extern crate termion; extern crate tui; use std::io; use std::sync::mpsc; use std::thread; use std::time; use termion::event; use termion::input::TermRead; use tui::backend::MouseBackend; use tui::layout::{Constraint, Direction, Layout, Rect}; use tui::style::{Color, Modifier, Style}; use tui::widgets::{Block, Borders, Gauge, Widget}; use tui::Terminal; struct App { size: Rect, progress1: u16, progress2: u16, progress3: u16, progress4: u16, } impl App { fn new() -> App { App { size: Rect::default(), progress1: 0, progress2: 0, progress3: 0, progress4: 0, } } fn advance(&mut self) { self.progress1 += 5; if self.progress1 > 100 { self.progress1 = 0; } self.progress2 += 10; if self.progress2 > 100 { self.progress2 = 0; } self.progress3 += 1; if self.progress3 > 100 { self.progress3 = 0; } self.progress4 += 3; if self.progress4 > 100 { self.progress4 = 0; } } } enum Event { Input(event::Key), Tick, } fn main() { // Terminal initialization let backend = MouseBackend::new().unwrap(); let mut terminal = Terminal::new(backend).unwrap(); // Channels let (tx, rx) = mpsc::channel(); let input_tx = tx.clone(); let clock_tx = tx.clone(); // Input thread::spawn(move || { let stdin = io::stdin(); for c in stdin.keys() { let evt = c.unwrap(); input_tx.send(Event::Input(evt)).unwrap(); if evt == event::Key::Char('q') { break; } } }); // Tick thread::spawn(move || loop { clock_tx.send(Event::Tick).unwrap(); thread::sleep(time::Duration::from_millis(500)); }); // App let mut app = App::new(); // First draw call terminal.clear().unwrap(); terminal.hide_cursor().unwrap(); app.size = terminal.size().unwrap(); draw(&mut terminal, &app).unwrap(); loop { let size = terminal.size().unwrap(); if size != app.size { terminal.resize(size).unwrap(); app.size = size; } let evt = rx.recv().unwrap(); match evt { Event::Input(input) => if input == event::Key::Char('q') { break; }, Event::Tick => { app.advance(); } } draw(&mut terminal, &app).unwrap(); } terminal.show_cursor().unwrap(); } fn draw(t: &mut Terminal, app: &App) -> Result<(), io::Error> { t.draw(|mut f| { let chunks = Layout::default() .direction(Direction::Vertical) .margin(2) .constraints( [ Constraint::Percentage(25), Constraint::Percentage(25), Constraint::Percentage(25), Constraint::Percentage(25), ].as_ref(), ) .split(app.size); Gauge::default() .block(Block::default().title("Gauge1").borders(Borders::ALL)) .style(Style::default().fg(Color::Yellow)) .percent(app.progress1) .render(&mut f, chunks[0]); Gauge::default() .block(Block::default().title("Gauge2").borders(Borders::ALL)) .style(Style::default().fg(Color::Magenta).bg(Color::Green)) .percent(app.progress2) .label(&format!("{}/100", app.progress2)) .render(&mut f, chunks[1]); Gauge::default() .block(Block::default().title("Gauge2").borders(Borders::ALL)) .style(Style::default().fg(Color::Yellow)) .percent(app.progress3) .render(&mut f, chunks[2]); Gauge::default() .block(Block::default().title("Gauge3").borders(Borders::ALL)) .style(Style::default().fg(Color::Cyan).modifier(Modifier::Italic)) .percent(app.progress4) .label(&format!("{}/100", app.progress2)) .render(&mut f, chunks[3]); }) }