thebookofshaders/glossary/ivec4
2016-04-06 11:44:45 -04:00
..
README.md folder structure for glossary 2016-04-06 11:44:45 -04:00

Ivec4

4 dimentional integer vector

Declaration

vec4 aIvec4 = ivec4(1, 1, 1, 1);
vec4 bIvec4 = ivec4(1);

vec4 cIvec4 = ivec4(aIvec2, aInteger, aIvec3);
vec4 dIvec4 = ivec4(aIvec2.x, aIvec2.y, aInt, aIvec3.x);

Description

ivec4 is a integer vectors with four components. Can be initialize by:

  • Providing a scalar value for each component.
  • Providing one scalar value. This value is used for all components.
  • Providing a combination of vectors and/or scalars. The respective values are used to initialize the vector. The arguments of the constructor must have at least as many components as the vector that is initialized.

See Also

bool, int, float, bvec2, bvec3, bvec4, ivec2, ivec3, ivec4, vec2, vec3, vec4, mat2, mat3, mat4