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7 years ago | |
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GL_ES | 9 years ago | |
abs | 7 years ago | |
acos | 7 years ago | |
all | 9 years ago | |
any | 9 years ago | |
asin | 7 years ago | |
atan | 9 years ago | |
attribute | 7 years ago | |
bool | 7 years ago | |
bvec2 | 9 years ago | |
bvec3 | 9 years ago | |
bvec4 | 9 years ago | |
ceil | 7 years ago | |
clamp | 7 years ago | |
const | 7 years ago | |
cos | 7 years ago | |
cross | 7 years ago | |
dFdx | 7 years ago | |
dFdy | 7 years ago | |
degrees | 7 years ago | |
distance | 7 years ago | |
dot | 7 years ago | |
equal | 9 years ago | |
exp | 7 years ago | |
exp2 | 7 years ago | |
faceforward | 7 years ago | |
float | 7 years ago | |
floor | 7 years ago | |
fract | 7 years ago | |
gl_FragColor | 9 years ago | |
gl_FragCoord | 7 years ago | |
gl_FrontFacing | 7 years ago | |
gl_MaxCombinedTextureImageUnits | 7 years ago | |
gl_MaxDrawBuffers | 7 years ago | |
gl_MaxFragmentUniformVectors | 7 years ago | |
gl_MaxTextureImageUnits | 7 years ago | |
gl_MaxVaryingVectors | 7 years ago | |
gl_MaxVertexAttribs | 7 years ago | |
gl_MaxVertexTextureImageUnits | 7 years ago | |
gl_PointCoord | 7 years ago | |
gl_PointSize | 7 years ago | |
gl_Position | 7 years ago | |
greaterThan | 9 years ago | |
greaterThanEqual | 9 years ago | |
highp | 7 years ago | |
in | 7 years ago | |
inout | 7 years ago | |
int | 7 years ago | |
inversesqrt | 7 years ago | |
ivec2 | 7 years ago | |
ivec3 | 7 years ago | |
ivec4 | 7 years ago | |
length | 7 years ago | |
lessThan | 9 years ago | |
lessThanEqual | 9 years ago | |
log | 7 years ago | |
log2 | 7 years ago | |
lowp | 7 years ago | |
main | 7 years ago | |
mat2 | 9 years ago | |
mat3 | 7 years ago | |
mat4 | 7 years ago | |
matrixCompMult | 7 years ago | |
max | 7 years ago | |
mediump | 7 years ago | |
min | 7 years ago | |
mix | 9 years ago | |
mod | 7 years ago | |
normalize | 7 years ago | |
not | 9 years ago | |
notEqual | 9 years ago | |
out | 7 years ago | |
pow | 7 years ago | |
precision | 7 years ago | |
radians | 7 years ago | |
reflect | 7 years ago | |
refract | 7 years ago | |
return | 7 years ago | |
sampler2D | 7 years ago | |
samplerCube | 7 years ago | |
sign | 7 years ago | |
sin | 7 years ago | |
smoothstep | 9 years ago | |
sqrt | 7 years ago | |
step | 7 years ago | |
struct | 7 years ago | |
tan | 7 years ago | |
texture2D | 7 years ago | |
textureCube | 7 years ago | |
uniform | 7 years ago | |
varying | 7 years ago | |
vec2 | 7 years ago | |
vec3 | 7 years ago | |
vec4 | 7 years ago | |
void | 7 years ago | |
README.md | 7 years ago | |
index.php | 7 years ago |
README.md
Glossary
By theme
- TYPES
void bool int float bvec2 bvec3 bvec4 ivec2 ivec3 ivec4 vec2 vec3 vec4 mat2 mat3 mat4 sampler2D samplerCube struct
- QUALIFIERS
attribute const uniform varying precision highp mediump lowp in out inout
- BUILT-IN VARIABLES
gl_Position gl_PointSize gl_PointCoord gl_FrontFacing gl_FragCoord gl_FragColor
- BUILT-IN CONSTANTS
gl_MaxVertexAttribs gl_MaxVaryingVectors gl_MaxVertexTextureImageUnits gl_MaxCombinedTextureImageUnits gl_MaxTextureImageUnits gl_MaxFragmentUniformVectors gl_MaxDrawBuffers
- ANGLE & TRIGONOMETRY FUNCTIONS
radians() degrees() sin() cos() tan() asin() acos() atan()
- EXPONENTIAL FUNCTIONS
pow() exp() log() exp2() log2() sqrt() inversesqrt()
- COMMON FUNCTIONS
abs() sign() floor() ceil() fract() mod() min() max() clamp() mix() step() smoothstep()
- GEOMETRIC FUNCTIONS
length() distance() dot() cross() normalize() facefoward() reflect() refract()
- MATRIX FUNCTIONS
- VECTOR RELATIONAL FUNCTIONS
lessThan() lessThanEqual() greaterThan() greaterThanEqual() equal() notEqual() any() all() not()
- TEXTURE LOOKUP FUNCTIONS
Alphabetical
- A
abs() acos() all() any() asin() atan() attribute
- B
- C
ceil() clamp() const cos() cross()
- D
degrees() dFdx() dFdy() distance() dot()
- E
- F
faceforward() float floor() fract()
- G
greaterThan() greaterThanEqual() gl_FragColor gl_FragCoord gl_FrontFacing gl_PointCoord gl_PointSize gl_Position gl_MaxCombinedTextureImageUnits gl_MaxDrawBuffers gl_MaxFragmentUniformVectors gl_MaxVaryingVectors gl_MaxVertexAttribs gl_MaxVertexTextureImageUnits gl_MaxTextureImageUnits
- H
- I
in inout int inversesqrt() ivec2 ivec3 ivec4
- L
length() lessThan() lessThanEqual() log() log2() lowp
- M
matrixCompMult() mat2 mat3 mat4 max() mediump min() mix() mod()
- N
- O
- P
- R
- S
sampler2D samplerCube sign() sin() smoothstep() sqrt() step() struct
- T
tan() texture2D() textureCube()
- U
- V