mirror of
https://github.com/patriciogonzalezvivo/thebookofshaders
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http://github.prideout.net/coordinate-fields/
https://briansharpe.wordpress.com/2011/12/01/optimized-artifact-free-gpu-cellular-noise/ http://www.rhythmiccanvas.com/research/papers/worley.pdf http://webstaff.itn.liu.se/~stegu/GLSL-cellular/GLSL-cellular-notes.pdf
http://www.iquilezles.org/www/articles/voronoise/voronoise.htm http://www.iquilezles.org/www/articles/smoothvoronoi/smoothvoronoi.htm http://www.iquilezles.org/www/articles/voronoilines/voronoilines.htm