thebookofshaders/glossary/log2.md

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## Log2
Return the base 2 logarithm of the parameter
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### Declaration
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```glsl
float log2(float x)
vec2 log2(vec2 x)
vec3 log2(vec3 x)
vec4 log2(vec4 x)
```
### Parameters
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```x``` specify the value of which to take the base 2 logarithm.
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### Description
```log2()``` returns the base 2 logarithm of ```x```.
<div class="simpleFunction" data="y = log2(x); "></div>
### See Also
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[log](index.html#log.md), [exp](index.html#exp.md), [exp2](index.html#exp2.md), [Chapter 05: Shaping Functions](../05/)