refactor: renamed SingleGridCell into CharGrid

pull/350/head
Amjad Alsharafi 4 years ago
parent 594e31d91b
commit f43fc4554c

@ -111,7 +111,7 @@ impl Grid for BrailleGrid {
}
#[derive(Debug, Clone)]
struct SingleCellGrid {
struct CharGrid {
width: u16,
height: u16,
cells: Vec<char>,
@ -119,10 +119,10 @@ struct SingleCellGrid {
cell_char: char,
}
impl SingleCellGrid {
fn new(width: u16, height: u16, cell_char: char) -> SingleCellGrid {
impl CharGrid {
fn new(width: u16, height: u16, cell_char: char) -> CharGrid {
let length = usize::from(width * height);
SingleCellGrid {
CharGrid {
width,
height,
cells: vec![' '; length],
@ -132,7 +132,7 @@ impl SingleCellGrid {
}
}
impl Grid for SingleCellGrid {
impl Grid for CharGrid {
fn width(&self) -> u16 {
self.width
}
@ -261,8 +261,8 @@ impl<'a> Context<'a> {
marker: symbols::Marker,
) -> Context<'a> {
let grid: Box<dyn Grid> = match marker {
symbols::Marker::Dot => Box::new(SingleCellGrid::new(width, height, '•')),
symbols::Marker::Block => Box::new(SingleCellGrid::new(width, height, '▄')),
symbols::Marker::Dot => Box::new(CharGrid::new(width, height, '•')),
symbols::Marker::Block => Box::new(CharGrid::new(width, height, '▄')),
symbols::Marker::Braille => Box::new(BrailleGrid::new(width, height)),
};
Context {

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