tui-rs/examples/gauge.rs

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Rust
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extern crate termion;
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extern crate tui;
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use std::io;
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use std::sync::mpsc;
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use std::thread;
use std::time;
use termion::event;
use termion::input::TermRead;
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use tui::backend::MouseBackend;
use tui::layout::{Constraint, Direction, Layout, Rect};
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use tui::style::{Color, Modifier, Style};
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use tui::widgets::{Block, Borders, Gauge, Widget};
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use tui::Terminal;
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struct App {
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size: Rect,
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progress1: u16,
progress2: u16,
progress3: u16,
progress4: u16,
}
impl App {
fn new() -> App {
App {
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size: Rect::default(),
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progress1: 0,
progress2: 0,
progress3: 0,
progress4: 0,
}
}
fn advance(&mut self) {
self.progress1 += 5;
if self.progress1 > 100 {
self.progress1 = 0;
}
self.progress2 += 10;
if self.progress2 > 100 {
self.progress2 = 0;
}
self.progress3 += 1;
if self.progress3 > 100 {
self.progress3 = 0;
}
self.progress4 += 3;
if self.progress4 > 100 {
self.progress4 = 0;
}
}
}
enum Event {
Input(event::Key),
Tick,
}
fn main() {
// Terminal initialization
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let backend = MouseBackend::new().unwrap();
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let mut terminal = Terminal::new(backend).unwrap();
// Channels
let (tx, rx) = mpsc::channel();
let input_tx = tx.clone();
let clock_tx = tx.clone();
// Input
thread::spawn(move || {
let stdin = io::stdin();
for c in stdin.keys() {
let evt = c.unwrap();
input_tx.send(Event::Input(evt)).unwrap();
if evt == event::Key::Char('q') {
break;
}
}
});
// Tick
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thread::spawn(move || loop {
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clock_tx.send(Event::Tick).unwrap();
thread::sleep(time::Duration::from_millis(500));
});
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// App
let mut app = App::new();
// First draw call
terminal.clear().unwrap();
terminal.hide_cursor().unwrap();
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app.size = terminal.size().unwrap();
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draw(&mut terminal, &app);
loop {
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let size = terminal.size().unwrap();
if size != app.size {
terminal.resize(size).unwrap();
app.size = size;
}
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let evt = rx.recv().unwrap();
match evt {
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Event::Input(input) => if input == event::Key::Char('q') {
break;
},
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Event::Tick => {
app.advance();
}
}
draw(&mut terminal, &app);
}
terminal.show_cursor().unwrap();
}
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fn draw(t: &mut Terminal<MouseBackend>, app: &App) {
{
let mut f = t.get_frame();
let chunks = Layout::default()
.direction(Direction::Vertical)
.margin(2)
.constraints(
[
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
].as_ref(),
)
.split(&app.size);
Gauge::default()
.block(Block::default().title("Gauge1").borders(Borders::ALL))
.style(Style::default().fg(Color::Yellow))
.percent(app.progress1)
.render(&mut f, &chunks[0]);
Gauge::default()
.block(Block::default().title("Gauge2").borders(Borders::ALL))
.style(Style::default().fg(Color::Magenta).bg(Color::Green))
.percent(app.progress2)
.label(&format!("{}/100", app.progress2))
.render(&mut f, &chunks[1]);
Gauge::default()
.block(Block::default().title("Gauge2").borders(Borders::ALL))
.style(Style::default().fg(Color::Yellow))
.percent(app.progress3)
.render(&mut f, &chunks[2]);
Gauge::default()
.block(Block::default().title("Gauge3").borders(Borders::ALL))
.style(Style::default().fg(Color::Cyan).modifier(Modifier::Italic))
.percent(app.progress4)
.label(&format!("{}/100", app.progress2))
.render(&mut f, &chunks[3]);
}
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t.draw().unwrap();
}