Typos: misplaced and extra spaces.

pull/190/head
Sergey Karchevsky 7 years ago
parent cfdce9a2f4
commit 61d5950c45

@ -50,7 +50,7 @@ In shader-land we dont have too many resources for debugging besides assignin
Now it is time to try and challenge our understanding of this code.
* Can you tell where the coordinate `(0.0,0 .0)` is in our canvas?
* Can you tell where the coordinate `(0.0, 0.0)` is in our canvas?
* What about `(1.0, 0.0)`, `(0.0, 1.0)`, `(0.5, 0.5)` and `(1.0, 1.0)`?
@ -58,4 +58,4 @@ Now it is time to try and challenge our understanding of this code.
* Can you imagine an interesting way of changing this color pattern using `u_time` and `u_mouse` coordinates?
After doing these exercises you might wonder where else you can try your new shader-powers. In the following chapter we will see how to make your own shader tools in three.js, Processing, and openFrameworks.
After doing these exercises you might wonder where else you can try your new shader-powers. In the following chapter we will see how to make your own shader tools in three.js, Processing, and openFrameworks.

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