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tui-rs/src/widgets/table.rs

157 lines
4.3 KiB
Rust

use std::cmp::max;
use unicode_width::UnicodeWidthStr;
use buffer::Buffer;
use widgets::{Widget, Block};
use layout::Rect;
use style::Style;
/// A widget to display data in formatted column
///
/// # Examples
///
/// ```
/// # use tui::widgets::{Block, border, Table};
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/// # use tui::style::{Style, Color};
/// # fn main() {
/// Table::default()
/// .block(Block::default().title("Table"))
/// .header(&["Col1", "Col2", "Col3"])
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/// .header_style(Style::default().fg(Color::Yellow))
/// .widths(&[5, 5, 10])
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/// .style(Style::default().fg(Color::White))
/// .column_spacing(1)
/// .rows(&[&["Row11", "Row12", "Row13"],
/// &["Row21", "Row22", "Row23"],
/// &["Row31", "Row32", "Row33"]]);
/// # }
/// ```
pub struct Table<'a> {
/// A block to wrap the widget in
block: Option<Block<'a>>,
/// Base style for the widget
style: Style,
/// Header row for all columns
header: &'a [&'a str],
/// Style for the header
header_style: Style,
/// Width of each column (if the total width is greater than the widget width some columns may
/// not be displayed)
widths: &'a [u16],
/// Space between each column
column_spacing: u16,
/// Data to display in each row
rows: Vec<(Vec<&'a str>, &'a Style)>,
}
impl<'a> Default for Table<'a> {
fn default() -> Table<'a> {
Table {
block: None,
style: Style::default(),
header: &[],
header_style: Style::default(),
widths: &[],
rows: Vec::new(),
column_spacing: 1,
}
}
}
impl<'a> Table<'a> {
pub fn block(&'a mut self, block: Block<'a>) -> &mut Table<'a> {
self.block = Some(block);
self
}
pub fn header(&mut self, header: &'a [&'a str]) -> &mut Table<'a> {
self.header = header;
self
}
pub fn header_style(&mut self, style: Style) -> &mut Table<'a> {
self.header_style = style;
self
}
pub fn widths(&mut self, widths: &'a [u16]) -> &mut Table<'a> {
self.widths = widths;
self
}
pub fn rows<S, R>(&mut self, rows: &'a [(R, &'a Style)]) -> &mut Table<'a>
where S: AsRef<str> + 'a,
R: AsRef<[S]> + 'a
{
self.rows = rows.iter()
.map(|&(ref r, style)| {
(r.as_ref().iter().map(|i| i.as_ref()).collect::<Vec<&'a str>>(), style)
})
.collect::<Vec<(Vec<&'a str>, &'a Style)>>();
self
}
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pub fn style(&mut self, style: Style) -> &mut Table<'a> {
self.style = style;
self
}
pub fn column_spacing(&mut self, spacing: u16) -> &mut Table<'a> {
self.column_spacing = spacing;
self
}
}
impl<'a> Widget for Table<'a> {
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fn draw(&self, area: &Rect, buf: &mut Buffer) {
// Render block if necessary and get the drawing area
let table_area = match self.block {
Some(ref b) => {
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b.draw(area, buf);
b.inner(area)
}
None => *area,
};
// Set the background
self.background(&table_area, buf, self.style.bg);
let mut x = 0;
let mut widths = Vec::with_capacity(self.widths.len());
for (width, title) in self.widths.iter().zip(self.header.iter()) {
let w = max(title.width() as u16, *width);
if x + w < table_area.width {
widths.push(w);
}
x += w;
}
let mut y = table_area.top();
// Header
if y < table_area.bottom() {
x = table_area.left();
for (w, t) in widths.iter().zip(self.header.iter()) {
buf.set_string(x, y, t, &self.header_style);
x += *w + self.column_spacing;
}
}
y += 2;
if y < table_area.bottom() {
let remaining = (table_area.bottom() - y) as usize;
for (i, &(ref row, style)) in self.rows.iter().take(remaining).enumerate() {
x = table_area.left();
for (w, elt) in widths.iter().zip(row.iter()) {
buf.set_stringn(x, y + i as u16, elt, *w as usize, style);
x += *w + self.column_spacing;
}
}
}
}
}