thebookofshaders/glossary/attribute.md

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2015-06-12 16:02:51 +00:00
## Attribute
Vertex attribute data.
### Example
```glsl
attribute vec4 v_color;
```
### Description
```attribute``` read-only variables containing data shared from WebGL/OpenGL environment to the vertex shader.
Because the vertex shader is executed one time for each vertex, attributes are specify per vertex data typically with information such as: space position, color, normal direction and texture coordinates of a vertex.
### See Also
[const](index.html#const.md), [uniform](index.html#uniform.md), [varying](index.html#varying.md), [Chapter 03: Uniforms](.../03/)