use std::cmp::min; use unicode_width::UnicodeWidthStr; use buffer::Buffer; use widgets::{Widget, Block}; use layout::Rect; use style::Color; pub struct List<'a> { block: Option>, items: &'a [&'a str], selected: usize, color: Color, background_color: Color, highlight_color: Color, highlight_symbol: Option<&'a str>, } impl<'a> Default for List<'a> { fn default() -> List<'a> { List { block: None, items: &[], selected: 0, color: Color::Reset, background_color: Color::Reset, highlight_color: Color::Reset, highlight_symbol: None, } } } impl<'a> List<'a> { pub fn block(&'a mut self, block: Block<'a>) -> &mut List<'a> { self.block = Some(block); self } pub fn items(&'a mut self, items: &'a [&'a str]) -> &mut List<'a> { self.items = items; self } pub fn color(&'a mut self, color: Color) -> &mut List<'a> { self.color = color; self } pub fn background_color(&'a mut self, color: Color) -> &mut List<'a> { self.background_color = color; self } pub fn highlight_symbol(&'a mut self, highlight_symbol: &'a str) -> &mut List<'a> { self.highlight_symbol = Some(highlight_symbol); self } pub fn highlight_color(&'a mut self, highlight_color: Color) -> &mut List<'a> { self.highlight_color = highlight_color; self } pub fn select(&'a mut self, index: usize) -> &'a mut List<'a> { self.selected = index; self } } impl<'a> Widget for List<'a> { fn draw(&self, area: &Rect, buf: &mut Buffer) { let list_area = match self.block { Some(ref b) => { b.draw(area, buf); b.inner(area) } None => *area, }; if list_area.width < 1 || list_area.height < 1 { return; } if self.background_color != Color::Reset { self.background(&list_area, buf, self.background_color); } let list_length = self.items.len(); let list_height = list_area.height as usize; let bound = min(list_height, list_length); let offset = if self.selected >= list_height { self.selected - list_height + 1 } else { 0 }; let x = match self.highlight_symbol { Some(s) => (s.width() + 1) as u16 + list_area.left(), None => list_area.left(), }; if x < list_area.right() { let width = (list_area.right() - x) as usize; for i in 0..bound { let index = i + offset; let item = self.items[index]; let color = if index == self.selected { self.highlight_color } else { self.color }; buf.set_stringn(x, list_area.top() + i as u16, item, width, color, self.background_color); } if let Some(s) = self.highlight_symbol { buf.set_string(list_area.left(), list_area.top() + (self.selected - offset) as u16, s, self.highlight_color, self.background_color); } } } }