## Floor Find the nearest integer less than or equal to the parameter ### Declaration ```glsl float floor(float x) vec2 floor(vec2 x) vec3 floor(vec3 x) vec4 floor(vec4 x) ``` ### Parameters ```x``` specify the value to evaluate. ### Description ```floor()``` returns a value equal to the nearest integer that is less than or equal to ```x```.
### See Also [ceil](index.html#ceil.md), [fract](index.html#fract.md), [mod](index.html#mod.md), [Chapter 05: Shaping Functions](../05/)