## DFdy Return the partial derivative of an argument with respect to y ### Declaration ```glsl genType dFdy(float y); ``` ### Parameters ```p``` specifies the expression of which to take the partial derivative. ### Description Available only in the fragment shader, ```dFdy``` return the partial derivative of expression ```p``` in ```y```. Deviatives are calculated using local differencing. Expressions that imply higher order derivatives such as ```dFdy(dFdy(n))``` have undefined results, as do mixed-order derivatives such as ```dFdy(dFdx(n))```. It is assumed that the expression ```p``` is continuous and therefore, expressions evaluated via non-uniform control flow may be undefined. ### See Also [dFdx()](index.html#dFdx.md)