## Sqrt Return the square root of the parameter ### Declaration ```glsl float sqrt(float x) vec2 sqrt(vec2 x) vec3 sqrt(vec3 x) vec4 sqrt(vec4 x) ``` ### Parameters ```x``` specify the value of which to take the square root. ### Description ```sqrt()``` returns the square root of ```x```.
### See Also [inversesqrt](index.html#inversesqrt.md), [pow](index.html#pow.md), [Chapter 05: Shaping Functions](../05/)