## Ceil Find the nearest integer that is greater than or equal to the parameter ### Declaration ```glsl float ceil(float x) vec2 ceil(vec2 x) vec3 ceil(vec3 x) vec4 ceil(vec4 x) ``` ### Parameters ```x``` specify the value to evaluate. ### Description ```ceil()``` returns a value equal to the nearest integer that is greater than or equal to ```x```.
### See Also [floor](index.html#floor.md), [fract](index.html#fract.md), [mod](index.html#mod.md), [Chapter 05: Shaping Functions](../05/)