thebookofshaders/glossary/exp2.md

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## Exp2
Return 2 raised to the power of the parameter
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### Declaration
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```glsl
float exp2(float x)
vec2 exp2(vec2 x)
vec3 exp2(vec3 x)
vec4 exp2(vec4 x)
```
### Parameters
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```x``` specify the value of the power to which 2 will be raised.
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### Description
```exp2()``` returns 2 raised to the power of ```x```.
<div class="simpleFunction" data="y = exp2(x); "></div>
### See Also
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[log](index.html#log.md), [log2](index.html#log2.md), [exp](index.html#exp.md), [Chapter 05: Shaping Functions](../05/)