thebookofshaders/glossary/vec4
Patricio Gonzalez Vivo b03dfa1fc5
Merge pull request #204 from broder/dimensional-spelling
Fix spelling of dimensional
2017-12-20 13:32:33 -08:00
..
README.md Merge pull request #204 from broder/dimensional-spelling 2017-12-20 13:32:33 -08:00

Vec4

4 dimensional floating point vector

Declaration

vec4 aVec4 = vec4(1.0, 1.0, 1.0, 1.0);
vec4 bVec4 = vec4(1.0);

vec4 cVec4 = vec4(aVec2, aFloat, aVec3);
vec4 dVec4 = vec4(aBvec2.x, aBvec2.y, aFloat, aBvec3.x);

Description

vec4 is a floating point vector with four components. It can be initialized by:

  • Providing a scalar value for each component.
  • Providing one scalar value. This value is used for all components.
  • Providing a combination of vectors and scalars. The respective values are used to initialize the components. The arguments of the constructor must have at least as many components as the vector that is initialized.

See Also

bool, int, float, bvec2, bvec3, bvec4, ivec2, ivec3, ivec4, vec2, vec3, vec4, mat2, mat3, mat4