## Attribute Vertex attribute data. ### Example ```glsl attribute vec4 v_color; ``` ### Description ```attribute``` read-only variables containing data shared from WebGL/OpenGL environment to the vertex shader. Because the vertex shader is executed one time for each vertex, attributes are specify per vertex data typically with information such as: space position, color, normal direction and texture coordinates of a vertex. ### See Also [const](/glossary/?search=const), [uniform](/glossary/?search=uniform), [varying](/glossary/?search=varying), [Chapter 03: Uniforms](/03/)