
viewport: Viewport {
area: size,
resize_behavior: ResizeBehavior::Auto,
},
},
)
}
/// UNSTABLE
pub fn with_options(backend: B, options: TerminalOptions) -> io::Result<Terminal<B>> {
Ok(Terminal {
backend,
buffers: [
Buffer::empty(options.viewport.area),
Buffer::empty(options.viewport.area),
],
current: 0,
hidden_cursor: false,
viewport: options.viewport,
})
}
/// Get a Frame object which provides a consistent view into the terminal state for rendering.
pub fn get_frame(&mut self) -> Frame<B> {
Frame {
terminal: self,
cursor_position: None,
}
}
pub fn current_buffer_mut(&mut self) -> &mut Buffer {
&mut self.buffers[self.current]
}
pub fn backend(&self) -> &B {
&self.backend
}
pub fn backend_mut(&mut self) -> &mut B {
&mut self.backend
}
/// Obtains a difference between the previous and the current buffer and passes it to the
/// current backend for drawing.
pub fn flush(&mut self) -> io::Result<()> {
let previous_buffer = &self.buffers[1 - self.current];
let current_buffer = &self.buffers[self.current];
let updates = previous_buffer.diff(current_buffer);
self.backend.draw(updates.into_iter())
}
/// Updates the Terminal so that internal buffers match the requested size. Requested size will
/// be saved so the size can remain consistent when rendering.
/// This leads to a full clear of the screen.
pub fn resize(&mut self, area: Rect) -> io::Result<()> {
self.buffers[self.current].resize(area);
self.buffers[1 - self.current].resize(area);
self.viewport.area = area;
self.clear()
}
/// Queries the backend for size and resizes if it doesn't match the previous size.
pub fn autoresize(&mut self) -> io::Result<()> {
if self.viewport.resize_behavior == ResizeBehavior::Auto {
let size = self.size()?;
if size != self.viewport.area {
self.resize(size)?;
}
};
Ok(())
}
/// Synchronizes terminal size, calls the rendering closure, flushes the current internal state
/// and prepares for the next draw call.
pub fn draw<F>(&mut self, f: F) -> io::Result<CompletedFrame>
where
F: FnOnce(&mut Frame<B>),
{
// Autoresize - otherwise we get glitches if shrinking or potential desync between widgets
// and the terminal (if growing), which may OOB.
self.autoresize()?;
let mut frame = self.get_frame();
f(&mut frame);
// We can't change the cursor position right away because we have to flush the frame to
// stdout first. But we also can't keep the frame around, since it holds a &mut to
// Terminal. Thus, we're taking the important data out of the Frame and dropping it.
let cursor_position = frame.cursor_position;
// Draw to stdout
self.flush()?;
match cursor_position {
None => self.hide_cursor()?,
Some((x, y)) => {
self.show_cursor()?;
self.set_cursor(x, y)?;
}
}
// Swap buffers
self.buffers[1 - self.current].reset();
self.current = 1 - self.current;
// Flush
self.backend.flush()?;
Ok(CompletedFrame {
buffer: &self.buffers[1 - self.current],
area: self.viewport.area,
})
}
pub fn hide_cursor(&mut self) -> io::Result<()> {
self.backend.hide_cursor()?;
self.hidden_cursor = true;
Ok(())
}
pub fn show_cursor(&mut self) -> io::Result<()> {
self.backend.show_cursor()?;
self.hidden_cursor = false;
Ok(())
}
pub fn get_cursor(&mut self) -> io::Result<(u16, u16)> {
self.backend.get_cursor()
}
pub fn set_cursor(&mut self, x: u16, y: u16) -> io::Result<()> {
self.backend.set_cursor(x, y)
}
/// Clear the terminal and force a full redraw on the next draw call.
pub fn clear(&mut self) -> io::Result<()> {
self.backend.clear()?;
// Reset the back buffer to make sure the next update will redraw everything.
self.buffers[1 - self.current].reset();
Ok(())
}
/// Queries the real size of the backend.
pub fn size(&self) -> io::Result<Rect> {
self.backend.size()
}
}