From 81c214afd982c07308c9a2fe525b38639c03b092 Mon Sep 17 00:00:00 2001 From: rnbastos Date: Sun, 9 Jun 2019 21:40:11 -0300 Subject: [PATCH] teste pagina inicial --- README-pt.md | 109 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 109 insertions(+) create mode 100644 README-pt.md diff --git a/README-pt.md b/README-pt.md new file mode 100644 index 0000000..e0491e2 --- /dev/null +++ b/README-pt.md @@ -0,0 +1,109 @@ + + +# The Book of Shaders +*by [Patricio Gonzalez Vivo](http://patriciogonzalezvivo.com/) and [Jen Lowe](http://jenlowe.net/)* + +Este é um guia passo a passo através do universo complexo e abstrato dos Fragment Shaders. + +
+ +
+ +## Contents + +* [Sobre este livro](00/) + +* Começando + * [O que é um shader?](01/) + * [“Hello world!”](02/) + * [Uniformes](03/) + * [Executando seu shader](04/) + +* Algorithmic drawing + * [Shaping functions](05/) + * [Colors](06/) + * [Shapes](07/) + * [Matrices](08/) + * [Patterns](09/) + +* Generative designs + * [Random](10/) + * [Noise](11/) + * [Cellular noise](12/) + * [Fractional brownian motion](13/) + * Fractals + +* Image processing + * Textures + * Image operations + * Kernel convolutions + * Filters + * Others effects + +* Simulation + * Pingpong + * Conway + * Ripples + * Water color + * Reaction diffusion + +* 3D graphics + * Lights + * Normal-maps + * Bump-maps + * Ray marching + * Environmental-maps (spherical and cube) + * Reflect and refract + +* [Appendix:](appendix/) Other ways to use this book + * [How can I navigate this book offline?](appendix/00/) + * [How to run the examples on a Raspberry Pi?](appendix/01/) + * [How to print this book?](appendix/02/) + * [How can I collaborate?](appendix/03/) + * [An introduction for those coming from JS](appendix/04/) by [Nicolas Barradeau](http://www.barradeau.com/) + +* [Examples Gallery](examples/) + +* [Glossary](glossary/) + +## About the Authors + +[Patricio Gonzalez Vivo](http://patriciogonzalezvivo.com/) (1982, Buenos Aires, Argentina) is a New York based artist and developer. He explores interstitial spaces between organic and synthetic, analog and digital, individual and collective. In his work he uses code as an expressive language with the intention of developing a better together. + +Patricio studied and practiced psychotherapy and expressive art therapy. He holds an MFA in Design & Technology from Parsons The New School, where he now teaches. Currently he works as a Graphic Engineer at Mapzen making openSource mapping tools. + +
WebSite - Twitter - GitHub - Vimeo - Flickr
+ +[Jen Lowe](http://jenlowe.net/) is an independent data scientist and data communicator at Datatelling where she brings together people + numbers + words. She teaches in SVA's Design for Social Innovation program, cofounded the School for Poetic Computation, taught Math for Artists at NYU ITP, researched at the Spatial Information Design Lab at Columbia University, and contributed ideas at the White House Office of Science and Technology Policy. She's spoken at SXSW and Eyeo. Her work has been covered by The New York Times and Fast Company. Her research, writing, and speaking explore the promises and implications of data and technology in society. She has a B.S. in Applied Math and a Master's in Information Science. Often oppositional, she's always on the side of love. + +
WebSite - Twitter - GitHub
+ +## Acknowledgements + +Thanks [Scott Murray](http://alignedleft.com/) for the inspiration and advice. + +Thanks [Kenichi Yoneda (Kynd)](https://twitter.com/kyndinfo), [Nicolas Barradeau](https://twitter.com/nicoptere), [Karim Naaji](http://karim.naaji.fr/) for contributing with support, good ideas and code. + +Thanks [Kenichi Yoneda (Kynd)](https://twitter.com/kyndinfo) and [Sawako](https://twitter.com/sawakohome) for the [Japanese translation (日本語訳)](?lan=jp) + +Thanks [Tong Li](https://www.facebook.com/tong.lee.9484) and [Yi Zhang](https://www.facebook.com/archer.zetta?pnref=story) for the [Chinese translation (中文版)](?lan=ch) + +Thanks [Jae Hyun Yoo](https://www.facebook.com/fkkcloud) for the Korean [translation (한국어)](?lan=kr) + +Thanks [Nahuel Coppero (Necsoft)](http://hinecsoft.com/) for the Spanish [translation (español)](?lan=es) + +Thanks [Nicolas Barradeau](https://twitter.com/nicoptere) and [Karim Naaji](http://karim.naaji.fr/) for the French [translation (français)](?lan=fr) + +Thanks [Andrea Rovescalli](https://www.earove.info) for the Italian [translation (italiano)](?lan=it) + +Thanks [Michael Tischer](http://www.mitinet.de) for the German [translation (deutsch)](?lan=de) + +Thanks [Sergey Karchevsky](https://www.facebook.com/sergey.karchevsky.3) for the Russian [translation (russian)](?lan=ru) + +Thanks to everyone who has believed in this project and [contributed with fixes](https://github.com/patriciogonzalezvivo/thebookofshaders/graphs/contributors) or donations. + +## Get new chapters + +Sign up for the news letter or [follow it on Twitter](https://twitter.com/bookofshaders) + +