thebookofshaders/header.php
Patricio Gonzalez Vivo f847821ecd updating
2016-06-07 14:11:11 -05:00

97 lines
4.0 KiB
PHP

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<?php
echo '
<title>The Book of Shaders'.$subtitle.'</title>';
?>
<link href="/favicon.gif" rel="shortcut icon"/>
<meta name="keywords" content="shader,openGL,WebGL,GLSL,book,procedural,generative" />
<meta name="description" content="Gentle step-by-step guide through the abstract and complex universe of Fragment Shaders."/>
<!— Open Graph data —>
<meta property="og:type" content="article"/>
<meta property="og:title" content="The Book of Shaders"/>
<meta property="og:site_name" content="The Book of Shaders"/>
<meta property="og:description" content="Gentle step-by-step guide through the abstract and complex universe of Fragment Shaders."/>
<meta property="og:image" content="http://thebookofshaders.com/thumb.png"/>
<meta property="og:image:secure_url" content="https://thebookofshaders.com/thumb.png"/>
<meta property="og:image:type" content="image/png"/>
<meta property="og:image:width" content="500" />
<meta property="og:image:height" content="500" />
<!— Twitter Card—>
<meta name="twitter:card" content="image">
<meta name="twitter:site" content="@bookofshaders">
<meta name="twitter:creator" content="@patriciogv">
<meta name="twitter:title" content="The Book Of Shaders">
<meta name="twitter:domain" content="thebookofshaders.com">
<meta name="twitter:description" content="Gentle step-by-step guide through the abstract and complex universe of Fragment Shaders.">
<meta name="twitter:image" content="https://thebookofshaders.com/thumb.png">
<meta name="twitter:image:width" content="500">
<meta name="twitter:image:height" content="500">
<link href="/favicon.gif" rel="shortcut icon"/>
<!-- Highlight -->
<?php
echo '
<link type="text/css" rel="stylesheet" href="'.$path.'/css/github.css">
<script type="text/javascript" src="'.$path.'/src/highlight.min.js"></script>';
?>
<!-- GlslCanvas -->
<?php
if (file_exists($path."/src/glslCanvas/build/GlslCanvas.js")) {
echo '
<script type="text/javascript" src="'.$path.'/src/glslCanvas/build/GlslCanvas.js"></script>';
} else {
echo '
<script type="text/javascript" src="https://thebookofshaders.com/glslCanvas/GlslCanvas.js"></script>';
}
?>
<!-- GlslEditor -->
<?php
if (file_exists($path."/src/glslEditor/build/glslEditor.js")) {
echo '
<link type="text/css" rel="stylesheet" href="'.$path.'/src/glslEditor/build/glslEditor.css">
<script type="application/javascript" src="'.$path.'/src/glslEditor/build/glslEditor.js"></script>';
} else {
echo '
<link type="text/css" rel="stylesheet" href="https://thebookofshaders.com/glslEditor/glslEditor.css">
<script type="application/javascript" src="https://thebookofshaders.com/glslEditor/glslEditor.js"></script>';
}
?>
<!-- GlslGallery -->
<?php
if (file_exists($path."/src/glslGallery/build/glslGallery.js")) {
echo '
<link type="text/css" rel="stylesheet" href="'.$path.'/src/glslGallery/build/glslGallery.css">
<script type="application/javascript" src="'.$path.'/src/glslGallery/build/glslGallery.js"></script>';
} else {
echo '
<link type="text/css" rel="stylesheet" href="https://thebookofshaders.com/glslGallery/glslGallery.css">
<script type="application/javascript" src="https://thebookofshaders.com/glslGallery/glslGallery.js"></script>';
}
?>
<!-- Main style -->
<?php
echo '
<link type="text/css" rel="stylesheet" href="'.$path.'/css/style.css">';
if ( $language !== '' && file_exists($path.'/css/style'.$language.'.css') ) {
echo '
<!-- Translation style -->
<link type="text/css" rel="stylesheet" href="'.$path.'/css/style'.$language.'.css">';
}
?>
</head>
<body>