pull/3/head
Florian Dehau 8 years ago
parent 5985458e89
commit d00c89ac48

@ -18,11 +18,11 @@ can either choose from:
However, some features may only be available in one of the two.
The library is based on the principle of immediate rendering with intermediate
buffers. This means that at each new frame you are meant to issue a call for
each widget that is part of the UI. While providing a great flexibility for rich
and interactive UI, this may introduce overhead for highly dynamic content. So, the
implementation try to minimize the number of ansi escapes sequences outputed to
draw the updated UI. In practice, given the speed of rust the overhead rather
buffers. This means that at each new frame you should build all widgets that are
supposed to be part of the UI. While providing a great flexibility for rich and
interactive UI, this may introduce overhead for highly dynamic content. So, the
implementation try to minimize the number of ansi escapes sequences generated to
draw the updated UI. In practice, given the speed of `Rust` the overhead rather
comes from the terminal emulator than the library itself.
Moreover, the library does not provide any input handling nor any event system and

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