diff --git a/00/README.md b/00/README.md index 36421ca..df1adc7 100644 --- a/00/README.md +++ b/00/README.md @@ -38,11 +38,11 @@ Not much! If you have a modern browser that can do WebGL (like Chrome, Firefox o Alternatively, based on what you have or what you need from this book you can: -- [Make a off-line version of this book](../90/) +- [Make a off-line version of this book](http://thebookofshaders.com/appendix/index.html#00.md) -- [Run the examples on a RaspberryPi without a browser](../91/) +- [Run the examples on a RaspberryPi without a browser](http://thebookofshaders.com/appendix/index.html#01.md) -- [Make a PDF of the book to print](../92/) +- [Make a PDF of the book to print](http://thebookofshaders.com/appendix/index.html#02.md) - Use the [on-line repository](https://github.com/patriciogonzalezvivo/thebookofshaders) to help resolve issues and share code. diff --git a/README.md b/README.md index 77019c8..db7353d 100644 --- a/README.md +++ b/README.md @@ -51,8 +51,8 @@ This is a gentle step-by-step guide through the abstract and complex universe of * Reflect and refract * [Appendix](appendix/) - * [How can I navigate this book offline?](http://thebookofshaders.com/appendix/index.html#02.md) - * [How to use this book in a classroom with RaspberryPi?](http://thebookofshaders.com/appendix/index.html#02.md) + * [How can I navigate this book offline?](http://thebookofshaders.com/appendix/index.html#00.md) + * [How to use this book in a classroom with RaspberryPi?](http://thebookofshaders.com/appendix/index.html#01.md) * [How to print this book?](http://thebookofshaders.com/appendix/index.html#02.md) ## About the Author