thebookofshaders/glossary/ceil
2016-04-06 11:44:45 -04:00
..
README.md folder structure for glossary 2016-04-06 11:44:45 -04:00

Ceil

Find the nearest integer that is greater than or equal to the parameter

Declaration

float ceil(float x)  
vec2 ceil(vec2 x)  
vec3 ceil(vec3 x)  
vec4 ceil(vec4 x)

Parameters

x specify the value to evaluate.

Description

ceil() returns a value equal to the nearest integer that is greater than or equal to x.

See Also

floor, fract, mod, Chapter 05: Shaping Functions