From 9a8e5095ff0edfa095a02d62e02f243e65474dc4 Mon Sep 17 00:00:00 2001 From: Gerard Talaltinian <68045466+gerardvt@users.noreply.github.com> Date: Sat, 20 Feb 2021 18:24:40 -0800 Subject: [PATCH] Update README.md Minor grammatical fix --- 04/README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/04/README.md b/04/README.md index 81b5cfb..bbe8591 100644 --- a/04/README.md +++ b/04/README.md @@ -213,7 +213,7 @@ For more information about shaders in openFrameworks go to this [excellent tutor ### In **Blender** -[GlslTexture](https://github.com/patriciogonzalezvivo/glslTexture) it's an addon that allows you to programatically generate textures using GLSL Shaders and is fully compatible with the rest of the sandboxes on this chapter. How it works: +[GlslTexture](https://github.com/patriciogonzalezvivo/glslTexture) is an addon that allows you to programatically generate textures using GLSL Shaders and is fully compatible with the rest of the sandboxes on this chapter. How it works: 1. Operator Search: `F3` (or `SpaceBar` depending on your setup). Type `GlslTexture`