thebookofshaders/glossary/max
2016-04-06 11:44:45 -04:00
..
README.md folder structure for glossary 2016-04-06 11:44:45 -04:00

Max

Return the greater of two values

Declaration

float max(float x, float y)  
vec2 max(vec2 x, vec2 y)  
vec3 max(vec3 x, vec3 y)  
vec4 max(vec4 x, vec4 y)

vec2 max(vec2 x, float y)  
vec3 max(vec3 x, float y)  
vec4 max(vec4 x, float y)

Parameters

x specify the first value to compare.

y specify the second value to compare.

Description

max() returns the maximum of the two parameters. It returns y if y is greater than x, otherwise it returns x.

See Also

min, abs, clamp, Chapter 05: Shaping Functions