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@ -6,7 +6,7 @@ In GPU-land rendering text is an overcomplicated task for a first step, instead
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<div class="codeAndCanvas" data="hello_world.frag"></div>
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If you are reading this book in a browser the previous block of code is interactive. That means you can click and change any part of the code you want to explore. Changes will be updated immediately thanks to the GPU architecture that compiles and replaces shaders *on the fly*. Give it a try by changing the values on line 6.
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If you are reading this book in a browser the previous block of code is interactive. That means you can click and change any part of the code you want to explore. Changes will be updated immediately thanks to the GPU architecture that compiles and replaces shaders *on the fly*. Give it a try by changing the values on line 8.
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Although these simple lines of code don't look like a lot, we can infer substantial knowledge from them:
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