thebookofshaders/glossary/ceil
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Ceil

Find the nearest integer that is greater than or equal to the parameter

Declaration

float ceil(float x)  
vec2 ceil(vec2 x)  
vec3 ceil(vec3 x)  
vec4 ceil(vec4 x)

Parameters

x specify the value to evaluate.

Description

ceil() returns a value equal to the nearest integer that is greater than or equal to x.

See Also

floor, fract, mod, Chapter 05: Shaping Functions