extern crate failure; extern crate termion; extern crate tui; #[allow(dead_code)] mod util; use std::io; use termion::event::Key; use termion::input::MouseTerminal; use termion::raw::IntoRawMode; use termion::screen::AlternateScreen; use tui::backend::TermionBackend; use tui::layout::{Constraint, Direction, Layout, Rect}; use tui::style::{Color, Modifier, Style}; use tui::widgets::{Block, Borders, Gauge, Widget}; use tui::Terminal; use util::event::{Event, Events}; struct App { size: Rect, progress1: u16, progress2: u16, progress3: u16, progress4: u16, } impl App { fn new() -> App { App { size: Rect::default(), progress1: 0, progress2: 0, progress3: 0, progress4: 0, } } fn update(&mut self) { self.progress1 += 5; if self.progress1 > 100 { self.progress1 = 0; } self.progress2 += 10; if self.progress2 > 100 { self.progress2 = 0; } self.progress3 += 1; if self.progress3 > 100 { self.progress3 = 0; } self.progress4 += 3; if self.progress4 > 100 { self.progress4 = 0; } } } fn main() -> Result<(), failure::Error> { // Terminal initialization let stdout = io::stdout().into_raw_mode()?; let stdout = MouseTerminal::from(stdout); let stdout = AlternateScreen::from(stdout); let backend = TermionBackend::new(stdout); let mut terminal = Terminal::new(backend)?; terminal.hide_cursor()?; let events = Events::new(); let mut app = App::new(); loop { let size = terminal.size()?; if size != app.size { terminal.resize(size)?; app.size = size; } terminal.draw(|mut f| { let chunks = Layout::default() .direction(Direction::Vertical) .margin(2) .constraints( [ Constraint::Percentage(25), Constraint::Percentage(25), Constraint::Percentage(25), Constraint::Percentage(25), ] .as_ref(), ).split(app.size); Gauge::default() .block(Block::default().title("Gauge1").borders(Borders::ALL)) .style(Style::default().fg(Color::Yellow)) .percent(app.progress1) .render(&mut f, chunks[0]); Gauge::default() .block(Block::default().title("Gauge2").borders(Borders::ALL)) .style(Style::default().fg(Color::Magenta).bg(Color::Green)) .percent(app.progress2) .label(&format!("{}/100", app.progress2)) .render(&mut f, chunks[1]); Gauge::default() .block(Block::default().title("Gauge2").borders(Borders::ALL)) .style(Style::default().fg(Color::Yellow)) .percent(app.progress3) .render(&mut f, chunks[2]); Gauge::default() .block(Block::default().title("Gauge3").borders(Borders::ALL)) .style(Style::default().fg(Color::Cyan).modifier(Modifier::Italic)) .percent(app.progress4) .label(&format!("{}/100", app.progress2)) .render(&mut f, chunks[3]); })?; match events.next()? { Event::Input(input) => if input == Key::Char('q') { break; }, Event::Tick => { app.update(); } } } Ok(()) }